[EM4] Los Angeles Mod by Hoppah
#1501
Gepost 30 juli 2007 - 02:21
I also think it's a nice idea to add a new command to make it possible that fire fighters can change into a Hazmat unit.
#1502
Gepost 30 juli 2007 - 02:44
#1503
Gepost 30 juli 2007 - 06:35
I am still working on the wreck models of those F1 cars.
And I am also working on a new tutorial.
#1504
Gepost 30 juli 2007 - 06:45
#1505 Guest_ranger211_*
Gepost 30 juli 2007 - 08:51
http://lh6.google.co...postscreen1.JPG
now i want to write a script that when a police car drives into one of these triggers, the unit sounds an intersection siren.
"http://www.fedsig.co...rens/mp3/MS4000 Priority.mp3"
and then returns to its usual siren after leaving the trigger.
this is what i have and doesn't work (mostly because i don't know enough syntax and the proper format of emergency 4 scripting)
//********************************************************************************
*********
// #Version 1.0#
//
// Script by Hoppah
//
// Usage of this script in other mods is NOT allowed without permission of Hoppah
//
//********************************************************************************
*********
const char TRIGGER_CHIRP[] = "chirp";
bool ActivateTrigger(chirp);
bool OnLoad()
{
System::SetEnv("e4_doocclusion", 0);
return true;
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
void OnSquadVehicleArrived(Vehicle *v)
{
if (v->IsCollidingWithTrigger(const char *chirp))
{
int soundID;
Vector CarPos = v.GetPosition();
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Policechirp.wav", CarPos, true);
}
}
Audio::StopSample("mod:Audio/FX/Sirens/Policechirp.wav");
}
i think this would be a cool and more realistic addition to the mod, if its even possible.
#1506
Gepost 30 juli 2007 - 10:07
Maybe, it is also possible to change the Siren commandscript, but that's alot of work (it's a large script) and difficult.
edit:
The new tutorial is about adding vehicles to Emergency 4. It has nothing to do with the LA Mod.
#1507
Gepost 31 juli 2007 - 11:25
oh ok.... still nice!The new tutorial is about adding vehicles to Emergency 4. It has nothing to do with the LA Mod.
#1509 Guest_Utrechtterror_*
Gepost 01 augustus 2007 - 08:16
We really appreciate all the effort you put in the mod
#1510 Guest_medic534_*
Gepost 01 augustus 2007 - 08:44
p.s. Keep up the good work, your mod makes the game worth buying.
#1511
Gepost 01 augustus 2007 - 10:42
What is the purpose of the equipment trailer? I love the trailer and it's awsome, but so far I have found no use for it? Can you put some type of special equipment in there that isn't carried on the trucks? Mabe the firefighters have to go to the equipment trailer to change gear?
p.s. Keep up the good work, your mod makes the game worth buying.
Fire fighters can get equipment from the trailer.
#1513
Gepost 02 augustus 2007 - 05:34
#1515 Guest_kparsons34_*
Gepost 03 augustus 2007 - 10:01
SORRY for asking this question but do you have a time frame estimate until V1.4 is released. Only want to know so I can check back for the newest version around that time. Thanks man.
#1516
Gepost 03 augustus 2007 - 10:18
Hoppah,
SORRY for asking this question but do you have a time frame estimate until V1.4 is released. Only want to know so I can check back for the newest version around that time. Thanks man.
That's a question that will not be answerd here, just check the site day/week/mounthly
Grtz
#1517
Gepost 03 augustus 2007 - 11:48
#1518
Gepost 04 augustus 2007 - 04:40
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#1519
Gepost 04 augustus 2007 - 08:06
#1520
Gepost 04 augustus 2007 - 08:36
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."