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Submod: New Freeplay Map Second Edition - update


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#141 Guest_Taylor_*

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Geschrieben 04 Juni 2009 - 04:29

Rename the files as explained in the thread.

@Soldjaboy I see, I just loaded the editor and glanced and noticed all streets were blue/grey and paths were blue/red so i thought you were confused.


I did it, it's just still w00ds other map :(

#142 Guest_GB619_*

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Geschrieben 04 Juni 2009 - 07:09

Sorry to ask what might seem a dumb question,but with the fixed script that is here,er how do i add this to my game,where do i put it.

could someone explain :23_31_4:

#143 Soldjaboy

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Geschrieben 04 Juni 2009 - 10:32

taylor,

when you download the map from the first thread, there should be three files.

dfreeplay.e4m
dfreeplay.dds
freeplaySE.eft

okay, rename "dfreeplay.e4m" and "dfreeplay.dds" to "freeplay.e4m" and "freeplay.dds". BACK UP YOUR FILES BEFORE ANYTHING.
leave freeplaySE.eft as is. This should get you up and running.

#144 gary599

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Geschrieben 05 Juni 2009 - 05:45

Ok, so I now have incidents, but like people above where does that script go.

Other issues are way to many traffic jams.

#145 Guest_RescueMe_*

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Geschrieben 05 Juni 2009 - 02:15

I have one question.
Why are inverted?

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#146 Soldjaboy

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Geschrieben 05 Juni 2009 - 02:46

Make a copy of your LAFireStationstart.script file and open the original one up with wordpad and replace all of the text with the one i posted.

#147 Guest_RescueMe_*

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Geschrieben 05 Juni 2009 - 03:04

Make a copy of your LAFireStationstart.script file and open the original one up with wordpad and replace all of the text with the one i posted.

Ok, thaks for the helping :)

RescueMe

#148 rate911

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Geschrieben 05 Juni 2009 - 05:22

Make a copy of your LAFireStationstart.script file and open the original one up with wordpad and replace all of the text with the one i posted.

And for me send too.

#149 Guest_GB619_*

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Geschrieben 06 Juni 2009 - 03:52

Bugs

* Traffic is driving slower if you run the map in the standard version
* Some path issues with the second firestation.
* In the first station the engines are standing reversed. (fix for it below)
* Ambu from hospital to FS1 drives trough the forest (sometimes)
* in the deluxe version events take a few minutes to start.
* sometimes traffic jams in the village (lower left corner)

Bugs i have found so far

*A pedestrian keeps walking into street where clubs are and causing traffic jam
*BLS ambulance will not park at firestation 2
*Path issue to second firestation,the fire trucks rock back and forth on spot
*police helicopter can be sent to police staion,but not back to HQ
*Rescue heli can not be sent back to HQ,so your stuck with it on map
*accident near cow field,grain silo canbe lifted but not taken away by recovery truck
*too many traffic issues to list,but to say after about 40 minutes of play,there are traffic jams in many places


Other bug,found by another member
*Gunman near club,if you dont delete him or arrest him,no events will ever start

The map is good i agree,but i can see why you were frustrated wOOd,so alas i have removed it from my game as too many issues to fix :cry:

#150 Guest_vamatty_*

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Geschrieben 06 Juni 2009 - 04:14

Make a copy of your LAFireStationstart.script file and open the original one up with wordpad and replace all of the text with the one i posted.


And for me send too.

#151 Guest_RescueMe_*

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Geschrieben 06 Juni 2009 - 06:46

I have a problem :(
I try to reintstall everything twice, but without success.
Anybody who have this problem?

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#152 Newfoundking

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Geschrieben 06 Juni 2009 - 07:56

That means a script error with LAFireStation Start... It is looking for something that isn't there, so the map won't load until that is fixed..

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#153 Guest_RescueMe_*

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Geschrieben 06 Juni 2009 - 08:22

That means a script error with LAFireStation Start... It is looking for something that isn't there, so the map won't load until that is fixed..

I copy the data several times to make sure that no problems and nothing :( Later I'll try again...

RescueMe

#154 jab16

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Geschrieben 06 Juni 2009 - 08:29

[quote]Other bug,found by another member
*Gunman near club,if you dont delete him or arrest him,no events will ever start[quote]

actually it is the man by the train station and it is true once he is at the police station events start

PS: anyone had a police event or is it me?
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#155 Guest_GB619_*

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Geschrieben 07 Juni 2009 - 06:46

PS: anyone had a police event or is it me?





Yes the gunman is near the train station,but he is in the road where all the clubs are.

And as for the firestation script,i too had that error,i copied the script,but it could not find it,so i just dropped old script back in.

