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SWAT MoD


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#41 Pottyscotty

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Geschrieben 11 November 2015 - 09:39

I just took another look, none of them at suitable :(

That's a shame, never really looked through them all before :(

 

Mayby add some more music c:

He was probably just playing his game with the music turned down, a lot of people do.


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#42 Bernt

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Geschrieben 12 November 2015 - 06:28

Some one ideas?


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#43 RangerDog

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Geschrieben 12 November 2015 - 06:47

Step-ins as suggested xd,

chase something?

Stepin a cafe or something, where you have to check everyone etc.

Shootout with the police, you come to assist.

Hostage situation

Posible suicide, Get here off the roof (special clinic situation)
 

Anyway, I sended you a link with some recent callouts etc, since you cant post outside links :(


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#44 Kieran Townsley

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Geschrieben 13 November 2015 - 03:08

maybe have them able to put on different things like helmets or face covering 


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#45 Bernt

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Geschrieben 14 November 2015 - 12:43

maybe have them able to put on different things like helmets or face covering 

 

Yes good idea!

 

Also have some one Taser script?


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#46 RangerDog

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Geschrieben 14 November 2015 - 08:29

I think it was on the copenhagen mod site, not sure.


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#47 bma

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Geschrieben 17 November 2015 - 10:25

I think it was on the copenhagen mod site, not sure.

 

Danish police doesn't have tasers, so no :)

But i did make a pebberspray script :)


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#48 matte31

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Geschrieben 17 November 2015 - 10:49

Looks promising :)


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#49 NYPD14

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Geschrieben 21 November 2015 - 12:20

Maybe you could get some more ideas for callouts and other stuff from LSPDFR

 

Have you added a helicopter? I'm not so familiar with dutch emergency services, but you could add some ESU missions (like the NYPD Emergency Service unit). So the unit responds to typical law enforcement calls AND to special rescue calls, like building collapses, MVA's...



#50 RangerDog

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Geschrieben 21 November 2015 - 01:56

Well the normal SWAT team doesnt have a heli here, It would be cool if they add like a BBE or something, But i dont think so, And there not doing those kind of things, But for example they go to suïcide calls.


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#51 NYPD14

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Geschrieben 21 November 2015 - 04:26

Well the normal SWAT team doesnt have a heli here, It would be cool if they add like a BBE or something, But i dont think so, And there not doing those kind of things, But for example they go to suïcide calls.

 

Ok thanks for the information  :laugh: As I said I'm not familiar with dutch emergency services. 



#52 Matias Tadeo Rossi

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Geschrieben 22 November 2015 - 03:01

Sorry, maybe this question is obvious (Didnt understand the video at all). This mod has missions like Hostage situations? My english is horrible so maybe you dont understand me (German Too). The mod looks very nice and greetings from Argentina!



#53 pavdhu

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Geschrieben 22 November 2015 - 04:48

Sorry, maybe this question is obvious (Didnt understand the video at all). This mod has missions like Hostage situations? My english is horrible so maybe you dont understand me (German Too). The mod looks very nice and greetings from Argentina!


All kinds of situations where there is an SWAT team needed.

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#54 Bernt

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Geschrieben 27 November 2015 - 08:54

Well the normal SWAT team doesnt have a heli here, It would be cool if they add like a BBE or something, But i dont think so, And there not doing those kind of things, But for example they go to suïcide calls.

 

SWAT have heli in Netherlands..


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#55 tacsix83

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Geschrieben 28 November 2015 - 12:24

In belgium also, not that it mathers for this mod ...watch this :laugh:




...anyways...
http://www.politievo...and AW 139.html


Dieser Beitrag wurde von randomperson139 bearbeitet: 28 November 2015 - 12:36
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#56 RangerDog

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Geschrieben 28 November 2015 - 11:04

Oh shit, Never knew that O.e

Well, There basicly from the Police but Special Units sorta lean them, But it would be cool if we could use that :D


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#57 Marcello Dubbeldam

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Geschrieben 15 Dezember 2015 - 10:10

Awesome mod!

Het ziet er geweldig uit


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#58 RangerDog

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Geschrieben 19 Dezember 2015 - 11:22

Might be a bit dumb quistion, But

 

Will the callouts also be like for what you have?

 

For example in the start if you have like 2 cars you can't go to a shootout/standoff yet, or if you dont have a negoitator you cant go to hostage situations etc.?


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#59 bma

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Geschrieben 20 Dezember 2015 - 10:44

Might be a bit dumb quistion, But

Will the callouts also be like for what you have?

For example in the start if you have like 2 cars you can't go to a shootout/standoff yet, or if you dont have a negoitator you cant go to hostage situations etc.?


The script takes your units into a count so you wont be send to a 10 people shootout if you only have 2 officers

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#60 RangerDog

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Geschrieben 20 Dezember 2015 - 10:56

Kk, Does that also mean like every callout has different numbers of hostilles? :D


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