Its the same bay, just a different outside model, no there is not enough room for the tiller.Could the tiller go in fire station 2?
[EM4] Los Angeles Mod by Hoppah
#4541
Geschrieben 27 Juli 2009 - 10:08
#4543
Geschrieben 27 Juli 2009 - 11:41
#4544 Guest_cbh84_*
Geschrieben 28 Juli 2009 - 12:25
so maybe we want it there for looksI don't get what the big deal is with tillers. A lot of obsession over it. I hardly ever use the ladder truck as it is except when there are second story rescues, and the tiller can't even do that.
#4545
Geschrieben 28 Juli 2009 - 12:35
so maybe we want it there for looks
So a non-playabe one was fine too? All the wasted time for nothing.
#4546
Geschrieben 28 Juli 2009 - 12:58
also Hoppah what happened to all the models from the Federal Mod. didnt u take over them? or is that gonna be a sub mod TBR?
#4547
Geschrieben 28 Juli 2009 - 01:30
I always use a light force on structure fires and auto accidents, since most of the buildings arnt open, its a surround and dround anyways, so the tillers will be good for that.
also Hoppah what happened to all the models from the Federal Mod. didnt u take over them? or is that gonna be a sub mod TBR?
I only have the models of the vehicles. Need to do alot to make everything work, including new personnel. I can't tell when the Federal Submod is going to be ready.
#4548
Geschrieben 28 Juli 2009 - 01:49
just a question. not a suggestion.... even though it sounds like it
thanks lol
#4549 Guest_Sambo882_*
Geschrieben 28 Juli 2009 - 02:17
1. is the tiller truck in v1.8 or an upcoming version
2. does it take anyone else a extremely long time to load the mod and its missions... and i have a good computer Geforce 9500GT 1gb and like 4gb of ram so anyone help would be appreciated
thax Sam
#4550
Geschrieben 28 Juli 2009 - 02:27
ok 2 things
1. is the tiller truck in v1.8 or an upcoming version
2. does it take anyone else a extremely long time to load the mod and its missions... and i have a good computer Geforce 9500GT 1gb and like 4gb of ram so anyone help would be appreciated
thax Sam
it will be in V 1.9 and yea sometimes it takes a bit, but its been going fast for me... started slow now its getting faster if that makes any sense
#4551
Geschrieben 28 Juli 2009 - 02:31
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#4552 Guest_fireguynh1984_*
Geschrieben 28 Juli 2009 - 07:24
#4553
Geschrieben 28 Juli 2009 - 09:46
I am well aware that the tiller will not fit in the new station 2, but will the tower fit?
Oh yes, and while were at at:
-Does the USAR truck fit in the second station?
-Does the HAZMAT vehicle fit in the second station?
-Does the Mass casualty unit fit in the second station?
-Does the FBI command vehicle fit in the second station?
-Does the LAX Crash Tender fit in the second station?
-Does the Motorboat Transporter fit in the second station?
-Does the Big Fire Boat fit in the second station?
-Does the Fire Extinguishing Plane fit in the second station?
-Does the Troop Transport Plane fit in the second station?
Really people do all of you have nothing better to do then boring Hoppah with these kind of questions?
It's starting to get on my nerves now. Wait for the map and see yourself!
greetz,PyroThijs, (Moderator/FAQ author)
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#4554
Geschrieben 28 Juli 2009 - 11:04
-Does the HAZMAT vehicle fit in the second station?
Yes, I do believe it does, considering how Hoppah demonstrated in 1.8
I'm sorry I couldn't resist.
BTT
The tiller is mainly used for firefighting advantage, as water coming from above is always good
The Captain idea is verging on the way of a suggestion, however it would be alright, and a cool addition, however I don't see it adding that much to game play. Having a limited Battalion Chief, that can only call a few things, with maybe 1 or 2 new commands to call new units isn't really worth it to take away from 1.9 yet. A captain is possible, yes, 100%, just he wouldn't add much, and I don't think we'll see him in this version
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#4555 Guest_Taylor_*
Geschrieben 28 Juli 2009 - 07:19
Does anyone like this idea?
