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Emergency 5: worse than I thought.


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#61 MedicalByte

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Geschrieben 01 Dezember 2014 - 07:53

I must have missed the post somewhere, but is there a reason I can't like posts? I would've saved the forum space and just hit the "Like This" button (only three times!). :P

 

Excellent post again. I've seen quite a few others mention the same thing in regard to the patching of games these days. I find it rather sad that Emergency 5 has received 48% of its reviews as negative on Steam. I can't help but feel that a large (perhaps not majority, but quite close) amount of the user base is dissapointed. Granted, not all those reviews are soley because of optimization issues, but quite frankly most of them ARE because of the optimization issues and numerous bugs.



#62 topfuzz

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Geschrieben 01 Dezember 2014 - 08:14

I would love to cut them some slack here but this was a pc exclusive so they really have no excuse for the performance issues of this game. They had it a lot easier than other developers and they couldn't even handle it.so unless they have super computers or didn't have the thought to test this on a variety of computers there is no excuse. I think they just didn't test this game enough or didnt have the time to because it was already behind schedule. Either way it's unacceptable and we as a community should take a stand against this trend of subpar pc game releases.

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#63 heyjoojoo

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Geschrieben 02 Dezember 2014 - 01:02

Some of you mod, some of you don't. almost no one understands. EM5 was a huge step for the companies that worked on this game. A literal start from scratch to create something we've never seen before, and they achieved it. If you feel the need to say its disappointing or mad please, step up and create your own game from scratch with 0 bugs, 0 issues. Its why patching systems exist. When a large product is made, it's very rarely going to be flawless.

 

Tl;dr: give it time

You may want to provide some examples of what the "huge steps" might be. That way, people may see what you're saying and understand.


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#64 theparanoid

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Geschrieben 02 Dezember 2014 - 02:31

I must have missed the post somewhere, but is there a reason I can't like posts? I would've saved the forum space and just hit the "Like This" button (only three times!). :P

 

Excellent post again. I've seen quite a few others mention the same thing in regard to the patching of games these days. I find it rather sad that Emergency 5 has received 48% of its reviews as negative on Steam. I can't help but feel that a large (perhaps not majority, but quite close) amount of the user base is dissapointed. Granted, not all those reviews are soley because of optimization issues, but quite frankly most of them ARE because of the optimization issues and numerous bugs.

have you tried posting the Like this button which appear above the quote botton?



#65 MedicalByte

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Geschrieben 02 Dezember 2014 - 03:31

have you tried posting the Like this button which appear above the quote botton?

 

Yes, that's the exact button I was referring to. :)

I just get a message about reaching the positive quota for the day. I imagine it's probably just a disabled or reserved feature.



#66 theparanoid

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Geschrieben 02 Dezember 2014 - 03:58

Yes, that's the exact button I was referring to. :)

I just get a message about reaching the positive quota for the day. I imagine it's probably just a disabled or reserved feature.

i get the same one...that or the feature is current off



#67 randomperson139

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Geschrieben 02 Dezember 2014 - 09:20

The like button is disabled for normal members, only staff can use it. It would probably get used for too much if it was active.


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#68 Hoppah

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Geschrieben 02 Dezember 2014 - 09:39

The like button is disabled for normal members, only staff can use it. It would probably get used for too much if it was active.

 

I can't use it either.


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#69 theparanoid

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Geschrieben 02 Dezember 2014 - 11:14

I can't use it either.

Maybe admin are not staff? :grinsevil:

The like button is disabled for normal members, only staff can use it. It would probably get used for too much if it was active.

I would think it be better to have 30 like on thread. then 30 replays that all say.  I like that.     It would at least cut down on clutter.....Of course that my



#70 heyjoojoo

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Geschrieben 03 Dezember 2014 - 05:42

Maybe admin are not staff? :grinsevil:

I would think it be better to have 30 like on thread. then 30 replays that all say.  I like that.     It would at least cut down on clutter.....Of course that my

I like this. ^ :holdglass:


Hmm... I'm still feeling my away around EM5. All I can say is "meh"....  maybe I'm just used to the LA Mod and other Mods (plus all the variations made to it.)..


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#71 MikeyPI

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Geschrieben 03 Dezember 2014 - 07:21

I can like posts =) *better than ze hoop, the problem is that unfortunately you can't dislike things too, so imean that is totally biased in one direction.  I don't believe it is right to allow liking but not disliking posts too.

