I loved the prison bus! I remember I sent several for a mission, then only used one cause I shot almost everyone lolHey, Hoppah, I was just poking through, really the only thing that didn't make it to Em4 that I want to convert is the Prison Bus...
[EM3] Los Angeles Mod By Hoppah
#541
Posted 16 December 2008 - 10:16 PM
Has anyone really been far even as decided to use even go want to do look more like?
#542
Posted 23 December 2008 - 05:43 AM
#543
Posted 08 January 2009 - 04:35 AM
#544
Posted 08 January 2009 - 10:07 PM
The Emergency 3 version is very basic in functions and has quite some bugs.
#545 Guest_MaxoR_*
Posted 31 January 2009 - 06:38 PM
#546
Posted 31 January 2009 - 06:56 PM
Where is control panel at fire station? ^^
at fire station...
#547
Posted 31 January 2009 - 07:20 PM
at fire station...
that was an ancient Sparta reply
#548
Posted 31 January 2009 - 08:56 PM
at fire station...
LOL
#549 Guest_RaDitZ_*
Posted 02 February 2009 - 08:44 PM
#550
Posted 02 February 2009 - 09:11 PM
hey guys where is my problem in Emergency 3 i have lag my pc is 1.83GHZ 1GB RAM 80HDD VIDEO GeFroce FX 5200 128mb but in emergency 4 i have lag only what run light's and in emergency 3 crash, and lag what me need ?
Turn down all the settings in the game. Emergency 3 should be playable on that system. Although 1,83 Ghz isn't much.
Emergency 3 is on the same graphic engine as Emergency 4, but most LA Mod vehicles are made in a different way than in Emergency 4.
By compiling objects together and making parts of the object invisible (alpha layer) we were able to create new vehicles before it was possible to use 3D-modelling software for the games.
Side effect, vehicles could easily reach 10.000 polygons. That's what causes the lag probably.
Best solution, ask your dad to buy a new pc.
#551
Posted 06 February 2009 - 04:04 AM
wtfBy compiling objects together and making parts of the object invisible (alpha layer) we were able to create new vehicles before it was possible to use 3D-modelling software for the games.
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#552
Posted 06 February 2009 - 04:45 PM
wtf
What is that suppose to mean? You think the .v3o plugin for Zmodeler2 always existed?
In the EM3/EM4 editor, you can add childs (like doors and wheels) to objects.
It's like using Lego to make a vehicle, except we were able to edit the alpha channel of textures to make parts of the objects invisible.
Only the police vehicles in the EM3 version of the LA Mod have new models made in Zmodeler2.
The fire dept. vehicles have been alpha-modded like I explained.
Go into the editor and look at the amount of childs (added as non-working door) these vehicles have. Then check out the models and textures.
#553
Posted 07 February 2009 - 12:23 AM
i dont really pay much attention to the EM3 LAMod (EM4 is better and the only modding ive done to the EM3 LAMod is adding lights to the limo + LAPD Van) so i never looked at the models, always assumed that u made them. ooh, just checked in Zmod, fire trucks just the flatbed + cab. damn, my admiration for you just went up
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#554
Posted 07 February 2009 - 01:15 AM
its supposed to mean that that was confusing to me and my Zmod addled mind lol then what did 16T use?
i dont really pay much attention to the EM3 LAMod (EM4 is better and the only modding ive done to the EM3 LAMod is adding lights to the limo + LAPD Van) so i never looked at the models, always assumed that u made them. ooh, just checked in Zmod, fire trucks just the flatbed + cab. damn, my admiration for you just went up
16T probably used software like Maya with a .v3o plugin to create their models. Besides the program itself, you need to buy these plugins and that costs alot of $$$.
It's even possible they created a .v3o plugin exclusively for 16T. That plugin isn't accesible for us. Same thing for the animation stuff. We can't create new animations easily. We can't even make person animations at all.
Besides, Zmodeler2 isn't proffesional software.
#555
Posted 07 February 2009 - 01:18 AM
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#556
Posted 07 February 2009 - 01:26 AM
wow 16T really wasted money if they used Maya to create primitive models like that lol
That made the game also playable on older computers.
Even for simple models like we see in EM3 and EM4 it might be easier to use professional software, so it's not really a waste of money.
It's more like a waste of time (= money) if they had to use programs like Zmodeler2.
But still, the textures + the worse .dds compression makes alot of the EM3/EM4 models doesn't look very good.
Without a good texture it doesn't really matter if your vehicles have only 1000 or more than 4000 polygons.
#557
Posted 08 February 2009 - 04:31 AM
the skins look realistic but yea, they get really blurry while yours dont unless you get microscopically close . so the key word to (less) blurry skins is no .dds compression?
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#558
Posted 08 February 2009 - 09:36 AM
Lets pretend professional 3D modelling software speeds up the modelling process with 50% compared to relative simple software like Zmodeler2.
People need to get paid. So count out your labour costs on long term.
Even $7000 isn't much compared to the labour costs. So buying Maya might have been a good INVESTMENT.
#559 Guest_112quin_*
Posted 15 March 2009 - 09:54 AM
#560
Posted 15 March 2009 - 06:07 PM
you download it from the EMP downloads data base, after that, you extract the file to a destination of your choice. You then open the Emergency 3 directory, and click on the mod installer... You click browse to find the mod, and go to the destination where you put the downloaded mod file. Just click install, and it does the rest... All you have to do is go play:)
hope this helps
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