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[EM4] Los Angeles Mod by Hoppah


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#3661 soulbody

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Gepost 06 oktober 2008 - 06:25

maby his pc is down and he is waiting for a replacement part they do take a while to come in


then we had well something heard by a pc of a friend or something like that

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#3662 Hoppah

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Gepost 06 oktober 2008 - 07:05

Great news, I think. :D

v1.7 is there!

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CHANGELIST:
- Four new missions
- Manual added
- New equipment: Gated wye
- New/improved EMS system
- Changed skin of USAR Fire Fighter
- Changed skin of Mass Casualty Unit
- New vehicle: LASD Prison Van
- Changed equipment and default staffing of some vehicles
- Changed EMS system (see manual for details)
- Changed 'Call additional vehicles' commands
- Replaced water tender with USAR Squad in fire station 1
- Second fire station added to both freeplaymaps
- FBI agents can be sent with unmarked patrol car now
- Skin of National Guard soldiers changed to ACU skin
- USA Skin pack from Kowalksi added
- Accidents on normal freeplaymap changed
- Day gradient of both freeplaymaps changed to desert
- New small apartment buildings added to both freeplaymaps
- A lot of minor additions, changes and fixes

* DOWNLOAD *

Optional:
Mission patch v1.7 (to play the original EM4 missions with the mod)

I wish everyone a lot of fun with the new version!

Hoppah

#3663 mutu

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Gepost 06 oktober 2008 - 07:18

GREAT! Thank you so much for you work Hoppah! :D Really good work :1046275747_biggthumpup:
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#3664 Guest_lord_bonev_*

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Gepost 06 oktober 2008 - 07:44

Amazing! The new update of mod is here! THX HOPPAH :12:

#3665 Guest_dkmaisto_*

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Gepost 06 oktober 2008 - 07:59

Great. Now I'm really looking forward to getting off work. Thanks to all involved for making this mod :1046275747_biggthumpup:

#3666 Guest_SeanTate_*

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Gepost 06 oktober 2008 - 08:22

I LOVE YOU, YOU NETHERLANDIC SONOFABITCH!


THANK YOU!

#3667 Atomic Monkey

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Gepost 06 oktober 2008 - 08:22

Omg Omg Omg Omg.. My Head Will asplode! THIS IS GREAT :D

Dedicated EMS player for online


#3668 Mrtucker555

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Gepost 06 oktober 2008 - 11:49

YAY!!!!!!!!

#3669 muddlez

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Gepost 06 oktober 2008 - 12:23

yayyyyyyyy stayin home from school to play it :)
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#3670 MikesPhotos

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Gepost 06 oktober 2008 - 12:24

One other thing to note is that there have been some minor, and some substantial changes to the freeplay maps, including a surprise that I'm not going to spoil :)

One of the biggest changes are the off map entry points for all of the units. With the addition of the 2nd fire station, these were all changed and redone to have a better spread of resources across the map. Specifically ALS Units, Extrication equipped units, SWAT/FBI and Brush units were all carefully plotted to give the best response time to necessary areas. Many of these placements have also been done with regard to future changes to the map that will come in 1.8 as well.

FR Freeplay map entry points
Bijgevoegd bestand  freeplay_large.jpg   237,8K   377 Aantal downloads

* Entry Point A / PD 3 - NW Corner of map
LAFD BC
LAFD USAR
LACoFD Squad
USFS Utility Truck

Unmarked Crown Vic
Rescue Truck 1
Rescue Truck 2
Heavy Rescue
Armored SWAT

This allows for an ALS unit and extrication units to respond along the north end of the map without being blocked by trains. It also gives you SWAT units for the western half of the map.

* Entry Point B
Coroner
Mass Casualty Unit
Red Cross
LAFD EMS Capt.

LAFD Brush Patrol
USFS Type III Engine
LAFD EMS

This gives you Brush units with a quick response to the forest around the hospital and up that side of the map. This becomes especially useful since additional Fire Engines now come from the East side of the map with a great delay to this area, but a quick response to the wooded home in the North East sector.

