Mayberry County [Released]
#501
Geschrieben 26 März 2015 - 02:35
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#502
Geschrieben 26 März 2015 - 02:52
Wow, okay, so let's see. Brandon32, you're actually being a dickhead, kinda ironic. Now I could be toyish with you however quite frankly, I don't have the time or patience, so I'll publicly announce it and leave it. Brandon32, you've received a warning for abusive behaviour in this topic, a separate warning for the report you sent on randomperson139 calling him a dickhead, and a suspension for two weeks for your attitude, as well as a moderator preview for two weeks after. As always, if you attempt to evade our ban, you will receive a permanent IP ban, and you'll never see the light of this site again. Quite frankly, we don't want you on our site. You're not welcome here.
If anyone else would like to join in, I've got 47 ban points waiting for you too
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#503
Geschrieben 27 März 2015 - 01:17
That was nice. Anyway, I have an issue that I need help with. I installed the update patch and the firehouses are missing their models
#504
Geschrieben 27 März 2015 - 01:20
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#505
Geschrieben 27 März 2015 - 01:21
I think u will have to reinstall the mod from scratch. It sounds like something ended up in a wrong folder to me
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I did that 3 times lol it says Prototype Model or something with like a 3D house
#506
Geschrieben 27 März 2015 - 01:46
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#507
Geschrieben 27 März 2015 - 03:42
The problem lies within the prototype pointing to an invalid model file. Open up the prototype in the editor and see where it points to and first if in fact there is a file, and secondly, if that file is in fact valid
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#508
Geschrieben 27 März 2015 - 05:06
The problem lies within the prototype pointing to an invalid model file. Open up the prototype in the editor and see where it points to and first if in fact there is a file, and secondly, if that file is in fact valid
Ok. Im going to apologize in advance, I am sorry that I am slow with this kind of stuff but uh, what editor? e_e
#509
Geschrieben 27 März 2015 - 06:12
The Emergency 4 editor. Go here http://forum.emergen...gory/1-english/ for some good tutorials on how to do everything.
#510
Geschrieben 27 März 2015 - 09:37
The Emergency 4 editor. Go here http://forum.emergen...gory/1-english/ for some good tutorials on how to do everything.
Much appreciated. Um I saw nothing there that could help me to be honest.
Like I said, I am slow. I realized that v1.5 was a TOTALLY DIFFERENT thing so I downloaded the v1.5.1 patch and put it in v1.4 .. >_> That is why it didn't work. But now the emergency vehicles are like .. green see through models when I look at them from the other side of a wall or building/solid surface.
#511
Geschrieben 28 März 2015 - 01:50
Well delete the mod. Download 1.5 and then install patch 1.5.1.
Much appreciated. Um I saw nothing there that could help me to be honest.
Like I said, I am slow. I realized that v1.5 was a TOTALLY DIFFERENT thing so I downloaded the v1.5.1 patch and put it in v1.4 .. >_> That is why it didn't work. But now the emergency vehicles are like .. green see through models when I look at them from the other side of a wall or building/solid surface.
#512
Geschrieben 28 März 2015 - 04:45
Well delete the mod. Download 1.5 and then install patch 1.5.1.
*facepalm* I did .. now I have a completely different problem. When I look at vehicles or the characters through a wall or building I see them as green 3D models.
#513
Geschrieben 28 März 2015 - 04:47
*facepalm* I did .. now I have a completely different problem. When I look at vehicles or the characters through a wall or building I see them as green 3D models.
What you can do is disable that in the settings. That is a game thing, not a mod thing.
Didn't think ti was large compared to most peoples sig.... But alrightly then
NYCERU Senior Member
#514
Geschrieben 28 März 2015 - 05:09
Then maybe you should say so. Instead copping and attidute with people trying to help. Go fix it your self then. And stop asking for help. If you going to be rude!*facepalm* I did .. now I have a completely different problem. When I look at vehicles or the characters through a wall or building I see them as green 3D models.
#515
Geschrieben 28 März 2015 - 09:29
Then maybe you should say so. Instead copping and attidute with people trying to help. Go fix it your self then. And stop asking for help. If you going to be rude!
Exactly
#516
Geschrieben 28 März 2015 - 10:07
What you can do is disable that in the settings. That is a game thing, not a mod thing.
._. I swear Im such a newbie. Where is that found in the settings?
#517
Geschrieben 29 März 2015 - 02:28
I think the facebook link is broken...
#518
Geschrieben 29 März 2015 - 04:27
Here is the working link...
https://www.facebook.com/bostonmodguys
then click on the Notes tab to get to the downloads
I think there is an error in the hyperlink on the first link on the front page.
#519
Geschrieben 29 März 2015 - 05:07
Then maybe you should say so. Instead copping and attidute with people trying to help. Go fix it your self then. And stop asking for help. If you going to be rude!
I just realized what you said, what attitude ._. what are you talking about? I was facepalming cause I was dumb and installed the wrong thing..
?????????????????
#520
Geschrieben 30 März 2015 - 10:23
I can't figure out how to call the first alarm (I can call a 2nd alarm or extras resources) or to get the doors to open or the crews into the trucks. I'm obviously missing something.