Besides once you have emptied the firestation,when the trucks return,they face the right way

And i have had police events,hostage taking and shoplifter,but i no longer have map installed,see previous posts

#156 Guest_RescueMe_*

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Geschrieben 07 Juni 2009 - 07:51

PS: anyone had a police event or is it me?





Yes the gunman is near the train station,but he is in the road where all the clubs are.

And as for the firestation script,i too had that error,i copied the script,but it could not find it,so i just dropped old script back in.

Besides once you have emptied the firestation,when the trucks return,they face the right way

And i have had police events,hostage taking and shoplifter,but i no longer have map installed,see previous posts

I use the old script... (at the moment)

Thanks for the response.

RescueMe

#157 w00d

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Geschrieben 07 Juni 2009 - 12:46

Bugs

* Traffic is driving slower if you run the map in the standard version
* Some path issues with the second firestation.
* In the first station the engines are standing reversed. (fix for it below)
* Ambu from hospital to FS1 drives trough the forest (sometimes)
* in the deluxe version events take a few minutes to start.
* sometimes traffic jams in the village (lower left corner)

Bugs i have found so far

*A pedestrian keeps walking into street where clubs are and causing traffic jam
*BLS ambulance will not park at firestation 2
*Path issue to second firestation,the fire trucks rock back and forth on spot
*police helicopter can be sent to police staion,but not back to HQ
*Rescue heli can not be sent back to HQ,so your stuck with it on map
*accident near cow field,grain silo canbe lifted but not taken away by recovery truck
*too many traffic issues to list,but to say after about 40 minutes of play,there are traffic jams in many places


Other bug,found by another member
*Gunman near club,if you dont delete him or arrest him,no events will ever start

The map is good i agree,but i can see why you were frustrated wOOd,so alas i have removed it from my game as too many issues to fix :cry:


Well I am not frustrated, because all this issue are fixable. But it takes so much time to 1 > open the editor, load the map, make some changes, save, start the game, test it and back to point 1. And I don't want to take that time anymore.

And the traffic jams are easy to fix by lowering the amount of traffic at the spawn points. But I choose to at more traffic, because that's more realistic. Only with that are coming a lot of other issues.

You can also find the solutions in the intersections. Each intersection has 4 traffic lights. Normally you will link them al together, so only 1 traffic light can go on green at the same time. But that is not realistic, so what I did is that I made at small intersection 2 sets of traffic lights, this way 2 individual traffic lights can have green light at the same time. So traffic from opposite direction can drive at the same time. This speeds up the amount of traffic that's driving around. But also causes some traffic issue. (But there is the police for ;) ).

All the bugs that you listed, beside the traffic issue, are easy to fix within a hour. Maybe I will look at it tonight when I am home.
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#158 Guest_GB619_*

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Geschrieben 07 Juni 2009 - 01:53

Well I am not frustrated, because all this issue are fixable. But it takes so much time to 1 > open the editor, load the map, make some changes, save, start the game, test it and back to point 1. And I don't want to take that time anymore.

And the traffic jams are easy to fix by lowering the amount of traffic at the spawn points. But I choose to at more traffic, because that's more realistic. Only with that are coming a lot of other issues.

You can also find the solutions in the intersections. Each intersection has 4 traffic lights. Normally you will link them al together, so only 1 traffic light can go on green at the same time. But that is not realistic, so what I did is that I made at small intersection 2 sets of traffic lights, this way 2 individual traffic lights can have green light at the same time. So traffic from opposite direction can drive at the same time. This speeds up the amount of traffic that's driving around. But also causes some traffic issue. (But there is the police for ;) ).

All the bugs that you listed, beside the traffic issue, are easy to fix within a hour. Maybe I will look at it tonight when I am home.



What you are forgetting is that many here dont know how to edit the map.

So the fixes are not easy

You dont have time to fix these,yet you expect others to fix them for you

Thats ok,but thats not fair to the rest of the community

You release a map you should support the map

As one of the sites MODS has said many times,it not upto others to support someone else's MOD

Im not here to say what is right or wrong,and you did put alot of effort into this Map,but maybe you should have offered what you have done to another team to continue,and you would still have got alot of credit for your hard work,and then they could have released the Map

I could fix some of the issues,but many on here can't,thats what has to be remembered

Peace out to all

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#159 w00d

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Geschrieben 07 Juni 2009 - 03:44

That's true, but nobody has asked me if he can continue the map. And as allready mentioned, you can play the map at the moment, only with some issues. And I don't expect others to fix the problems, but I give them the uppertunity ;).

But as I allready told I will try to fix some problem tonight.
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#160 Soldjaboy

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Geschrieben 07 Juni 2009 - 03:49

w00d,

if you'd like, i have some editting experience and would love to work on the map and see if i can't iron out some of the bugs.