* Entry Point C
LAFD Ambulances

LAFD Engine 1 & 2
LAFD Foam Tender
LAFD Aerial Ladder Truck

This is the primary entry point for the Ambulances, Engines, Foam Tender and Ladder truck. This gives you all of the additional help you might require for the smaller FS2 in that area, including a Light Force and extra ambulances.

* Entry Point D / PD2
LAFD Hazmat
LAFD Motorboat
LAX CRASH ARFF

LASD, CHP, LAWA, and LAPP
National Guard
FBI

This entry point gives you specialized fire units needed in the port area. It also serves as the main entry point for all non-LAPD Law Enforcement units. This allows for a quick response of FBI for the hostage and other specialized situations in the East part of the map.


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Deluxe Freeplay Entry Points
Bijgevoegd bestand  dfreeplay.jpg   244,95K   218 Aantal downloads

* Entry Point A / PD3

LAFD Ambulances

Unmarked Crown Victoria
Rescue Truck 1
Rescue Truck 2
Heavy Rescue
Armored SWAT

This entry point is for SWAT units and all LAFD Rescue Ambulances.

* Entry Point B / PD2

Coroner
Mass Casualty Unit
SAR dog

LAFD BC
LAFD USAR
LAFD Motorboat
LAFD Brush Patrol

LACoFD Squad

USFS Engine
USFS Truck

LASD, CHP, LAWA, LAPP, Nat Guard, FBI

This entry point allows for the Motorboat to reach its drop point quickly, SAR dogs to reach 2 of the missing person areas quickly, gives you extrication and ALS units in that map with the USAR and Squad, as well as Brush units for the large park and wooded areas in that part of the map. Also it serves as the entry point for all non-LAPD units.


* Entry Point C
LAFD EMS Capt.
Red Cross

LAFD Engine 1 and 2
LAFD Foam Tender
LAFD Aerial Ladder Truck
LAFD Hazmat

This is the main fire apparatus entry point with Engines, Foam Tender, Truck and HAZMAT responding from here. Also you have the EMS Captain and Red Cross for accidents and mass casualty incidents.

As you can see, this spreads out everyone as best as possible within the games limitations. Hopefully this cheat sheet will help everyone get used to the new map configuration.

Mike
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#3671 Hoppah

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Gepost 06 oktober 2008 - 12:56

Thanks for the explanation Mikesphotos. :)

#3672 FD81

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Gepost 06 oktober 2008 - 12:57

Great update! :popcorn:

#3673 Guest_[SAP]Francis_*

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Gepost 06 oktober 2008 - 01:27

BOOM! I'M DEAD! THANKS HOPPAH! (And Mike ;D)

#3674 Guest_Zohar_*

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Gepost 06 oktober 2008 - 02:11

Thanks for the news both Hoppah and Mike, this will be another great success, cant wait for my slow download to finish!

#3675 Bernt

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Gepost 06 oktober 2008 - 02:37

Nice:D
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#3676 gamer1368

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Gepost 06 oktober 2008 - 02:46

YIPPEE KI YAY MOTHERF@#%ER.

realy sweeeet

#3677 em4fun

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Gepost 06 oktober 2008 - 03:47

YEAH... downloading right now

#3678 erfd

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Gepost 06 oktober 2008 - 03:57

Im dancing around waiting it to download! :popcorn:

#3679 Guest_GB619_*

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Gepost 06 oktober 2008 - 05:33

Your amazing,i cant wait to download it later,what wud we do without the modders,all the extra,s sound cool,great work...we all love ya for this big up to hoppah and mike,and all those who helped make this mod..... :1046275747_biggthumpup:

#3680 MCERT1

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Gepost 06 oktober 2008 - 06:04

WHY?...WHY MUST I HAVE SO MUCH COURSEWORK?

But in all seriousness, you are amazing Hoppah... and the second that I get done with my assignments I'll be playing for 48 hours straight.
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