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[EM3] Los Angeles Mod By Hoppah


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#21

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Geschrieben 28 Januar 2006 - 03:54

gracias STAN por la aclaracion. saludos

#22

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Geschrieben 29 Januar 2006 - 06:32

It seems like there's way to many vehicles in the freeplaybase.xml file compared to the list of vehicles I can bring in during freeplay (F1-F4) Therefore in freeplay I can't get the tow truck or the decon truck, etc. Similarly in the Hurricane mission for example, there's not boats or decon trucks available for calling in? Any suggestions?

#23 Stan

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Geschrieben 29 Januar 2006 - 06:46

gracias STAN por la aclaracion. saludos


No problem, i'm here for that :wink:

It seems like there's way to many vehicles in the freeplaybase.xml file compared to the list of vehicles I can bring in during freeplay (F1-F4)  Therefore in freeplay I can't get the tow truck or the decon truck, etc.  Similarly in the Hurricane mission for example, there's not boats or decon trucks available for calling in?  Any suggestions?


Well there are too many vehicles, correct...
But every vehicle should be avalable as its for me too nobody should have problems with it...

#24

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Geschrieben 29 Januar 2006 - 07:16

Well there are too many vehicles, correct...
But every vehicle should be avalable as its for me too nobody should have problems with it...

Is there a way to scroll the menu then? It's odd, the decon doesn't show up, yet the hummer which is listed last in the file does...

#25

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Geschrieben 29 Januar 2006 - 07:24


Well there are too many vehicles, correct...
But every vehicle should be avalable as its for me too nobody should have problems with it...

Is there a way to scroll the menu then? It's odd, the decon doesn't show up, yet the hummer which is listed last in the file does...


Man do I feel dumb, the little buttons at the bottom scroll...

#26

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Geschrieben 30 Januar 2006 - 12:30

No sweat... there are no arrows on them...

I've got a question...
Why is the light truck not availble in the Free mode?? I like that truck... :D

#27 Rafter

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Geschrieben 30 Januar 2006 - 12:31

Sorry that was me above.. forgot to log in... :oops:

#28 Stan

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Geschrieben 30 Januar 2006 - 07:21

The light truc should be avalable in freeplay for next version if i'm not wrong...
Hoppah forgot toa ddition it to freeplaybase.xml i think :wink:

Stan

#29 Hoppah

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Geschrieben 30 Januar 2006 - 07:42

Yes, I forgot that

#30 Madman

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Geschrieben 31 Januar 2006 - 10:31

Can't wait for 2.4 Hoppah.

A couple questions:

1) Is there anyway for you to increase the size of the Freeplay map? I find it too small and would like it to be 3-4x bigger. Now that you have added another fire station, units are arriving on scene a little too fast to be realistic. More suburban residential would be nice and even a true freeway.

2) Your LED light bar. Are you looking at upgrading it as well? It seems to be washed out and not bright enough for what LED light bars truly are.

Keep up the great work! :good:

#31 Guest_Baz_*

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Geschrieben 31 Januar 2006 - 10:39

Can't wait for 2.4 Hoppah.

A couple questions:

1) Is there anyway for you to increase the size of the Freeplay map? I find it too small and would like it to be 3-4x bigger. Now that you have added another fire station, units are arriving on scene a little too fast to be realistic. More suburban residential would be nice and even a true freeway.

2) Your LED light bar. Are you looking at upgrading it as well? It seems to be washed out and not bright enough for what LED light bars truly are.

Keep up the great work! :good:


Everything is being redone, I don't know about the plans for freeplay though... But Lights are going through a major overhaul.

#32 Guest_HUMVEE PD_*

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Geschrieben 04 Februar 2006 - 01:36

HOPPAH when you finish mod ???????? i can't wait :D :P

#33 Hoppah

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Geschrieben 04 Februar 2006 - 01:53

I hope within a few weeks.

I need to do some vehicles and a mission (with that 747 airplane).

I still need to make a WaW (I have already a nice model for that), FBI HRT Van, Prison Bus (I need to edit that model a bit), SS SUV and maybe the SWAT truck.

#34 Guest_HUMVEE PD_*

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Geschrieben 04 Februar 2006 - 02:18

oh my GOD :( :( :( i can't wait for army hummer h1 and police hummer h2

#35 Guest_NootjesBV_*

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Geschrieben 04 Februar 2006 - 09:10

I need to do some vehicles and a mission (with that 747 airplane).  


i smell a hostage mission :D :D :D

#36 Guest_Erucolindo_*

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Geschrieben 05 Februar 2006 - 03:07

jorto, use the search funktion, then you would havde the answer in 2 minutes... much faster than to wait for a reply. Now i won't link to a topic, because you will have to learn to use the search engine yourself, so that you some other time can get a rapid reply ;)

#37 Hoppah

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Geschrieben 05 Februar 2006 - 04:17

I am not going to reply to those questions anymore,

if readme says 'v1.03 required' then install v1.03.

#38 Guest_firemanzac_*

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Geschrieben 09 Februar 2006 - 10:17

Hoppah,

For your updated L.A. Mod, might I suggest an american tillered Ladder truck since this is what L.A. City Predominetly uses? Also, I have some pics of some New L.A. City Apparatus if you would like so that you can keep your Mod current?

Art

PS: Looking forward to finally getting the game soon so I can upload your MOD to it! :D

#39 Guest_Brandjuh_*

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Geschrieben 09 Februar 2006 - 10:33

Hoppah kan je make a Crashtander with snoozer?

#40 Hoppah

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Geschrieben 09 Februar 2006 - 01:20

Fire Dept. vehicles are for later versions.

@ firemanzac:
you mean a vehicle like this?
http://www.code2high...fd_truck9_1.jpg
It's not possible to make a vehicle with trailer.