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Blackwood County (Fictional), OR


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#81 Fred03

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Gepost 06 juli 2015 - 08:31

I though about that one. Let's say, for now I'm focused on making the map work and getting all kinds of units that will allow normal gameplay. Plus, for now OSP has probably the most different units of all the agencies included. Long story short - it is (one of the) first among the units that are planned to be added after the first playable build.

Damn, this car brings back memories from old NFS games

UPD:
And here is something I worked on today. Civilian model taken from LA Mod, textures redrawn into 1024x1024.
Thought small sheriff's dept couldn't go without having at least one such classic in their park
jzdZfuH.png
Model: LA Mod - not in credits - probably Hoppah
Textures: Wheel texture - bama1234, reworked by Ace612
               Headlights and taillights - Pumbars (for GTA:SA)
               Grille - that guy, who put up a '92 Caprice grille up for sale on EBay :D
               Rest - Ace612

I feel like it could maybe benifit from a accordingly aged lightbar, for me when I picture a caprice cop car the lightbar is invariably something like this

borderpatrol1991caprice.6127.jpg


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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State & National Park enthusiast can help modders in park related issues.

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#82 rescue_nerd

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Gepost 06 juli 2015 - 09:31

Yup, good 'ol Caprice

Yeah, thought so.


Peace is constructed, not fought for.

                                                            ~Brent Davis


#83 Ace612

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Gepost 25 juli 2015 - 02:38

A bunch of updates:
Blackwood County Medical Center
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Local ambulance 02 and State Medical Examiner on site of a fatality
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Local ambulance 01 responding to MVA + Local rollback
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BCSD responding to a report of armed robbery at a truckstop
GakCnUC.png
Credits:

Spoiler



#84 Bugi007

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Gepost 25 juli 2015 - 03:32

Extremely nice! Can't wair for the mod. Really lookinf forward. Keep up the good work. 


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#85 BeastyBill88

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Gepost 25 juli 2015 - 04:32

Great job Ace! loving the conversions you've done. Will this run on Intel graphic cards? or will it be along the lines of the Montana mod etc?


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#86 Ace612

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Gepost 25 juli 2015 - 04:50

Great job Ace! loving the conversions you've done. Will this run on Intel graphic cards? or will it be along the lines of the Montana mod etc?

Well, I hope it will. Though I do need to reduce the poly count on that Columbia and international semis, I believe 13k is quite a lot for this game.
Anyways, I hope it'll require less power than Montana. That one is too much for my PC :D



#87 BeastyBill88

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Gepost 25 juli 2015 - 04:55

Well, I hope it will. Though I do need to reduce the poly count on that Columbia and international semis, I believe 13k is quite a lot for this game.
Anyways, I hope it'll require less power than Montana. That one is too much for my PC :D

Haha yeah 13k is low poly for gta san andreas xD I hope it does it looks great so far, yeah I can't run it on my laptop :( but oh well I will be able to when I upgrade to a gaming PC... Whenever that will be lol.


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#88 Fred03

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Gepost 25 juli 2015 - 06:09

Looks brilliant! Glad you're still working on this, I was getting a little worried.

 

On a different note I really like that tactical unit, if I may offer a suggestion: Many counties that have such a unit keep it tucked away somewhere unstaffed 99.9% of the time, perhaps this could be done in this mod as well. BUT to keep it useful and realistic that unit would be the only place BCSD officers could change into "tactical gear" and get more advanced equipment like flashbangs and shields. So to bring the truck to the scene a officer would have to drive to wherever its stored and switch vehicles and bring it to the scene. Just an idea. either way I love what you've done with this mod.


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

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#89 Ace612

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Gepost 25 juli 2015 - 06:25

Looks brilliant! Glad you're still working on this, I was getting a little worried.

On a different note I really like that tactical unit, if I may offer a suggestion: Many counties that have such a unit keep it tucked away somewhere unstaffed 99.9% of the time, perhaps this could be done in this mod as well. BUT to keep it useful and realistic that unit would be the only place BCSD officers could change into "tactical gear" and get more advanced equipment like flashbangs and shields. So to bring the truck to the scene a officer would have to drive to wherever its stored and switch vehicles and bring it to the scene. Just an idea. either way I love what you've done with this mod.

