I have almost finished all my work on the default truck. I have done a ton of changes to this truck. It is a Red / Blue lighted configuration. I have run many test in game and still have a few of the same problems and bugs that the game has.
I have added Red/Blue alternating strobes to the front of the truck
Added alternating Red strobes to light bar on top
Removed the blue material light animation for all default blue objects
Added alternating Red strobes for tail lights and break lights
Added white strobes to reverse lights
Added side marker Red/blue alternating strobes to each side of the truck
Added a lighting effect for both blue and red to surrounding objects (this im still working on as it doesn't seem to work all the time)
Created custom flash effects and timings for the strobes on the truck.
Added lower running lights strobes to rear of truck below main brake light.
I did not add Wig - Wag headlights highbeams due to a bug of them remaining on when the vehicle would return to the HQ. May have to look at what the object is actually linked to.
Hoping to post a video soon. The screenshots below are taken while playing the game in Ultra on actual missions. Some computer may experience slow down in performance when several modded vehicles are on the same screen. Also the combined color on some objects also seem to be a bit messed up when multiple vehicles are on the same screen. Also if you are someone who suffers from epilepsy this mod is NOT recommended for you. This mod could cause seizures with the different flash patterns of the strobes.
File for the vehicle to be released soon. I will be looking for testers and anyone that wishes to try it out.
Rear LED Strobes for reverse lights
Red/ Blue alternating strobes and patterns or each side of the rescue vehicle
Red and Blue light bar, each side of the light bar uses an alternating strobe pattern for the first and last Red strobe
Stay tuned for the files in the next day or so.
Have a great day / night
Bill
Delaware, USA