#4556
Geschrieben 28 Juli 2009 - 07:25
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#4557
Geschrieben 28 Juli 2009 - 07:32
I'd like a police captain, or an option available to all patrol/swat officers to call a SWAT truck full of SWAT guys, 4 regular and 2 sharp shooters. Then along with that you bring the unmarked CV out with something and the negotiator/scout.
Does anyone like this idea?
i don't think hoppah would do this so fast. when v1.9 is there i will try to make it in the LAPD Police Computer.
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#4558 Guest_Taylor_*
Geschrieben 28 Juli 2009 - 07:40
#4559
Geschrieben 28 Juli 2009 - 07:55
I'd like a police captain, or an option available to all patrol/swat officers to call a SWAT truck full of SWAT guys, 4 regular and 2 sharp shooters. Then along with that you bring the unmarked CV out with something and the negotiator/scout.
Does anyone like this idea?
The captain part, not really. No. You rarely ever find an LAPD Captain anywhere but behind a desk at the station, unless it's a major incident such as a riot/demonstration. Most of the time, you just have a Sgt I or II or Senior Lead Officer (SLO / POIII+1) on scene which would entail your second premise, adding it to every officer. In that case, I don't necessarily see it as a bad thing.
Alas, much like the Fire captain, this is right up there with suggestions. Honestly, the LA mod folks have so much on their plate without people dumping more and more. They've said time and time again, NO MORE SUGGESTIONS. If you want to make it yourself, go for it, but just throwing ideas out there does nothing more then just dump on their already full plate.
If all of you are having trouble thinking of things to talk about that doesn't include stuff not in the game already... Here are some helpful suggestions
1) What units in game do you use the most?
2) What missions do you play repeatedly and how do you play them?
3) What are your favorite freeplay events? Which ones do you turn off the most?
4) What parts of the current maps do you enjoy? Industrial area, the Forested areas?
5) What vehicles do you NEVER use?
Hopefully this will foster some USEFUL posts that might go towards making the next versions of the mods better. By understanding the good points in the game, mod builders can better build on those successes instead of just constantly being bombarded with "I want I want I want I want..."
This isn't meant to foster "I love everything!" posts, but really give everyone some insight into how you play and how you use the mod. Take some time and really organize your thoughts before you post.
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#4560 Guest_Taylor_*
Geschrieben 29 Juli 2009 - 03:43
The captain part, not really. No. You rarely ever find an LAPD Captain anywhere but behind a desk at the station, unless it's a major incident such as a riot/demonstration. Most of the time, you just have a Sgt I or II or Senior Lead Officer (SLO / POIII+1) on scene which would entail your second premise, adding it to every officer. In that case, I don't necessarily see it as a bad thing.
Alas, much like the Fire captain, this is right up there with suggestions. Honestly, the LA mod folks have so much on their plate without people dumping more and more. They've said time and time again, NO MORE SUGGESTIONS. If you want to make it yourself, go for it, but just throwing ideas out there does nothing more then just dump on their already full plate.
If all of you are having trouble thinking of things to talk about that doesn't include stuff not in the game already... Here are some helpful suggestions
1) What units in game do you use the most?
2) What missions do you play repeatedly and how do you play them?
3) What are your favorite freeplay events? Which ones do you turn off the most?
4) What parts of the current maps do you enjoy? Industrial area, the Forested areas?
5) What vehicles do you NEVER use?
Hopefully this will foster some USEFUL posts that might go towards making the next versions of the mods better. By understanding the good points in the game, mod builders can better build on those successes instead of just constantly being bombarded with "I want I want I want I want..."
This isn't meant to foster "I love everything!" posts, but really give everyone some insight into how you play and how you use the mod. Take some time and really organize your thoughts before you post.
I know what you mean with the Captains.. and I wasn't suggesting it, I was just saying it'd be cool though... and okay I will try and start talking about those things.....