LA Mod 3.5 [CANCELLED]
#461
Geschrieben 01 Mai 2015 - 07:45
#462
Geschrieben 01 Mai 2015 - 07:54
Hmm very strange...I did check it out when I downloaded the mod, but for some strange reason it still shows the boxes on all the vehicles. Are there any other options to fix the problem??
#463
Geschrieben 01 Mai 2015 - 07:57
Hmm very strange...I did check it out when I downloaded the mod, but for some strange reason it still shows the boxes on all the vehicles. Are there any other options to fix the problem??
You could try installing the coronas directly to your main Em4 folder. BE SURE TO BACK UP THE ORIGINAL ONES.
the corona light package should be installed in this mod already, just look after the folder ,,coronas" in the folder textures. if it is there you should have them already. yeah the siren thing will be fixed, this was newest progress, adding the cars in-game had the highest priority
In my opinion, you could have delayed the release for a day or two while you fixed the bugs.
#464
Geschrieben 01 Mai 2015 - 10:59
The new stations have gone on mine?
(EDIT)
Its my side as the 4x4 mods gone weird for me aswell haha.
#465
Geschrieben 01 Mai 2015 - 12:10
The new version of the mod is absolutely great in my opinion. I love it!
Thank you
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#466
Geschrieben 01 Mai 2015 - 02:51
thank you guys
The new stations have gone on mine?
(EDIT)
Its my side as the 4x4 mods gone weird for me aswell haha.
oh, almost tought my mod is not working:/ Thanks for info afterwards:D
#467
Geschrieben 01 Mai 2015 - 11:23
I noticed a problem with the aeriel ladder. It sits sideways in the garage and blocks the rescue truck and the engine on the other side of it and I can not turn it around and move it. Thought I would report this.
#469
Geschrieben 02 Mai 2015 - 01:05
I agree. Hey PaganiZonda760 do you think that by March 15 you might have all of this fixed since you said that on one post, that it was going to be released that day? Sorry if I asked for a released date
Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!
#470
Geschrieben 02 Mai 2015 - 05:09
When i load the mod it goes fine, but when i can start the game i see the 4x4 map, i already had the 4x4 mod removed but still showing up in your mod.
What can i do to get your map?
I already tried the MAPSWITCHER.bat
#472
Geschrieben 02 Mai 2015 - 02:52
Hi Great mod, but i can't download the file on MEGA becuse of a glitch. So if someone can send me a link of an other link to download it pleas? Thanks
#473
Geschrieben 02 Mai 2015 - 03:57
#474
Geschrieben 02 Mai 2015 - 11:56
Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!
#475
Geschrieben 02 Mai 2015 - 11:58
It's not this mod, it's an intel thing. You're an intel user, right?
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#476
Geschrieben 03 Mai 2015 - 04:29
Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!
#477
Geschrieben 03 Mai 2015 - 06:40
Could be Alpha Reflections. Untick the box in the prototype properties window, click OK, and re-select the vehicle.
Otherwise, it could be a missing or mis-defined texture in the model file.
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#478
Geschrieben 03 Mai 2015 - 08:53
Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!
#479
Geschrieben 03 Mai 2015 - 01:11
Could be Alpha Reflections. Untick the box in the prototype properties window, click OK, and re-select the vehicle.
Otherwise, it could be a missing or mis-defined texture in the model file.
I don't think he means the actual model. I think he means the preview box that has the model spinning around when you go to buy a unit in freeplay.
Which as NFK said, is an intel thing and doesn't have a solution as far as we know. Well, unless you want to buy a new machine with a dedicated card... that would fix it, so technically that would be a solution.
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#480
Geschrieben 03 Mai 2015 - 04:18
Have you taken out the new stations?