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Denver Mod! [Released Not Done Version]


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#61 TheVolume

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Geschrieben 30 Januar 2015 - 10:43

Looks very nice but I think that if you earn Skins LA mod only change is this mod comes out fairly quickly at daylight ?


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#62 RestingVermin

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Geschrieben 02 Februar 2015 - 07:38

UPDATE! 02/02/15

 

I have got a FACEBOOK page for this mod! Go and like  and get all updates! 

https://www.facebook...845?sk=timeline

 

I will soon release A BETA 0.5! In the BETA not every unit will be skinned!



#63 tot07

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Geschrieben 02 Februar 2015 - 08:08

Some pics from editor EM4 : editing the map 

 

 

 

em4_2010.jpgem4_2011.jpgem4_2012.jpgem4_2013.jpg



#64 lapdlafd

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Geschrieben 02 Februar 2015 - 10:46

The map looks great!

#65 jamnj88

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Geschrieben 03 Februar 2015 - 12:04

It's good to see another mod team trying to make a Denver mod. Squad 55 made one a couple years ago but it was really buggy due to the map they used so they scrapped it. I have always been a fan of denvers unique color scheme.

#66 THVFD

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Geschrieben 03 Februar 2015 - 12:05

I am in love with that map looks great guys

sent from my samsung galaxy s4 mini

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#67 RestingVermin

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Geschrieben 03 Februar 2015 - 04:34

UPDATE:

 

The BETA will have the LA map! I will edit it so updates will be on the FACEBOOK page!
https://www.facebook...595404230591845
 



#68 BeastyBill88

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Geschrieben 03 Februar 2015 - 10:15

The mod looks great so far. But have you used the engine & ladder from Montana v2.0? Its just them models have been rescaled (ie bigger then the normal vehicles).


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#69 Ace

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Geschrieben 03 Februar 2015 - 11:12

Liked the page :D


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Emergency 4 since 2006

 

 

 
 

 


#70 Corsair

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Geschrieben 04 Februar 2015 - 12:48

Love this mod, I especially like the fire engines. You've done alot of work with the engines and police. Keep up the good work and cant wait till beta comes out :laugh:


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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!


#71 rescue_nerd

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Geschrieben 04 Februar 2015 - 11:26

I'm really looking forward to your new map in the next version...maybe. ;)


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#72 RestingVermin

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Geschrieben 04 Februar 2015 - 03:05

The mod looks great so far. But have you used the engine & ladder from Montana v2.0? Its just them models have been rescaled (ie bigger then the normal vehicles).

Thank You! Yeah I have, Ok but it does not matter I think ;)

 

Liked the page :D

Thank You!

 

Love this mod, I especially like the fire engines. You've done alot of work with the engines and police. Keep up the good work and cant wait till beta comes out :laugh:

Thank You! The police skins whas made by ThatOneIowan

 

I'm really looking forward to your new map in the next version...maybe. ;)

Thank You!

 

 

 

I will give the poll to friday then i will see if I am going to work on a BETA or not!



#73 firetruck

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Geschrieben 05 Februar 2015 - 11:21

Awesome job so far! I will defiantly download the mod when it's released!  



#74 TheVolume

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Geschrieben 06 Februar 2015 - 12:08

Hey Man Nice Skins you do it god job ! 


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#75 RestingVermin

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Geschrieben 06 Februar 2015 - 04:08

THE PEOPLE HAVE SPOKEN!

 

There willl be a BETA 0.5! The new map will MAYBE be in the BETA!



#76 itfosho

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Geschrieben 07 Februar 2015 - 01:34

This mod looks amazing! I am thrilled at the white paint jobs! Looking forward to the release! 



#77 Corsair

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Geschrieben 07 Februar 2015 - 02:45

Hope it comes out soon :happy:


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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!


#78 RestingVermin

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Geschrieben 07 Februar 2015 - 08:41

Does anybody know why i get this error when I'm trying to load freeplay on the new map??

 

 (_LAFireStation8fc7): Error: Symbol Spawn is not defined in current scope



#79 TheVolume

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Geschrieben 08 Februar 2015 - 11:47

Hey man you write your problem in suport not here :)


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#80 Mentor1159

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Geschrieben 08 Februar 2015 - 11:59

 

Does anybody know why i get this error when I'm trying to load freeplay on the new map??

 

 (_LAFireStation8fc7): Error: Symbol Spawn is not defined in current scope

 

Chances are you are missing virtual objects on the map that the script is looking for. You won't be able to play the game until either that script is taken out, or the script and the map are completely finished with the correct info.