Is there any way to export an animated model from a program like blender (Which is possible) then import it into ZModeler (Keeping the animations) and THEN exporting as a .V30 with these animations? Will just save a lot more time than doing animations manually.
(Won't have internet for a day or so so if I don't answer, that is why
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Wrong section again Moved by moderator. Thank you.
Short answer: No.
Long answer: Blended uses a different animation system than Em4. Em4 uses separate individual frames, I don't know what blender uses.
When you export it to Zmod, the bleder animations might not make it through due to different systems of those programs. Now, the biggest issue is that when you export a .v3o in Zmod, it does not keep animations. It only exports the static model itself. Any anims you have will be lost. So even if you do get anims into Zmod, you can't get them into .v3o.