 

TBH the reason it isnt enabled is because it is a fairly useless feature, some would use it but most wouldnt change their behavior in spite of there being a like button. Just wouldnt happen.


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#72 Maki

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Geschrieben 03 Dezember 2014 - 06:40

going to be intresting to see what the 1.2.0 patch will include/fix. but ye alot is buggy at the moment.
And at some mechanics it feels like they have taken a step backwards.

I do however like when the firemen use the heavy firetruck and connect thire hoses to it, but it seems bugged becouse they only do it half the time.
But tbh i love the new grafics, it looks amazing, but needs some optimization. :)



#73 rescue_nerd

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Geschrieben 09 Dezember 2014 - 01:13

going to be intresting to see what the 1.2.0 patch will include/fix. but ye alot is buggy at the moment.
And at some mechanics it feels like they have taken a step backwards.

I do however like when the firemen use the heavy firetruck and connect thire hoses to it, but it seems bugged becouse they only do it half the time.
But tbh i love the new grafics, it looks amazing, but needs some optimization. :)

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#74 Newfoundking

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Geschrieben 09 Dezember 2014 - 04:19

I think the thing people need to remember is, E4 form E3 was not a big change, at all. IT's the mods that do it. Give it time, once the community gets the understanding of the world editor (which is night and day from the current) we'll start producing little things. It just takes time. 


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#75 Xplorer4x4

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Geschrieben 09 Dezember 2014 - 07:08

The scripting language is Lua...which is a common language for game scripting and it's not some custom C-- language like Em4.

 

I'm super excited about scripting. On the surface it appears that they've created a lot of room for expansion in the scripting department.

 

You may hate it...but I love it for the modding capabilities that were added.

 

Nice short informative read. That's what I like to hear!


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#76 Xplorer4x4

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Geschrieben 09 Dezember 2014 - 07:10

The like button is disabled for normal members, only staff can use it. It would probably get used for too much if it was active.

 

Unless you use tapatalk, it works then for members like me.


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#77 MedicalByte

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Geschrieben 09 Dezember 2014 - 07:28

I think the thing people need to remember is, E4 form E3 was not a big change, at all. IT's the mods that do it. Give it time, once the community gets the understanding of the world editor (which is night and day from the current) we'll start producing little things. It just takes time. 

 

I agree. As far as the game itself goes, I look at it the same way I look at Em4. I don't care for vanilla all that much (I'll still play it for MP/when I need a break from features), it's the mods that make it (or will make it) really go far. My only issue with Em5 is the optimization and performance issues, which are being addressed and have a little more ways to go. I'm sure they can fix it though, as they have made some good steps so far.



#78 rescue_nerd

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Geschrieben 10 Dezember 2014 - 09:08

Yes, I'm very aware of that. But on the other hand they could have made a better game with significant changes and still let people create mods.


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#79 topfuzz

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Geschrieben 11 Dezember 2014 - 01:23

I think the thing people need to remember is, E4 form E3 was not a big change, at all. IT's the mods that do it. Give it time, once the community gets the understanding of the world editor (which is night and day from the current) we'll start producing little things. It just takes time.


Couldn't have said it better,now we wait!

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#80 medicnick83

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Geschrieben 11 Dezember 2014 - 10:44

The game is fun, has it's moments, but as with many, I don't think this game was tested - don't even get me started on the 1.2.1 patch, because that was clearly NOT tested for the RETAIL guys!

Being in EMS myself, I find it interesting that when dealing with a patient that was in a traffic accident they managed to do the animations for 'putting up a drip or IV" but couldn't be bothered about doing the animation for putting on a c-collar or trauma board.

It's the little things that irritate me about this game, but it's still a fun game, minus all the millions of bugs I find all the time.

It's not like this company is NEW to this... they've been doing this type of game for ages, they need to get the basics right.

We (or at least I) don't expect complete and utter realism, but joh, at least try to get it as right as possible.

 

Good example I want to mention is Grey's Anatomy tv series, the first couple of seasons, people were okay with all the stupid things they did, then people started to complain (especially about them defibbing the wrong bloody rhythm!) and they had to start getting things right - I expect the same thing from this game (by now!)