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Mayberry County [Released]


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#61 rcmp123

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Geschrieben 04 November 2014 - 04:26

Where will you be uploading this mod to for download?

#62 ENG51INE

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Geschrieben 04 November 2014 - 04:27

Where will you be uploading this mod to for download?

Mega and I will attempt to upload it to the downloads section here on Emergency Planet



#63 rcmp123

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Geschrieben 04 November 2014 - 04:46

Mega and I will attempt to upload it to the downloads section here on Emergency Planet

Good. I saw on the FB page your going to uplode it. Do it early tommarow morning because I'm faking illness for the secound day tomorrow so I could stay home from school and play your mod.

#64 lapdlafd

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Geschrieben 04 November 2014 - 04:51

Good. I saw on the FB page your going to uplode it. Do it early tommarow morning because I'm faking illness for the secound day tomorrow so I could stay home from school and play your mod.

Bless you!

#65 kris

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Geschrieben 04 November 2014 - 01:28



#66 BeastyBill88

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Geschrieben 04 November 2014 - 02:04

Sweet mother of Jesus! I was expecting it until the end of the week :D thanks guys!


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#67 rcmp123

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Geschrieben 04 November 2014 - 02:15

Any one else having trouble installing this with winrar?

#68 ENG51INE

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Geschrieben 04 November 2014 - 02:19

The mod folder is inside a parent folder that contains the mod and the corona update

#69 rcmp123

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Geschrieben 04 November 2014 - 02:24

Finally got it, I had to use a different rar thing converter. Cheers

#70 Eli Malench

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Geschrieben 04 November 2014 - 10:55

This mod is AMAZING. One question though, has anyone else every single time they load a fire and EMS only freeplay get several medical calls and then a rather large underground pipe explosion? This has happened to me about six times in the past 5 times i have loaded a freeplay (which is every time i have played). Anyone else know anything about fixing this?


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#71 piloto19hh

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Geschrieben 04 November 2014 - 11:22

This mod it's absolutelly amazing!! But I just have a question, how can I disconnect an engine from the tanker? lol :)

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#72 ENG51INE

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Geschrieben 04 November 2014 - 11:25

This mod it's absolutelly amazing!! But I just have a question, how can I disconnect an engine from the tanker? lol :)

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The readme specifically answers this question. You must use the rapid deploy button otherwise the hose connections get stuck

#73 piloto19hh

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Geschrieben 04 November 2014 - 11:30

The readme specifically answers this question. You must use the rapid deploy button otherwise the hose connections get stuck

Yes, but if I click the tanker's rapid deployment button nothing happens. If I click engine's button they get in the truck without removing the hose :s

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Mapper for: Miranda del Ebro Mod (Spain)


#74 ENG51INE

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Geschrieben 04 November 2014 - 11:33

You should have one person left over that belongs on the tanker. I have not yet seen this issue yet. If you connected the hose using the rapid deploy button, then you should be able to manually disconnect it

#75 piloto19hh

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Geschrieben 04 November 2014 - 11:37

I think the tanker was empty when I pressed the button. Maybe that's the problem, I'll try it. Thanks!! :D

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#76 iTitan

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Geschrieben 05 November 2014 - 12:21

Those ALS/BLS ambos....

 

omg.



#77 CFDDIVE11

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Geschrieben 05 November 2014 - 01:44

So many fires! and is it just me or do the vehicles seem slower compared to other mods? It seems like they go the same speed as units that are set to patrol.


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#78 thorax181

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Geschrieben 05 November 2014 - 02:46

Great mod. Seems a little to busy with fires for small town. Would be great to connect enigne to engine with the limited hydrants.

#79 ENG51INE

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Geschrieben 05 November 2014 - 02:50

So many fires! and is it just me or do the vehicles seem slower compared to other mods? It seems like they go the same speed as units that are set to patrol.

yeah I have to turn it down. I used the same file from the Manchester amid when everyone was complaining that there was too much time between incidents.

#80 thorax181

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Geschrieben 05 November 2014 - 02:51

Also had a hostage situation and there is no getaway car....unless I just missed it