Even in the default game in my experience the plane would have a habit of "missing" the mark if it were close to the edge of the map. I think it has to do with how the plane does it's "pass" that when it's on the edge it'll drop too soon or too late. Not much they can do for that other than to limit the fire activity from going to the outer edges.
Mayberry County [Released]
#641
Geschrieben 10 Juli 2015 - 06:01
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#642
Geschrieben 11 Juli 2015 - 03:11
I have not had an issue with it nor has anyone I have played multiplayer with... I will look at it again on a different computer and see if I can recreate it.
It is an issue we have ran into during clan play it only happens on the outer edges of the map so on the clan side we don't have them call it out anymore.
#643
Geschrieben 07 August 2015 - 06:19
Does anyone know where the speed is defined when adding new units to the map, it's not the unit folder because there placed in the editor.
Firefighter
EMT-B
PC SPECS -
- Case: Cooler Master Cosmos II
- Mobo: Gigabyte X79-UP4
- CPU: Intel Core i7-3820 @4.3GHZ
- GPU: EVGA GTX670 2GB
- RAM:Corsair Vengeance DDR3 1866MHz 16GB (4X4)
- Storage: OCZ revodrive hybrid SSD 1TB
- CPU Cooler: Corsair H80
- PSU: Cooler Master SPH 1300W
#644
Geschrieben 07 August 2015 - 06:36
Does anyone know where the speed is defined when adding new units to the map, it's not the unit folder because there placed in the editor.
Go to scrpits/game/mission then open the free play.xml the speeds of the on map vehicles are in there. Make a back up copy of that file though in case it doesn't work.
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#645
Geschrieben 07 August 2015 - 08:39
Yes... It is in the unit's folder and also in the editor under traits I believe.Does anyone know where the speed is defined when adding new units to the map, it's not the unit folder because there placed in the editor.
Sent from my iPhone using Tapatalk
#646
Geschrieben 18 August 2015 - 08:10
Why is your facebook page down?
MisterGermanAidan
#647
Geschrieben 19 August 2015 - 01:09
how do you get this mod I like the look of this
#648
Geschrieben 19 August 2015 - 04:59
I wasn't aware that it was??Why is your facebook page down?
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#649
Geschrieben 19 August 2015 - 11:54
Yeah I click the link and it says not found I am trying to look you guys up in the Search box but not there.
MisterGermanAidan
#650
Geschrieben 22 August 2015 - 03:48
From the looks of it the facebook page is gone completly
#651
Geschrieben 22 August 2015 - 07:38
CORONA UPDATE!! (You need this to fix the "white boxes" on all of our mods)
mega.co.nz/#!e5AHTCBC!co4BZLLGwHb_BokJCH9GYthpJQMw2mYnGjh-sg_u0mc
Mayberry Mod V1.5
mega.co.nz/#!qhwTEKYL!hJrWcIPmZSEWkCmhGs5ntFcESnhLgGMHW1thd_-WjnQ
Mayberry Mod PATCH V1.5.1 (requires V1.5, this IS NOT a stand alone mod)
mega.co.nz/#!X05zBKLL!STWaWi-rdsKfIirof5s0-WsGH2dnTyLcxfFroJIH4uY
Manchester, NH Mod SINGLE PLAYER
mega.co.nz/#!yhoR1TbR!o3LTPgWftzZzAUsTlW4Kajs7tkmYBKqJAHVfBiFxNEw
Manchester, NH Mod MULTIPLAYER
mega.co.nz/#!q1ZjAaRZ!0tV-Nl2vmczP1U_d6p5rFOkyjjUasDlP4rUK8OBIYWA
Boston Mod 2014 (Version 2.5)
mega.co.nz/#!nsZ1zLhA!Ca_DSglcsHhIRdyjYop5kx71QcNkrtJyXC0N549tMPk
Copied and pasted from there emergency Europe page. Let me know if any of them dontwork.
#652
Geschrieben 22 August 2015 - 07:43
Sent from my iPhone using Tapatalk
#653
Geschrieben 22 August 2015 - 09:02
Back up for me now too. Was down for some days however. Thanks.
#654
Geschrieben 24 August 2015 - 08:36
if I could get a bit of help here how do I make a extra parking space in mayberry mod?
#655
Geschrieben 25 August 2015 - 06:27
#656
Geschrieben 03 September 2015 - 04:03
For what ever reason the 1.5 download link isn't working anymore and either is the corona link(the mega website says download is gone or whatever). Sorry for the inconvenience.
#657
Geschrieben 03 September 2015 - 06:30
I Don't Really Think It's A Sub-Mod
(Images Founded In Google Image)
Youtube Channel: www.youtube.com/user/TrollFaceGamingPro
#658
Geschrieben 03 September 2015 - 05:22
Mods that do not meet the requirements for full mod status, which include mods that do not have an original file structure, or greater than 25% original content included are considered sub mods. Looking at several folders in this mod, I see the obvious use of the LA mod as a base, therefore this mod is a submod of the Los Angeles mod. Folders such as Models/Personnel contain the original LA structure (completely unedited) as is the same with Prototypes/Objects and many other instances.
If the creator of this mod wishes to discuss further the status of this mod, they may, otherwise there's no discussion needed
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#659
Geschrieben 03 September 2015 - 10:09
Let us just enjoy this beautiful mod!
Being second is to be the first of the ones who lose - Ayrton Senna
Check my channel out here: https://www.youtube....RGvbGlYA/videos
#660
Geschrieben 04 September 2015 - 10:24