Jump to content


Photo

Emergency 5 Good But a fair amount of bugs


  • Please log in to reply
17 replies to this topic

#1 WHFD ENGINE 23

WHFD ENGINE 23

    Captain

  • Members
  • 111 posts
  • Gender:Male

Posted 28 November 2014 - 07:56 AM

Emergency 5 is pretty good but has a lot of bugs, but they released a patch about 10minutes ago and hopeful that will fix some, but in general is a good game!



#2 Naked Viking

Naked Viking

    Lieutenant

  • Members
  • 29 posts
  • Gender:Male

Posted 28 November 2014 - 08:03 AM

What framerates are you getting?



#3 Moofers

Moofers

    Lieutenant

  • Members
  • 30 posts

Posted 28 November 2014 - 08:04 AM

Performance issues as well, no advanced graphics options =P

Performance seems bad considering I've all specs that are higher than the recommended specs.

 

Below 60fps, High settings, ultra just tanks the fps.



#4 Naked Viking

Naked Viking

    Lieutenant

  • Members
  • 29 posts
  • Gender:Male

Posted 28 November 2014 - 08:07 AM

Below 60fps, High settings, ultra just tanks the fps.

 

I'm getting 10 - 20 FPS on all settings, they make no difference. Currently downloading the AMD beta drivers, hopefully they'll help. Although I doubt it since they came out before the game.



#5 Moofers

Moofers

    Lieutenant

  • Members
  • 30 posts

Posted 28 November 2014 - 08:09 AM

I'm getting 10 - 20 FPS on all settings, they make no difference. Currently downloading the AMD beta drivers, hopefully they'll help. Although I doubt it since they came out before the game.

Seems to be something wrong with the engine then, hopefully they'll get patches out soon.



#6 OrigiHawk

OrigiHawk

    Lieutenant

  • Members
  • 33 posts
  • Gender:Male
  • Location:California
  • Interests:Women

Posted 28 November 2014 - 08:27 AM

im getting about 20-40 fps on an AMD R9 280x on ultra

 

edited with specs:

 

Intel core i7 4770 3ghz

AMD R9 280X 3GB

1TB HDD and 120 GB SSD ( game is installed on HDD )

8GB Ram

750 watt psu

 

edited again with new framerates 


Edited by OrigiHawk, 28 November 2014 - 10:12 AM.

vyutdnW.png


#7 Moofers

Moofers

    Lieutenant

  • Members
  • 30 posts

Posted 28 November 2014 - 08:29 AM

Just tried the editor and its the same problem, bad performance.



#8 Stan

Stan

    Webmaster

  • Webmaster
  • 6,911 posts
  • Gender:Male
  • Location:Vaals - Nederland

Posted 28 November 2014 - 08:50 AM

Please post your systems while reporting bad performance, this will be forwarded to Sixteen Tons Entertainment


Webmaster & Technical Support

#9 Naked Viking

Naked Viking

    Lieutenant

  • Members
  • 29 posts
  • Gender:Male

Posted 28 November 2014 - 08:53 AM

Please post your systems while reporting bad performance, this will be forwarded to Sixteen Tons Entertainment

 

Like I said before, getting 10 - 20 FPS on all graphics settings.

My system specs:

i5 3570

Gigabyte 290 Windforce

8 GB DDR3 RAM

Samsung 840 Pro SSD



#10 Moofers

Moofers

    Lieutenant

  • Members
  • 30 posts

Posted 28 November 2014 - 09:10 AM

i7 4770K 4GHz 

EVGA GTX 780Ti 3GB Classified

8GB DDR3 Ram

Samsung 850pro SSD

 

Plays like ass, playable but not enjoyable.



#11 MedicalByte

MedicalByte

    Lieutenant

  • Members
  • 92 posts
  • Gender:Male
  • Location:Classified

Posted 28 November 2014 - 09:32 AM

The game runs at a low framerate, regardless of graphics quality setting.

The in-game textures are unreadable and smudged on low quality. The dispatcher's face is somewhat grotesque as well.

The editor runs at 14-16 FPS with no map loaded and default graphics quality.

The editor runs at 4-7 FPS with a map (Munich) loaded and default graphics quality.

The editor runs at 15-29 FPS with no map loaded and graphics quality set to low (in as many places as I found).

 

i7-4700MQ 2.4GHz

GeForce GT 745M 2GB

16GB DDR3 Ram

1600x900 Resolution (1920x1080 max)



#12 Chris07

Chris07

    Senior Captain

  • Member
  • 292 posts
  • Gender:Male
  • Location:Los Angeles, CA, USA
  • Interests:Medicine & Computer Science...what a combo!

