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Bergstall Modification [Released]


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#61 TheHockeydude39

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Posted 01 January 2015 - 08:53 PM

NEW RELEASE:

 

This will be the most up-to-date release as of 1/1/15

 

https://www.dropbox....cation.zip?dl=0

 

Download and replace the mod you have in your file. Please continue to send us bug reports via a post here.

 

Happy New year to All!


Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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#62 CFDDIVE11

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Posted 01 January 2015 - 09:10 PM

Whats in it


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#63 TheHockeydude39

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Posted 01 January 2015 - 09:14 PM

Whats in it

Fixed commands, new man that can do the same things the the control panel can, fixed the one known house with the axe bug and some other small things. just realized that I forgot something.... I'll fix that with the next update.

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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#64 gunswat

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Posted 02 January 2015 - 03:25 PM

Fixed commands, new man that can do the same things the the control panel can, fixed the one known house with the axe bug and some other small things. just realized that I forgot something.... I'll fix that with the next update.

The man dont do anything for me.



#65 TheHockeydude39

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Posted 02 January 2015 - 03:37 PM

The man dont do anything for me.

I know. I was too stupid to fix that and now I massively messed him up SO.. no more man in the next update. It wasn't a huge update, it just affected a wide variety of files.


Edited by MikeyPI, 04 January 2015 - 08:10 PM.
Removed Language

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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#66 gunswat

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Posted 02 January 2015 - 03:38 PM

I know. I was too stupid to fix that and now I massively messed him up SO.. no more man in the next update. It wasn't a huge update, it just affected a wide variety of files.

I see the panel on the wall to make the doors easier to open;)



#67 TheHockeydude39

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Posted 02 January 2015 - 03:49 PM

I see the panel on the wall to make the doors easier to open;)

Yup.

If you have any suggestions just drop them here and we will see. (To everyone)

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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#68 MCERT1

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Posted 03 January 2015 - 12:17 PM

is there any chance I could get a copy of the map ground texture? I've been editing a personal copy


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#69 Izamina

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Posted 04 January 2015 - 03:03 AM

I don't see the new guy or the new panel with the new update...

#70 FireShooter10

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Posted 04 February 2015 - 07:22 PM

Did anyone ever release a version of this mod with American vehicles?


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#71 Ace

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Posted 04 February 2015 - 08:25 PM

One question, how do you open the fire station gates? I try using the command on the panel but the mouse turns into a red circle with a diagonal line across it when I hover my mouse over it.


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#72 Newfoundking

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Posted 04 February 2015 - 08:53 PM

Click it anyways. That may just mean that they didn't include an icon


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#73 TheHockeydude39

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Posted 04 February 2015 - 09:21 PM

Did anyone ever release a version of this mod with American vehicles?


Not yet. If someone has and wants permission to release, pm me.

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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#74 Ace

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Posted 04 February 2015 - 09:33 PM

Click it anyways. That may just mean that they didn't include an icon

I did and it still doesn't work


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#75 TheHockeydude39

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Posted 04 February 2015 - 09:39 PM

I did and it still doesn't work

Weird. You might just have to re-install cause the script might have gone missing or gotten bugged out. It works fine for everyone else as far as I know.

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

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