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Crashing 30 seconds in (no error)


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#1 freakinfuzzball

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Geschrieben 10 Dezember 2015 - 07:25

I have been updating Manchester mod V1.10 recently, just changing out models and doing new lighting.  The last 5 or so times I've tried to play freeplay the game starts and loads fine, mod loads correctly, freeplay loads fine and all units are on map and working.  Then, about 2 minutes in the game will immediately crash to desktop.  It usually seems like its triggered by the first call coming in as I never get a dispatch before the crash.  I opened the map in editor and took a look around and couldn't see anything blocking the path or spawn for the traffic route the logfile mentions.  I have attached the log file, any help would be greatly appreciated, thanks.

 

 

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#2 lamodder

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Geschrieben 13 Dezember 2015 - 03:34

I think I have the same problem as you!


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#3 freakinfuzzball

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Geschrieben 15 Dezember 2015 - 04:31

I think I have the same problem as you!

Its gotten worse, now my game crashes about 30 seconds to a minute in, regardless of mod or anything.  I've reinstalled now too which is the weirdest part, no idea whats causing it, maybe a windows update messed something up.  Pretty frustrating though, especially because my editor works fine so I can't play with any of the work I've done!

 

EDIT:  

 

FIXED

 

The codec tweak method mentioned in other posts has solved my problem, at least for the time being. It seems that I had some left over/broken things after a recent graphics driver update.


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#4 lamodder

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Geschrieben 16 Dezember 2015 - 03:29

Can you guide me through on how to do that, please?


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#5 freakinfuzzball

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Geschrieben 06 Januar 2016 - 07:31

I'm sorry to report that the issue has not been fixed.  About one in every 15 attempts to run the game is successful, all others crash. 


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