Jump to content


Photo

First major update for EMERGENCY 5 available: Defect fixes and performance improvement


  • Please log in to reply
10 replies to this topic

#1 FlorianOH 35/44/1

FlorianOH 35/44/1

    Firefighter

  • Members
  • 5 posts
  • Gender:Male
  • Location:Tübingen
  • Interests:Real Life Emergency Services: Fire brigade, emergency medics (including helicopters like the older Bell 212), technical assistance units (e.g. THW), police and much more...

Posted 06 December 2014 - 02:39 AM

First major update for EMERGENCY 5 available!
Defect fixes and performance improvement

 

 

Dear EMERGENCY 5 players,

we would like to thank you for all the positive and fair feedback that reached us over the days after the release of EMERGENCY 5. We worked hard during the recent days to analyze every single feedback message. Also we want to express our gratitude for all performance test results EMERGENCY players have sent to us. We take this support not for granted and thank you very much! We want to communicate our further proceedings to all customers very clearly. All players shall be be able to see, if any difficulties they may encounter with functions or game performance are being solved by the current version. Most players have seen that we released a minor patch in the first days after the release which covered some bigger Problems. Now we have worked for one week on many important improvements which are listed below. Again, we would like to encourage you to give us any feedback. It is helping a lot. After this first major patch we will work consistently on the quality of the product. We will also include some important fixes which will take some time. We will inform you frequently about our next major update of the project. Thanks a lot to the great EMERGENCY Community for the fantastic support!

Your
EMERGENCY Team



Changelog Patch 1.2

Crashes
- Fixed a crash appearing randomly during freeplay and when restarting Munich bomb event
- Fixed a crash appearing mainly in Munich paraglider event
- Fixed an AI related random crash during freeplay

Performance
- Optimized simulation rate for many computer configurations
- Various performance and memory improvements applicable for most computer configurations
- Reduced network traffic in multiplayer matches to gain higher performance

Audio
- Fixed event music playback stopped after several events
- Fixed multiple mouse-over-sound-playbacks inside the GUI login-dialog

Gameplay
- Fixed oil fire spreading in Hamburg flooding event
- Fix for stuck injured
- Fix for recovery helicopter: placing injured persons in blocked areas not longer possible
- Fixed sending only one vehicle when not using the send button

Vehicle path finding
- Solved a problem that causes vehicles to get stuck in an obstacle
- Solved a problem that causes vehicles to drive through thin walls
- Fixed a bug that sometimes unit vehicle stops for a moment at red traffic lights
- Fixed several collision problems

Graphics
- Fixed missing fire effect for some objects
- Added map icons for drones

Account
- Fixed highscore not being sent to WORLD OF EMERGENCY account



#2 Dosedmonkey

Dosedmonkey

    Senior Captain

  • Members
  • 375 posts
  • Location:Dorset/Hampshire, UK
  • Interests:Billy Talent - The Navy Song

Posted 06 December 2014 - 03:03 AM

Thanks for posting on the English forums and the update log. :cheers-mate:

Whens the patch on steam? I haven't had my game update yet.


Eingefügtes Bild
Mod Leader
Click linked banner for mod thread!!

#3 FlorianOH 35/44/1

FlorianOH 35/44/1

    Firefighter

  • Members
  • 5 posts
  • Gender:Male
  • Location:Tübingen
  • Interests:Real Life Emergency Services: Fire brigade, emergency medics (including helicopters like the older Bell 212), technical assistance units (e.g. THW), police and much more...

Posted 06 December 2014 - 03:12 AM

Hello Dosedmonkey!
The Steam update should follow shortly. I believe, it will follow within the next hours. At least it should be available this Saturday.



