Emergency 5 is pretty good but has a lot of bugs, but they released a patch about 10minutes ago and hopeful that will fix some, but in general is a good game!

Emergency 5 Good But a fair amount of bugs
#1
Gepost 28 november 2014 - 07:56
#2
Gepost 28 november 2014 - 08:03
What framerates are you getting?
#3
Gepost 28 november 2014 - 08:04
Performance issues as well, no advanced graphics options =P
Performance seems bad considering I've all specs that are higher than the recommended specs.
Below 60fps, High settings, ultra just tanks the fps.
#4
Gepost 28 november 2014 - 08:07
Below 60fps, High settings, ultra just tanks the fps.
I'm getting 10 - 20 FPS on all settings, they make no difference. Currently downloading the AMD beta drivers, hopefully they'll help. Although I doubt it since they came out before the game.
#5
Gepost 28 november 2014 - 08:09
I'm getting 10 - 20 FPS on all settings, they make no difference. Currently downloading the AMD beta drivers, hopefully they'll help. Although I doubt it since they came out before the game.
Seems to be something wrong with the engine then, hopefully they'll get patches out soon.
#6
Gepost 28 november 2014 - 08:27
im getting about 20-40 fps on an AMD R9 280x on ultra
edited with specs:
Intel core i7 4770 3ghz
AMD R9 280X 3GB
1TB HDD and 120 GB SSD ( game is installed on HDD )
8GB Ram
750 watt psu
edited again with new framerates
Deze post is bewerkt door OrigiHawk: 28 november 2014 - 10:12
#7
Gepost 28 november 2014 - 08:29
Just tried the editor and its the same problem, bad performance.
#8
Gepost 28 november 2014 - 08:50
Please post your systems while reporting bad performance, this will be forwarded to Sixteen Tons Entertainment
#9
Gepost 28 november 2014 - 08:53
Please post your systems while reporting bad performance, this will be forwarded to Sixteen Tons Entertainment
Like I said before, getting 10 - 20 FPS on all graphics settings.
My system specs:
i5 3570
Gigabyte 290 Windforce
8 GB DDR3 RAM
Samsung 840 Pro SSD
#10
Gepost 28 november 2014 - 09:10
i7 4770K 4GHz
EVGA GTX 780Ti 3GB Classified
8GB DDR3 Ram
Samsung 850pro SSD
Plays like ass, playable but not enjoyable.
#11
Gepost 28 november 2014 - 09:32
The game runs at a low framerate, regardless of graphics quality setting.
The in-game textures are unreadable and smudged on low quality. The dispatcher's face is somewhat grotesque as well.
The editor runs at 14-16 FPS with no map loaded and default graphics quality.
The editor runs at 4-7 FPS with a map (Munich) loaded and default graphics quality.
The editor runs at 15-29 FPS with no map loaded and graphics quality set to low (in as many places as I found).
i7-4700MQ 2.4GHz
GeForce GT 745M 2GB
16GB DDR3 Ram
1600x900 Resolution (1920x1080 max)
#12
Gepost 28 november 2014 - 10:17
Core i7 920 Quad-Core 3.3GHZ (O.C'd)
6GB RAM
1.25GB Nvidia GTX 560Ti (448 Core)
I was playing at about 18-25fps on medium (slightly lower on High...didn't even try ultra) at 1080p. Not totally noticeable but it dropped to around 10-15 on heavier fires.
The game is a total RAM hog though. it was using over 5GB of RAM on a 2 person multiplayer game. I understand it was heavy but 5GB is a bit over the top. I experienced severe lag at times (probably due to RAM/HDD swapping as i was running out of memory). Luckily I plan to upgrade to 16GB soon. Memory leak? or expected?
It appears as though the scripts are written in Lua...so i guess it's time to start leaning that language

Chris
Modding Hobbyist
Emergency 4 Tutorials • Northview South County Mod • Northview Paramedics Mod (WIP) • EM4 Packer Utility
#13
Gepost 28 november 2014 - 10:43
there's also a bug where buildings disappear if you get to close to them. not sure if its actually a bug or a feature but if it is a feature then there should be an option to turn it off.
#14
Gepost 28 november 2014 - 03:07
So is it just me or does the lights and sirens stay on when you return vehicles to base? And how do you close that box in the top left?

#15
Gepost 28 november 2014 - 04:16
Looks like there was some sort of developer oversight where non current hardware wasn't really taken into account too much. FPS is pretty crap, but I'm managing to get a constant 19 or so fps. While my rig may not be a spring chicken anymore, EM5 is taking up on average five (5!) GB of RAM, I wouldn't be surprised if there is some serious memory leak issues. Also whenever there is an ingame movie aside from the first mission and the intro to Munich, my game crashes :I though I would not be surprised if it's an issue with multiple monitors.
System specs:
Operating System
Microsoft Windows 7 Home Premium 64-bit SP1
CPU
Intel Core i7 2670QM @ 2.20GHz 63 °C
Sandy Bridge 32nm Technology
RAM
8.00GB Dual-Channel DDR3 @ 665MHz (9-9-9-24)
Motherboard
ASUSTeK Computer Inc. G74Sx (CPU 1) 59 °C
Graphics
Generic PnP Monitor (1920x1080@60Hz)
HF229 (1680x1050@59Hz)
2047MB GeForce GTX 560M (ASUStek Computer Inc) 57 °C
Hard Drives
932GB Seagate ST1000LM024 HN-M101MBB (SATA) 47 °C
Optical Drives
Slimtype DVD A DS8A8SH
Audio
Realtek High Definition Audio
I have managed to edit the config file and I've been trying to get it to use other versions of direct x but so far no luck. :/ The game is fun as hell though, it's basically core gameplay of the first emergency game but with better graphics and more features loving it while it's working and I feel it's a good addition to the franchise.
#16
Gepost 28 november 2014 - 04:23
I'm running on an insane computer and even with just one screen @ 1920x1080 the performance drops under 15fps at times.
i7-4770k, GTX780Ti & 16GB DDR3 1600Mhz RAM.
#17
Gepost 03 december 2014 - 04:38
My specs: I5 4440
8GB
A 120gb ssd plextor and 1.5TB WD Green
GTX 760 2gb from MSI.
I experienced FPS drop after one freeplay when you have to buy new vehicles and one big mission. After exit and restart the game, i can play normally again.
#18
Gepost 04 december 2014 - 09:42
The amount of bugs is frustrating.. I'd say there are more than a ''fair amount''.
The crane would get stuck in water.. Medics would walk onto water to help people drowning... Emergency staff/vehicles would be tasked to a spot but go in a different direction and end up on the other side of the map.. Hope they sort them out soon.