Yeah, updates became a bit rare, but not because we stopped or anything. Just that on announcement there was a bunch of units done/nearly done, which allowed for frequent updates. Also, now that the map layout is almost complete, there's not much to show off there.

And yeah, just a little problem with the second statement. It's NOT a tac unit :D

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#90 LAD23DER

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Gepost 26 juli 2015 - 04:28

Wow, awesome job! Can't wait!


2j2f8ky.gif

 


#91 Ace612

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Gepost 26 juli 2015 - 04:44

Thanks for support guys, a little update

OSP Mobile Response Team (Riot Squad) on site of illegal demonstration
os913Cx.png
Disclamer: "Acted" shot, running boards have no in-game functionality as of now

Dodge Dakota model by Terminal Reality (4x4 Evo 2), accessories by itchboy, boards by Rockstar Games (GTA SA), convert and edit by Ace612
Riot Squad personnel model by EM4 & Stadtaffe, texture by Ace612
Rest credited in previous posts



#92 lapdlafd

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Gepost 26 juli 2015 - 05:41

Thanks for support guys, a little update

OSP Mobile Response Team (Riot Squad) on site of illegal demonstration
os913Cx.png
Disclamer: "Acted" shot, running boards have no in-game functionality as of now

Dodge Dakota model by Terminal Reality (4x4 Evo 2), accessories by itchboy, boards by Rockstar Games (GTA SA), convert and edit by Ace612
Riot Squad personnel model by EM4 & Stadtaffe, texture by Ace612
Rest credited in previous posts

It looks awesome!!!! Great job out there

#93 rescue_nerd

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Gepost 27 juli 2015 - 05:12

Sweet! It's nice to see progress. Thank you for those amazing screenshots.


Peace is constructed, not fought for.

                                                            ~Brent Davis


#94 Likin

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Gepost 27 juli 2015 - 05:54

Excellent work and ideas . I love the concept of being in the forest.



#95 Corsair

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Gepost 27 juli 2015 - 06:10

Yeah me too.

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#96 freakinfuzzball

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Gepost 29 juli 2015 - 11:06

Dude yes! As an Oregonian I am so stoked to see this being produced! If I can help with skinning or anything let me know, looks incredible so far!


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#97 Ace612

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Gepost 30 juli 2015 - 02:05

You asked for a proper lightbar on the Caprice and you shall receive.
Jeep Grand Cherokee replaced one of the CVPIs in the SD fleet. Because there's already a lot of them around.
BCSD Responding to a hostage situation in a local supermarket. OSP SWAT called and en route
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Chevrolet Caprice and Jeep Grand Cherokee models by LA Mod; Whelen LED spotlight by bama1234, Federal Signal Streethawk by F5544 (GTA SA) converted and redone for EM4 by Ace612
Textures and map by Ace612


And yeah, thanks for all the positive comments guys!

 

Dude yes! As an Oregonian I am so stoked to see this being produced! If I can help with skinning or anything let me know, looks incredible so far!

I appreciate your offer. Don't know if your skinning skills will be required (at least at this point of the development), but I'm almost certain I'll need a LOT of info on emergency services and whatnot :D



#98 Fred03

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Gepost 30 juli 2015 - 02:48

So another idea that might be worth a thought is making the local VFD have one or two trucks that are a bit "dated" in nature, usually either a brush truck or a tanker since those are generally the last to get updated and are easy to cobble together.

brush-75-ds.jpg

brush-68.jpg


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

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#99 Bugi007

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Gepost 30 juli 2015 - 01:49

Nice! 


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#100 Ace612

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Gepost 30 juli 2015 - 04:26

I heard you like enterable buildings (texture has high possibility of being changed)
L3R8Y46.png
Model by Rockstar Games (GTA SA), convert by Ace612