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Mod Folder Separation


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#1 RichardsD

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Posted 05 December 2014 - 09:10 PM

Hello:

 

I really want to get into making some content for EM5, I've been making original 3d assets for Arma, but here is the main question.  Yes, there is no documentation so this isn't one of those ridiculous "how do I into import mods" posts.  My question is how EM5 Will handle importing a full mod package, like EM4.  As of yet the only mods I see you need to actually edit the game's base files, which is obviously far from ideal.  Has anyone in the community figured out how to have a mod have its own folder in a mod directory to house its assets, missions, etc?

 

Richards



#2 Chris07

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Posted 05 December 2014 - 09:15 PM

I don't think anyone has figured that out yet. There is a "mods" folder, and I suspect the system will be similar to EM4 where mods simply load over top the base game and have priority over base game files.