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[EM4] Central suggestions/ideas topic (CLOSED)


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#541 sleepyzsx

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Geschrieben 15 Juni 2008 - 08:23

what i would like to see is a Lifeguard like someone previously made for EM3 its good for drowning cases and stuff like that, i think it would be cool

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lifeguards should have the ability to stablize like the firefigters can untill a medic gets there and ability to call a ambulance and police

#542 thossi69

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Geschrieben 15 Juni 2008 - 09:01

what i would like to see is a Lifeguard like someone previously made for EM3 its good for drowning cases and stuff like that, i think it would be cool

Posted Image

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lifeguards should have the ability to stablize like the firefigters can untill a medic gets there and ability to call a ambulance and police


Okay, what would you think the use for that would be? other than just eye candy? because the only thing you can use for drowning cases is the motorboat..
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#543 Mrtucker555

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Geschrieben 15 Juni 2008 - 09:08

he said it was previously made for em3

#544 Ami89E1234

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Geschrieben 15 Juni 2008 - 11:01

yes, by Darren-NYPD

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#545 thossi69

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Geschrieben 15 Juni 2008 - 11:50

he said it was previously made for em3


Ah, i see. I'll edit my post.
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#546 Guest_lord_bonev_*

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Geschrieben 16 Juni 2008 - 09:28

Okay, what would you think the use for that would be? other than just eye candy? because the only thing you can use for drowning cases is the motorboat..

I also support ;) The idea is good, maybe we have need from extra rescue team.

#547 Renal

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Geschrieben 16 Juni 2008 - 11:51

Okay, what would you think the use for that would be? other than just eye candy? because the only thing you can use for drowning cases is the motorboat..

And the diver...

#548 pyrothijs

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Geschrieben 16 Juni 2008 - 12:09

Okay, what would you think the use for that would be? other than just eye candy? because the only thing you can use for drowning cases is the motorboat..


Darren also made a lifeguard motorboat. I think it would be usefull to place the car on the map near the beach. That way you will reach the drowning victims earlier and increase the chance of saving them. Using the fire brigade diver often takes to much time (you already lose one minute to get him in the car and then you need to drive to the beach). Also the stabelize fucntion would be usefull, during a large incident the victim on the beach is usally the one I forget. So if the victim can be stabelized till the paramedcis get there it would be great.

greetz,

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#549 Guest_lord_bonev_*

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Geschrieben 16 Juni 2008 - 12:32

Darren also made a lifeguard motorboat. I think it would be usefull to place the car on the map near the beach. That way you will reach the drowning victims earlier and increase the chance of saving them. Using the fire brigade diver often takes to much time (you already lose one minute to get him in the car and then you need to drive to the beach). Also the stabelize fucntion would be usefull, during a large incident the victim on the beach is usally the one I forget. So if the victim can be stabelized till the paramedcis get there it would be great.

greetz,

It's true. Can make a one small beach rescue team with car,boat and maybe a helicopter. Why? The answers is up ;) Much time when have a crash in to the sea (water) by more time when a tell i fire car, ambulance, crane...

http://www.firenews....ESurfRescue.jpg

http://www.beachsafe...heli_rescue.jpg

#550 Commander Rasseru

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Geschrieben 16 Juni 2008 - 12:42

Aww Thanks guys! You gave me a new map idea! :)
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#551 Guest_lord_bonev_*

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Geschrieben 16 Juni 2008 - 12:47

Aww Thanks guys! You gave me a new map idea! :)

Can you share your idea?

#552 Guest_tower47_*

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Geschrieben 16 Juni 2008 - 03:58

Well if they add the lifeguard units we have to add these guys!Posted Image



#553 Mrtucker555

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Geschrieben 16 Juni 2008 - 05:58

ok no the life guard would be pointless hoppah what about if instead of adding to many more new units what about work on improving the older units just a suggestion

#554 MikeyPI

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Geschrieben 16 Juni 2008 - 06:06

You are not familiar with marketing, bigger numbers make people happy instead of giving them two for one, give them three for one, even though you've done very little if anything to improve the quality of the product, people believe it is better due to the quantity not quality :1046275747_biggthumpup:

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#555 Guest_lord_bonev_*

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Geschrieben 16 Juni 2008 - 06:28

Well if they add the lifeguard units we have to add these guys!Posted Image

Yeah why not :P

You are not familiar with marketing, bigger numbers make people happy instead of giving them two for one, give them three for one, even though you've done very little if anything to improve the quality of the product, people believe it is better due to the quantity not quality :1046275747_biggthumpup:

:1046275747_biggthumpup:

#556 MikeyPI

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Geschrieben 16 Juni 2008 - 06:39

Instead of being a total smartass I think I will actually put in my thoughts on the topic of new things vs. redoing the old.

New units and vehicles serve a point if they improve the mod, if they don't there isnt much point in em but to say no more of anything is stupid, the LA MOD existing rides are fine for the most part the way they are. Very few of the vehicles are out of date to the point of being a fault to the mod. Lastly, the Models that currently exist in the game are pretty detailled as they are, if they were cubes with wheels I would say I agree they deserve to be updated. Most of those which need to be updated or phased out are having the things done to them which they require, for the most part the majority are perfectly acceptable.

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#557 Guest_lord_bonev_*

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Geschrieben 16 Juni 2008 - 07:54

Instead of being a total smartass I think I will actually put in my thoughts on the topic of new things vs. redoing the old.

New units and vehicles serve a point if they improve the mod, if they don't there isnt much point in em but to say no more of anything is stupid, the LA MOD existing rides are fine for the most part the way they are. Very few of the vehicles are out of date to the point of being a fault to the mod. Lastly, the Models that currently exist in the game are pretty detailled as they are, if they were cubes with wheels I would say I agree they deserve to be updated. Most of those which need to be updated or phased out are having the things done to them which they require, for the most part the majority are perfectly acceptable.

Yes, iu think that one new map for freeplay is not bad, this stupid for me, i play more time EM4 and tire to play on it.

#558 Hoppah

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Geschrieben 16 Juni 2008 - 08:01

Yes, iu think that one new map for freeplay is not bad, this stupid for me, i play more time EM4 and tire to play on it.


Same thing on new maps.

#559 MikeyPI

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Geschrieben 16 Juni 2008 - 08:02

I am working on maps for this game, the base texture takes FOREVER by it's self let alone placing the events, the buildings, and in the LA mod's case, repairing all those scripts.... That would be months of work by it's self to do well and no update before or after it.

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#560 Guest_lord_bonev_*

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Geschrieben 17 Juni 2008 - 10:54

I am working on maps for this game, the base texture takes FOREVER by it's self let alone placing the events, the buildings, and in the LA mod's case, repairing all those scripts.... That would be months of work by it's self to do well and no update before or after it.

We waiting...