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Denver Mod! [Released Not Done Version]


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#141 Newfoundking

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Posted 10 March 2015 - 06:51 PM

Topic closed and warning issued. We do not tolerate childish behaviour. If something happened here, report it, if it happened elsewhere, we don't wanna hear about it. 


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#142 RestingVermin

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Posted 10 March 2015 - 06:56 PM

.


Edited by RestingVermin_59831, 22 March 2015 - 12:26 PM.


#143 Corsair

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Posted 10 March 2015 - 06:57 PM

It was true!
 


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#144 MikeyPI

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Posted 10 March 2015 - 07:04 PM

Yeah see this is the type of childishness that we won't tolerate here on this site, if there were an issue on this site, then it has a bearing and should be reported to the staff.  If it took place outside of this site, why are you going to bring it here? What possible positive effect can come about by spreading drama that nobody but yourselves can validate, nor take any meaningful action against?  Perhaps you don't quite understand but it's meaningless to us what transpires outside of our "realm" on this site, if it does not occur here, we should not have to be brought into the mix in regards to it. If something transpired on this site, it is then that you should report the incident so that we may address it, things like the above should never be displayed in public for all to see, again I have to ask what possible positive outcome will result?  Anyone who can be objective knows airing grievances in public, especially unsubstantiated claims of grievances will end with nothing but ill effect.


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#145 Corsair

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Posted 20 March 2015 - 07:28 PM

Okay guys we are back on track. Hopefully ill get some pics later on of some lights I just did. Please remember its really hard to get this modification out if we don't have enough people. If you would like to help us then please PM me.


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#146 Newfoundking

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Posted 21 March 2015 - 07:53 PM

Eh, I wanna argue that point. My experience is the "mod teams" with bigger numbers are generally less productive and spend more time releasing nice pictures, and less time producing and release actual product. You don't need more people, you need more skills. Me, Mikey and Hoppah are responsible for the NYC mod, three of us, and I'd argue it's one of the more complex and advance english mods available, with the most original custom content in it in a while, if not ever. 

 

You don't need numbers, you need skills. I need to make that clear. 


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#147 Corsair

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Posted 21 March 2015 - 08:08 PM

But we have three too but not all of us have skills that we need to get this mod out.


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#148 ThatOneIowan

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Posted 21 March 2015 - 09:30 PM

Are you still planning on using my PD skins? That would save you some time to work on other areas.

evxQ386.png

 

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#149 Corsair

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Posted 21 March 2015 - 10:35 PM

Let me check with my team mates. Thanks for the help and consideration.

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#150 RestingVermin

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Posted 22 March 2015 - 12:22 PM

Are you still planning on using my PD skins? That would save you some time to work on other areas.

Yes we are! :) Thanks for making them! :)



#151 ThatOneIowan

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Posted 22 March 2015 - 04:42 PM

Awesome! Other than some nit-picky things with the map, the rest of the mod looks really good, too. I'll be waiting for a release (:

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#152 Corsair

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Posted 22 March 2015 - 05:53 PM

Don't worry we will make it happen soon!


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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!


#153 Corsair

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Posted 04 April 2015 - 08:23 PM

I am presenting some lights I just did for the Denver mod


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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!


#154 RestingVermin

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Posted 05 April 2015 - 09:08 PM

UPDATE 2015 April 5th

 

We got a new member on our modding team! Nickbuchanan911 is going to skin fire units! :)
Now this mod is back on track with new progress coming soon! :)



#155 RestingVermin

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Posted 12 April 2015 - 10:10 AM

UPDATE 2015-04-12

 

Now I'm returning to work for the denver mod! Thanks to itchboy, I have permission to use some stuff from him! :)

So that means that you will be getting updates and pictures from me again! :)



#156 RestingVermin

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Posted 14 April 2015 - 07:14 PM

UPDATE 2015-04-14

 

After a while you have got an update from me! :)

Please let me know what you think fo the skins!

A huge thank you to itchboy for letting me use his models! :)

 

Attached File  Em4 2015-04-14 20-10-01-19.png   562.72KB   9 downloads

Attached File  Em4 2015-04-14 20-10-15-35.png   387.24KB   9 downloads

Attached File  Em4 2015-04-14 20-10-22-05.png   374.11KB   9 downloads

 

More to come soon! :)



#157 Bugi007

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Posted 14 April 2015 - 08:40 PM

I like the ambulance. However, the police skin is some kinda simple. I am not saying that it is necessarily wrong but it seems weird. 


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#158 itchboy

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Posted 15 April 2015 - 02:03 AM

UPDATE 2015-04-14

 

After a while you have got an update from me! :)

Please let me know what you think fo the skins!

A huge thank you to itchboy for letting me use his models! :)

 

More to come soon! :)

Some tips to help improve your mod:

  • Try not to aim for just simple reskins of my or other's vehicles. Its nice having different things once in a while. Here's some tips to vastly increase the accuracy of your units.
    • You should try to add variants and things. Best example in that pic would be for you to change out the light setup on the ambulance box. There are many light setups you can find on the internet.
    • The police crusiers could be installed with many equipment such as bama's spotlights, rambar and ALPR cameras. You have a decent selection of lightbars to choose from, cops, mine or EmC-Unit's.
    • According to Bugi, the skin looks simple. Some insight I can give:
      • I'm guessing your skins are based of these:
      • denver-police.jpeg?w=1200
      • cnpca20217.jpg
      • You can use my Whelen Freedom lightbar then color the lightbar according to that. Bama's spotlights and rambar are perfect for this vehicle. Everything for this vehicle is available here.
      • Your logos and decals are a bit too big and you're missing the circle decal at the rear bit behind rear window
      • The part of the rambar that wraps can be modelled very easilly
      • The rear window texture can be edited to have those bars and stuff on it
    • For the ambulance skin:
      • 7320576772_15ccbcd747_z.jpg
      • I'd recommend making the orange stripe wrap around the vehicle more.
      • Its missing the top stripe and some lettering
      • The LED's on the box appear to be big versions of Whelen M2's that I've released
      • A nice touch would be modelling the oval things on the hood and the horn on the side
      • Some new wheels would suffice. The front wheels in my ambulance are perfect for this role, but you could make your own.
  • Now for my opinion on the map
    • It looks great and is a breath of fresh air from all of the mods using the LA Mod map
    • Although its new, it feels too European IMO. Doesn't look American to me coming from someone who's never been in America
    • You could try sourcing new North American architectural buildings into the map
    • Something really cool would be to model the actual firestation, hospital, etc in Denver.


#159 ThatOneIowan

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Posted 15 April 2015 - 04:56 AM

I thought my original skins had the new Interceptors. Maybe not. Also that stupid little circle thing I couldn't figure out what that was and it's not on all their cars so I omitted it from the skins I did forever ago.

evxQ386.png

 

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#160 MikeyPI

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Posted 15 April 2015 - 08:15 AM

Edited: It is a seal with the Denver PD badge in the center of it with a blue line going diagonally through it, I can't find what the writing states, this is the best picture i've found of it so far.

maxresdefault.jpg


Edited by MikeyPI, 15 April 2015 - 08:23 AM.

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