At this point, can you tell us any more about what's planned for these?
We are keeping most of the gameplay changes to ourselves at this point, in essence the gameplay has changed to a progression format where you have to earn progressive challenges (mission types and their associated equipment). More comprehensive (in-depth) missions along with the original style of mission types the game came with. We have made them to be more involved in some instances so you have to do more to complete the tasks. The UI we are not showcasing at this time but that has changed drastically in how you access the vehicles. We have added new functions to go with the new more involved mission types. We are not going to list all of the changes at this time, we have some things we wanna keep to ourselves at this time.
Because I am too lazy to reinstall Fraps, I windowed my game, but here is some more of the content added to this mod. In order to show it all I had to stay about the gameplay height to fit it all in as few images as possible.
Emergency Services and civil: