Yeah if we could slow down the incidents a tad it would be good lol but other than that this mod is awesome!
Mayberry County [Released]
#81
Posted 05 November 2014 - 03:09 AM
Signature Removed due to size
#82
Posted 05 November 2014 - 03:11 AM
Working on itYeah if we could slow down the incidents a tad it would be good lol but other than that this mod is awesome!
#83
Posted 05 November 2014 - 03:25 AM
Yeah if we could slow down the incidents a tad it would be good lol but other than that this mod is awesome!
You can do that yourself in the mod file. It is not that hard I can walk you through it.
#84
Posted 05 November 2014 - 05:43 PM
Hey great mod!! Only problem I had was that I tried to relay from one Engine to another then couldn't disconnect one of the suply lines and forevermore got those two engines out of service because of it...idk -_-
Anime....that is all.
#85
Posted 05 November 2014 - 05:50 PM
Hey great mod!! Only problem I had was that I tried to relay from one Engine to another then couldn't disconnect one of the suply lines and forevermore got those two engines out of service because of it...idk -_-
You can not pump from one engine to another... I am not aware of a script that currently allows that otherwise it would be done
#86
Posted 05 November 2014 - 07:14 PM
Can anyone post a good rar converter thing please Winrar is not working. Thanks!
#87
Posted 05 November 2014 - 07:16 PM
I use 7zipCan anyone post a good rar converter thing please Winrar is not working. Thanks!
sent from my Samsung Galaxy S4 mini
#88
Posted 05 November 2014 - 07:26 PM
Would it be possible to add a button like install for a ladder that would covert the engine to a tanker basically? Then use the tanker scripts when it is in tanker mode?You can not pump from one engine to another... I am not aware of a script that currently allows that otherwise it would be done
#89
Posted 05 November 2014 - 07:28 PM
That would require the tanker script to accept more than one prototype which we currently have not been able to accomplish... And requires more scripting knowledge than I haveWould it be possible to add a button like install for a ladder that would covert the engine to a tanker basically? Then use the tanker scripts when it is in tanker mode?
#90
Posted 05 November 2014 - 08:01 PM
This is really good! Nice one!
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#91
Posted 05 November 2014 - 11:24 PM
"Hey! It compiles! Ship it!"
#92
Posted 06 November 2014 - 12:53 AM
Can anyone tell me how to setup the water supply to the aerial?
Grab a hose connect to a hydrant then to the ladder
#93
Posted 06 November 2014 - 01:19 AM
How's uploading this to EMP going?
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#94
Posted 06 November 2014 - 01:25 AM
Wouldn't let me this far. There is an update coming out tomorrow night anywaysHow's uploading this to EMP going?
#95
Posted 06 November 2014 - 05:09 AM
You can not pump from one engine to another... I am not aware of a script that currently allows that otherwise it would be done
There is a script that allows you to pump engine to engine or engine to ladder. The only problem is he never released it to the public but i can see what i can do to maybe have him release it.
#96
Posted 06 November 2014 - 05:35 AM
#97
Posted 06 November 2014 - 07:42 AM
That would be awsome!!There is a script that allows you to pump engine to engine or engine to ladder. The only problem is he never released it to the public but i can see what i can do to maybe have him release it.
#98
Posted 06 November 2014 - 07:43 AM
If you can find it, I will add itThere is a script that allows you to pump engine to engine or engine to ladder. The only problem is he never released it to the public but i can see what i can do to maybe have him release it.
#99
Posted 06 November 2014 - 07:32 PM
Hey man I gotta say I am absolutely floored by your mod. For the amount of work you did it is amazing!!!
There are a few bugs that I have noticed that I am sure you are aware of but I am just gonna say them.
I have noticed that there is some pathing issues. Emergency vehicles go in the opposite traffic or on side walks or just cut across the map all together.
I am curious are you putting any more hydrants up by where the Emergency Vehicle Factory? I have had a few fires up there where it is really limited hydrant access.
The K9 unit and SWAT truck sirens do not work. I am not sure if you didn't attach the sirens in the script file or not.
Those were the main issues. I did have a questions though.
In Hall 01... Is it all Career. I noticed that Engine 1 isn't staffed right off the bat and was confused with that. The same with Engine 2.
Is Engine 03 getting replaced somewhere down the line. I thought I read somewhere that it was but I don't remember. Was it getting replaced with another Engine or were the Council thinking of going with a Ladder Truck. I know no where in the NFPA (that I know of) does it say that you have to have a Ladder truck for multi story buildings. But I do know that Fire Insurance does tend to go down if you have one.
Thanks!!!
Former Fire Fighter (2006-2011)
Squamish Fire Resuce
Hall one Company 41 (on call 24-7)
#100
Posted 06 November 2014 - 08:31 PM
To add to the last commenter, when using the Tanker to act as a hydrant, my Engine was unable to detach its supply line. Now I know you guys said you cant do Engine to Engine but Engine to Tanker, is that the same rule? I thought it wasnt.
Anime....that is all.