Posted 28 November 2014 - 10:17 AM

First, this game is the shiznaz...when the stretcher crew came out of the helicopter I nearly fell over in disbelief. Excellent work, especially for a first release!

Core i7 920 Quad-Core 3.3GHZ (O.C'd)
6GB RAM
1.25GB Nvidia GTX 560Ti (448 Core)

I was playing at about 18-25fps on medium (slightly lower on High...didn't even try ultra) at 1080p. Not totally noticeable but it dropped to around 10-15 on heavier fires.
The game is a total RAM hog though. it was using over 5GB of RAM on a 2 person multiplayer game. I understand it was heavy but 5GB is a bit over the top. I experienced severe lag at times (probably due to RAM/HDD swapping as i was running out of memory). Luckily I plan to upgrade to 16GB soon. Memory leak? or expected?

It appears as though the scripts are written in Lua...so i guess it's time to start leaning that language :mellow:

#13 OrigiHawk

OrigiHawk

    Lieutenant

  • Members
  • 33 posts
  • Gender:Male
  • Location:California
  • Interests:Women

Posted 28 November 2014 - 10:43 AM

there's also a bug where buildings disappear if you get to close to them. not sure if its actually a bug or a feature but if it is a feature then there should be an option to turn it off.


vyutdnW.png


#14 jgreene

jgreene

    Captain

  • Members
  • 105 posts
  • Gender:Male
  • Interests:Firefighter/EMT

Posted 28 November 2014 - 03:07 PM

So is it just me or does the lights and sirens stay on when you return vehicles to base? And how do you close that box in the top left?


Posted Image

#15 Grim_Wizard

Grim_Wizard

    Battalion Chief

  • Members
  • 636 posts
  • Gender:Male
  • Location:Tidewater Virginia
  • Interests:The one and only spooky firefighter

Posted 28 November 2014 - 04:16 PM

Looks like there was some sort of developer oversight where non current hardware wasn't really taken into account too much. FPS is pretty crap, but I'm managing to get a constant 19 or so fps. While my rig may not be a spring chicken anymore, EM5 is taking up on average five (5!) GB of RAM, I wouldn't be surprised if there is some serious memory leak issues. Also whenever there is an ingame movie aside from the first mission and the intro to Munich, my game crashes :I though I would not be surprised if it's an issue with multiple monitors.

 

System specs:


        Operating System
            Microsoft Windows 7 Home Premium 64-bit SP1
        CPU
            Intel Core i7 2670QM @ 2.20GHz    63 °C
            Sandy Bridge 32nm Technology
        RAM
            8.00GB Dual-Channel DDR3 @ 665MHz (9-9-9-24)
        Motherboard
            ASUSTeK Computer Inc. G74Sx (CPU 1)    59 °C
        Graphics
            Generic PnP Monitor (1920x1080@60Hz)
            HF229 (1680x1050@59Hz)
            2047MB GeForce GTX 560M (ASUStek Computer Inc)    57 °C
        Hard Drives
            932GB Seagate ST1000LM024 HN-M101MBB (SATA)    47 °C
        Optical Drives
            Slimtype DVD A DS8A8SH
        Audio
            Realtek High Definition Audio

I have managed to edit the config file and I've been trying to get it to use other versions of direct x but so far no luck. :/ The game is fun as hell though, it's basically core gameplay of the first emergency game but with better graphics and more features loving it while it's working and I feel it's a good addition to the franchise.


I thought what I'd do was pretend I was one of those deaf-mutes.

#16 Mmore

Mmore

    Firefighter

  • Members
  • 18 posts

Posted 28 November 2014 - 04:23 PM

I'm running on an insane computer and even with just one screen @ 1920x1080 the performance drops under 15fps at times. 

 

i7-4770k, GTX780Ti & 16GB DDR3 1600Mhz RAM. 



#17 Driver004b

Driver004b

    Firefighter

  • Members
  • 2 posts

Posted 03 December 2014 - 04:38 AM

My specs:     I5 4440

                     8GB

                     A 120gb ssd plextor and 1.5TB WD Green

                     GTX 760 2gb from MSI.

 

      I experienced FPS drop after one freeplay when you have to buy new vehicles and one big mission. After exit and restart the game, i can play normally again.              



#18 Pandemic

Pandemic

    Captain

  • Members
  • 115 posts
  • Location:Australia

Posted 04 December 2014 - 09:42 AM

The amount of bugs is frustrating.. I'd say there are more than a ''fair amount''.

 

The crane would get stuck in water.. Medics would walk onto water to help people drowning... Emergency staff/vehicles would be tasked to a spot but go in a different direction and end up on the other side of the map.. Hope they sort them out soon.


Posted Image