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[EM4] Los Angeles Mod by Hoppah


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#4961 Guest_mrpolice1996_*

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Gepost 03 oktober 2009 - 05:13

No, the contents of all files (both from you and the other players) needs to be exactly the same in order to play multiplayer.
So you can't play with someone who has different patches then you.


thanks a lot for getting back to me so fast :)

#4962 Guest_Grug_*

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Gepost 04 oktober 2009 - 01:52

Just watched a video from a different mod and saw civilian vehicles giving way to emergency vehicles by pulling to the right, is it possible to have this in the LA Mod? Another thing, I think the old system of having patrol units finding a random path worked better than finding the nearest, as police units seem to get bunched up and cause massive traffic jams.

#4963 randomperson139

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Gepost 04 oktober 2009 - 01:55

Just watched a video from a different mod and saw civilian vehicles giving way to emergency vehicles by pulling to the right, is it possible to have this in the LA Mod?

Was that the Massalia mod?

Making a script like that would take a lot of time..... unless the person who made that one would share the script. Which is unlikely.
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#4964 Alexx12

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Gepost 05 oktober 2009 - 08:06

When some accident happen on the ticker we can see smth like "OCD: Respond to the possible Food Poisoning"
What does OCD stand for?
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#4965 Sgt.Wulf

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Gepost 05 oktober 2009 - 08:27

LAFD Operations Control Dispatch Section (OCDS, not OCD), sometimes referred to as the Computer Aided or Assisted Dispatch (CAD).


I suppose, at least.
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#4966 Xplorer4x4

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Gepost 05 oktober 2009 - 10:50

Just watched a video from a different mod and saw civilian vehicles giving way to emergency vehicles by pulling to the right, is it possible to have this in the LA Mod? Another thing, I think the old system of having patrol units finding a random path worked better than finding the nearest, as police units seem to get bunched up and cause massive traffic jams.

The new patrol script isnt the reason for the traffic jams. One reason is the fact patrolling units do not stop at the traffic lights. Because of this, they run into an intersection and get stuck with another car. Another reason is there is the lack of traffic lights at places. The old maps has alot of major streets meeting major streets where you would see a traffic light in real life. The awesome new map we have has alot more secondary street meeting primary streets where you would normally see the secondary road yielding to traffic on the primary street. Unfortunately, civilian and patrolling units alike do not yield the right of way to the traffic on the main street.

Im interested to know which mod your referring to.

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#4967 migui1

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Gepost 05 oktober 2009 - 03:32

hello one thing you could for the mod was to decide the direction we want for the car. :cheers-mate:

#4968 emergency4freak

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Gepost 05 oktober 2009 - 03:38

hello one thing you could for the mod was to decide the direction we want for the car. :cheers-mate:

Sorry, but that makes no sense.
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#4969 Hoppah

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Gepost 05 oktober 2009 - 05:41

Some people drink too much. ;)

#4970 nick the greek

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Gepost 05 oktober 2009 - 07:25

Some people drink too much. ;)


Or they don't check what they are writing and if it is written correctly.

#4971 Alexx12

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Gepost 05 oktober 2009 - 07:40

LAFD Operations Control Dispatch Section (OCDS, not OCD), sometimes referred to as the Computer Aided or Assisted Dispatch (CAD).

Thanks! :cheers:
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#4972 randomperson139

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Gepost 05 oktober 2009 - 07:43

hello one thing you could for the mod was to decide the direction we want for the car. :cheers-mate:

I think he means we should be able to choose which way the cars go when they are redirected.
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#4973 emergency4freak

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Gepost 05 oktober 2009 - 10:55

Well, that would be an awesome idea (like make them go around a scene instead of turning completely around), but i'm pretty sure it has been said before, that it is impossible. Would be neat though...

And very true Hoppah! ;)
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#4974 randomperson139

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Gepost 05 oktober 2009 - 11:23

Well, that would be an awesome idea (like make them go around a scene instead of turning completely around), but i'm pretty sure it has been said before, that it is impossible. Would be neat though...

And very true Hoppah! ;)

A lot of things previously htought impossible have been done, the tiller for example.

I think the winterberg mod has something like that. You can divert traffic around things or away without making them turn around.
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#4975 Guest_Grug_*

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Gepost 06 oktober 2009 - 09:35

Or make it so cones actually redirect traffic around an incident, ala Wu... (Cant be bothered trying to spell it)

#4976 randomperson139

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Gepost 06 oktober 2009 - 03:31

Or make it so cones actually redirect traffic around an incident, ala Wu... (Cant be bothered trying to spell it)

You mean the wuppertal mod?
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#4977 Guest_Grug_*

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Gepost 06 oktober 2009 - 09:43

You mean the wuppertal mod?


Thats the one.

#4978 trocks6

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Gepost 10 oktober 2009 - 04:17

Thats the one.

:welcome: to the forum Grug!

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#4979 Xplorer4x4

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Gepost 10 oktober 2009 - 01:02

:welcome: to the forum Grug!

He was here before you.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#4980 randomperson139

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Gepost 10 oktober 2009 - 03:32

He was here before you.

trocks6 has been saying welcome to everyone. :P
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