[EM4] Los Angeles Mod by Hoppah
#3001
Geschrieben 17 Juli 2008 - 07:54
#3002 Guest_Tomato_*
Geschrieben 17 Juli 2008 - 08:05
Quick question about freeplay... is it possible to remove the little video of the man and the german callouts and just replace it with a beep or alarm of some description?
#3003
Geschrieben 17 Juli 2008 - 08:30
Does it hurt? Pain is good. :1046276313_Up_to_something:
You BDSM'er o_O
Wow, already an update? You're quick. It looks awesome!
#3004 Guest_andrewonice_*
Geschrieben 17 Juli 2008 - 08:39
#3005
Geschrieben 17 Juli 2008 - 08:43
AFEMAFEM
#3006
Geschrieben 17 Juli 2008 - 08:47
That's where it looks to me.Amazing! btw where is the firestation in the normal EM4? Is it in top right corner?
New station looks great Hoppah, great work. I personally would use the USAR truck more than the HAZMAT, but whatever you decide will be cool with me.
#3007
Geschrieben 17 Juli 2008 - 09:02
I personally would use the USAR truck more than the HAZMAT
#3008
Geschrieben 17 Juli 2008 - 09:17
I removed some of the trees, added a road and the fire station between the railroad tracks and that house.
I didn't add the USAR squad to the station, because the USAR squad has the exact same functions as the LAFD engines. Not really usefull I think.
HAZMAT squad has different functions. I was also thinking of adding the Mass Casualty Unit to the station instead of the HAZMAT squad, but the MCU doesn't exist in real life, so I decided not to.
@ andrewonice:
The heavy equipment squad is Los Angeles Country Fire Department. I don't think LACoFD vehicles and LAFD vehicles are stationed togother.
#3009 Guest_lala_*
Geschrieben 17 Juli 2008 - 09:26
#3010
Geschrieben 17 Juli 2008 - 09:40
Information about the second fire station:
- An ambulance, fire engine and a HAZMAT squad can be parked inside the station.
- The battalion chief is able to call for a HAZMAT squad now.
- Command 'Call a HAZMAT unit' added to control panels.
- Battalion chief will try to call vehicles from the closest fire station first.
- Vehicles will try to park at the closest fire station first.
First off all great improvements!
Since you are working on the second station I would like to make a suggestion concerning the first station (I know wrong topic). Would it be able to line up the two fire engines behind each other so that an extra spot would be open for a equipment vehicle. It would be very usefull as a vehicle to send to accidents, suicides, dive calls etc. while the pumpers still remain available for fighting fires.
It's just a suggestion, since I saw you were working on it, thought you could think about it while you were working on it.
greetz,
greetz,PyroThijs, (Moderator/FAQ author)
See something that doesn't belong? Report it, don't take matters into your own hands.
#3011
Geschrieben 17 Juli 2008 - 09:40
Wow didn't expect an update so soon. I was kinda hoping the heavy equipment squad would be in the second fire station, but it is great anyways! I guess this is the new building you told us you were adding to 1.7
Nope, I used one on the original Emergency 4 buildings to make this one.
The new building is really new.
Changing the video's would take too much time.
#3012
Geschrieben 17 Juli 2008 - 09:52
So NICE:D
#3013 Guest_andrewonice_*
Geschrieben 17 Juli 2008 - 10:16
The heavy equipment squad is Los Angeles Country Fire Department. I don't think LACoFD vehicles and LAFD vehicles are stationed togother.
Ah okay, I didn't even think of that.
#3014
Geschrieben 17 Juli 2008 - 10:35
#3016
Geschrieben 18 Juli 2008 - 01:42
and we wonder why people keep constantly asking when the mod will be released (not that I'm saying that asking that question is okay.)News about v1.7!
I have alot of news for the next version of the LA mod.
I'll start with small new addations and changes I made in the last 2 weeks.
1. USA-Skin-Pack by Kowalski added.
2. Walter gave me a nice new skin for my soldiers. They wear the Army Combat Uniform (ACU) now. A Screenshot:
The rappeling soldiers and the civil soldiers (the unplayable versions) have a similar skin.
3. Armed Arrest script improved; Arrest command cannot be executed on shooting suspects anymore.
Right after release of 1.6 I start working on new missions. I already have finished the first new mission for 1.7! Screenshot:
Thanks to MikePhotos for the text.
I'm already working on the second mission. That mission will look like the President mission in the EM3 version of the LA Mod, but will have a different story, different objectives and a different way to finish it. I will post more news about that mission when I have finished it.
I've saved the best news for last. It took me a few weeks (already started working on v1.7 before release of v1.6), but I managed to add a another fire station to the freeplay maps! Some screenshots first, then information. Normal freeplaymap:
Deluxe freeplaymap:
Information about the second fire station:
- An ambulance, fire engine and a HAZMAT squad can be parked inside the station.
- The battalion chief is able to call for a HAZMAT squad now.
- Command 'Call a HAZMAT unit' added to control panels.
- Battalion chief will try to call vehicles from the closest fire station first.
- Vehicles will try to park at the closest fire station first.
More news soon!
Hoppah
One quick question, what did you decide to do with that script of having the cars pull over for the emergency vehicles?
#3018 Guest_[SAP]Francis_*
Geschrieben 18 Juli 2008 - 01:58
#3019
Geschrieben 18 Juli 2008 - 05:26
If I recall correctly he said that it in its current form is to simple and buggy to be used.and we wonder why people keep constantly asking when the mod will be released (not that I'm saying that asking that question is okay.)
One quick question, what did you decide to do with that script of having the cars pull over for the emergency vehicles?
#3020 Guest_GB619_*
Geschrieben 18 Juli 2008 - 07:07