Wow, thanks for all the suggestions/comments guys.
her is niccoos CVPI model dl link if you would like to use it
Thanks for the link, I'll be sure to update the CVPI model.
Here, I'm curious about something.
It's an interesting idea to have that much nature on the freeplay map, and given the assortment of events that the game gives, what do you intend to do?I want to know how you plan on making the events work? Aside from things like forest fires, etc. What are you planning? Injured campers, missing persons? What sort of thing?
Not dissing by any means, I'm just curious where it's going. It's definitely a different idea.
Well, you wouldn't see any "possible jumper" calls here, that's for sure (unless I'll make them work somehow with the bridges, but that's different ). And proper missing persons may be hard to create (not saying "impossible", as I said, I still didn't get to scrpiting), but there sure will be a lot of "hikers" in the woods, who, when injured, will be hard to reach using ground vehicles, so somehing like SAR operations will be needed. Injured campers will be there no doubt. Maybe criminals after shoplifting and that kind of stuff will run into the woods instead of running around the street, so you wouldn't be able to just send a CVPI with chase command, but you'll need to sweep the forest. And yeah, there is going to be an awful lot of forest fires.
If I may suggest perhaps picking one agency (National Park Service or US Forest Service) to emphasize, they each have their merits.
US Forest Service: Much more into wildland firefighting (air tankers, lots of type 3 engines and personal carriers), not so much into law enforcement, search and rescue or EMS
NPS: Have significant wildland firefighting assests (mostly type 6 engines but some type 3s) heavier on law enforcement with most rangers being EMTs as well. The NPS also does a lot more search and rescue and technical rescue kinda stuff.
I'm quite excited at the prospect of a wildness style mod, I have significant knowledge of NPS and USFS operations and equipment so feel free to ask anything.
Well, I was planning to combine both agencies - having the USFS take care of the firefighting aspect, with NPS units on standby (offmap assistance). Though switching them up may be a nice idea, as part of the map's woods is actually designated as a NP. And, back to topic, NPS would be taking care of most SAR operations and law enforcement in the forest (yup, the rangers would have medical capabilities on EMT level). With some mix ups, like USFS choppers being able to rappel a firefighter/airlift a victim (like the TEC/CG choppers).
And thanks for offering the knowledge - I'll be sure to contact you if, well, I would need some info, that isn't on USFS website (I mean, these guys are great, they even have all the color schemes for the trucks there). And yeah the first question, if, say, an MVA was to happen in the vicinity of a forest, could, theoretically, USFS forces be dispatched there (or should I ditch the jaws in all their trucks)?
I would suggest locating the NPS/USFS station more north, closer to the woods, and locating a small fire station in the town, with only an apparatus or two. My suggestion would be an engine and a tanker, if you're using the limited water script. Or two engines. Older apparatus, for sure, I would say.
I would love to do that, but I'm kind of stuck with this edition of map floor - it took an awful lot of time to create this - my laptop barely handles working with 8k images. I may change that, if I'm to find a set location for the USFS fire station, to add it quickly with no need to move the texture around a lot . Also, in that case I would need to find some small fire stations for a start, like the one that will be used in the woods and the one that will be a small town station.
About the limited water script in the mod - that's what I wanted to ask you guys - does this mod need it, or will it potentially become too hardcore due to absence of hydrants and potential scope of fires? Also, if I am to implement that script, I'll need to find a commercial chassis-based tanker model for the USFS.