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Montreal Mod


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#101 randomperson139

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Gepost 14 januari 2010 - 10:50

it won't entirely be la mod cars. it has some but not all. we need to make our own fire truck and pickup truck and other cars too :protest:

I think it will be classed as a submod until you show us some of your own vehicles.
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Gepost 14 januari 2010 - 11:00

i have permission to use siren03 from the siren mod v1.0 i have edited it we have the better siren only

Thanks to conroy we have it :cheers:

#103 Voodoo_Operator

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Gepost 15 januari 2010 - 02:03

I think it will be classed as a submod until you show us some of your own vehicles.


Ditto.

You should stop asking left and right to use other people's work and start focusing on making new models already. I suggest you read this topic.

Siren sounds and mission ideas should be very low priorities when starting a mod.
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Gepost 16 januari 2010 - 12:12

THANK YOU!!!!! I finally have software to make the buildings

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Gepost 17 januari 2010 - 02:02

i have proof that i have stared our own buildings we will make our own cars too

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#106 randomperson139

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Gepost 17 januari 2010 - 02:05

OK. I would concentrate on making new cars first. It is still classed as a personal/private submod even if you make new buildings.
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Gepost 17 januari 2010 - 04:16

3 HOURS! i finnaly finished our fire truck model see for your self :laugh: and 1 hour of modeling was put into making this

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#108 Forensics

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Gepost 17 januari 2010 - 01:09

Nice truck! :)


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Gepost 19 januari 2010 - 05:09

ok i have done the fd truck + forencis car but we need a skiner

#110 Tian318

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Gepost 19 januari 2010 - 05:21

Why sketch up??

it will just double your work load.

in sketch up:
1 model.
2. size.
3. paint.
4. save.
5. export.

then you need z modeler.
1. import(60$registered version)
2. resize(again)
3. make an new uv map(as sketch up skin does not work in z modeler.
4. Skin it (again)
5. Export it(again)

editor:
1. childs.
2. Superstructures(if needed)
3. lights.
4. commands.
5. save.

Scripts.
1. type
2. test.
3 modify.
4. retest.

and then done
(and this is just for one model).

it's no command just a tip for you guys.
Start with Z modeler.
You can get the same or better models out of it(and takes just as long as sketch up to learn it, (basic models).
And it saves you 60$ and 5 steps on the model building progress.

Just a tip :12:


EDIT: Don't take my post offensive please.
Though the truck looks good now, you will encounter serious problems, getting it right in the game.
As you need to use 2 different type of 3d programs.
And 1 is actually no more then a architect program(sketch up)


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#111 Voodoo_Operator

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Gepost 19 januari 2010 - 04:07

in sketch up:
1 model.
2. size.
3. paint.
4. save.
5. export.


You forgot to mention that to export models to any other format than Google proprietary formats, which are useless except to share models with other SketchUp users or to put into Google Earth, you need SketchUp Pro, which costs around 500-600$ last time I checked.

But yeah, your post pretty much sums up my opinion of SketchUp...

Anyway, since new models have been shown, I will be moving this topic again to Mods. However, I hope to see some ingames/in-editor in the near future, as SketchUp models often unfortunately remain nothing but SketchUp snapshots.

Deze post is bewerkt door Voodoo_Operator: 19 januari 2010 - 07:35

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#112 Tian318

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Gepost 19 januari 2010 - 06:41

you need SketchUp Pro, which costs around 500-600$ last time I checked.

:Oo holly freaking **** :Oo
Did not knew that about sketch up.

All the more reason to stick with Z modeler if you ask me.

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#113 Voodoo_Operator

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Gepost 20 januari 2010 - 01:23

To be more precise, it's 495 USD.

There is the possibility of using a free trial, but it only lets you use the program for 8 hours, which anyone will tell you is not much when making a mod.
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Gepost 21 januari 2010 - 12:42

To be more precise, it's 495 USD.

There is the possibility of using a free trial, but it only lets you use the program for 8 hours, which anyone will tell you is not much when making a mod.

7 hours, and wont let you export.

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Gepost 21 januari 2010 - 02:28

To be more precise, it's 495 USD.

There is the possibility of using a free trial, but it only lets you use the program for 8 hours, which anyone will tell you is not much when making a mod.

I use sketchup religiously. I am actually in the process of modeling my entire town, building by building with sketchup.
I NEVER knew you could use sketchup to make buildings for EM4 though...
So..i can script and model...now i just need to learn to skin..

Edit by staff: rest of this post removed. No talking about illegal activities on the forum.

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Gepost 22 januari 2010 - 01:13

Like **** ***** I'm paying 500 $ i rather use sketchup because its free :1046276128_motz:

#117 Guest_[SAP]Francis_*

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Gepost 22 januari 2010 - 02:27

Like **** ***** I'm paying 500 $ i rather use sketchup because its free :1046276128_motz:

Sketchup is not free, dumbass, read carefully, 500$ is for sketchup PRO which lets you EXPORT your model. With the free version you cannot export meaning you do these models for nothing. Kthxbai.

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Gepost 23 januari 2010 - 04:15

well then fine i will look for sketchup pro then i might buy it but will that work for the mod?

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Gepost 23 januari 2010 - 04:19

well then fine i will look for sketchup pro then i might buy it but will that work for the mod?

No, get Zmodeler2 for 60$ instead.

#120 FortErieFireEli

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Gepost 23 januari 2010 - 09:29

After travelling across Quebec yesterday and Tuesday to pick up a friend in Sydney, NS, I really learned to dislike Montreal Drivers. From what I saw, there is no courtesy there at all. Considering we (the three from Ontario) were the only ones who stopped to help at a roll-over accident on the East side of Montreal, I was pretty upset... But, nonetheless, as long as the people in game don't act as agressive and rude as the people I've encountered, I'm still looking forward to this mod. Also, please don't take this as hate-mail (or whatever) against Montreal, or all of Quebec for that matter, I'm just saying from what I saw, I was pretty disappointed. If anyone can shed light on where a Better part of Montreal may be, feel free to share :P :)