#4 jgreene

jgreene

    Captain

  • Members
  • 105 posts
  • Gender:Male
  • Interests:Firefighter/EMT

Posted 06 December 2014 - 04:12 AM

Please tell me they changed it so when vehicles return to base they shut off lights and sirens


Posted Image

#5 mariuswww

mariuswww

    Senior Captain

  • Members
  • 325 posts
  • Gender:Male

Posted 06 December 2014 - 04:24 PM

Please tell me they changed it so when vehicles return to base they shut off lights and sirens

That has never been in the original Emergency games.



#6 jgreene

jgreene

    Captain

  • Members
  • 105 posts
  • Gender:Male
  • Interests:Firefighter/EMT

Posted 06 December 2014 - 05:46 PM

That has never been in the original Emergency games.

Really? Guess I have been playing with mods for so long I haven't noticed. Thanks! Hopefully someone can change that, it is so unrealistic. 


Posted Image

#7 MedicalByte

MedicalByte

    Lieutenant

  • Members
  • 92 posts
  • Gender:Male
  • Location:Classified

Posted 06 December 2014 - 06:50 PM

The patch has improved performance quite a bit for me. The FPS still dips, but not near as much as it used to (or as often it seems).

 

Thanks for the update, and thanks for posting to let us all know! :)

 

Edit:

Unfortunately, the FPS begins to degrade seemingly terribly about 30 minutes into gameplay (freeplay). I played with settings on low and resolution at 1600x900 for about 30 minutes before things started acting as they did prior to the patch.



#8 topfuzz

topfuzz

    Senior Captain

  • Members
  • 290 posts
  • Gender:Male
  • Location:Orlando,Florida

Posted 06 December 2014 - 06:51 PM

Really? Guess I have been playing with mods for so long I haven't noticed. Thanks! Hopefully someone can change that, it is so unrealistic. 

 

Hopefully there will be scripts for this game and you can use the lights and siren however you wish  :sporty:


SuYN9qK.gif


#9 Dosedmonkey

Dosedmonkey

    Senior Captain

  • Members
  • 375 posts
  • Location:Dorset/Hampshire, UK
  • Interests:Billy Talent - The Navy Song

Posted 07 December 2014 - 06:36 PM

Yeah this patch has made some great performance improvements. Another patch like this would make the game much more popular! Why they didnt delay release by a week.

 

I am also enjoying the automation of the firemen quite a lot, changing their hydrants by themselves, gives me a lot more time to manage other things.


Eingefügtes Bild
Mod Leader
Click linked banner for mod thread!!

#10 FlorianOH 35/44/1

FlorianOH 35/44/1

    Firefighter

  • Members
  • 5 posts
  • Gender:Male
  • Location:Tübingen
  • Interests:Real Life Emergency Services: Fire brigade, emergency medics (including helicopters like the older Bell 212), technical assistance units (e.g. THW), police and much more...

Posted 08 December 2014 - 09:22 PM

Hello!

 

For your information:

The Update 1.2.1 has been released. It mainly focuses on an issue with NVIDIA graphic cards, if the computer has more than one graphic card.

 

Patch 1.2.1
 
Main changes:
- Forcing recognition of graphics acceleration on systems with Nvidia Optimus technology
- Crash fix when fireman frees persons from gas station
- Crash fix in multiplay lobby password entry
- Fix for objects getting invisible during or after a building fire


#11 FlorianOH 35/44/1

FlorianOH 35/44/1

    Firefighter

  • Members
  • 5 posts
  • Gender:Male
  • Location:Tübingen
  • Interests:Real Life Emergency Services: Fire brigade, emergency medics (including helicopters like the older Bell 212), technical assistance units (e.g. THW), police and much more...

Posted 14 December 2014 - 04:14 AM

And here comes the (short) Change Log for the Update 1.2.2

 

- Fix for mouse lag on several machines
- Fixed a cause of irregular short freezes / performance drops
- Some general performance and memory optimizations
- Fixed several gameplay blockers (e.g. not triggering freeplay events)
- Fixed a problem in recovery helicopter flight with passenger
- Fixed SEK drone functionality
- Several pathfinding bug fixes
- Fixed bugs in highscores and achievements
- Fixed crashes