Sorry if this has been covered, but what is the function of the rehab command when selecting a firefighter? As a subscriber asked me on one of my gameplay videos.
Mayberry County [Released]
#421
Gepost 26 januari 2015 - 12:40
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You can watch gameplay of my projects here on my YouTube Channel
#422
Gepost 26 januari 2015 - 02:03
Squad 4 is the rehab truck, so using the rehab command on Squad 4 will refill the firefighter's health to full.
#423
Gepost 26 januari 2015 - 08:09
Couple question
so I hooked my truck up to a tanker and had 1 guy switch to operator for the tanker and 1 to the engine but the engine had 2 guys with hoses and it wouldn't shoot water out onto the fire
And my trucks stop working / wouldn't move tried turning off and on having them get out etc
#424
Gepost 26 januari 2015 - 07:55
Squad 4 is the rehab truck, so using the rehab command on Squad 4 will refill the firefighter's health to full.
Thank you very much so it heals injured firefighters then.
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You can watch gameplay of my projects here on my YouTube Channel
#425
Gepost 26 januari 2015 - 08:59
Thank you very much so it heals injured firefighters then.
Yes it does, and it keeps your paramedics/ambulances free to transport severely injured by doing so. Quite useful on large fires.
#426
Gepost 29 januari 2015 - 07:22
Couple question
so I hooked my truck up to a tanker and had 1 guy switch to operator for the tanker and 1 to the engine but the engine had 2 guys with hoses and it wouldn't shoot water out onto the fire
And my trucks stop working / wouldn't move tried turning off and on having them get out etc
wondering if any1 has any idea's still ?
#427
Gepost 29 januari 2015 - 09:07
wondering if any1 has any idea's still ?
I believe the problem the vehicles have bugged out, due to the volunteers. Notice the icon kept changing to the vest when selecting one of the volunteers? It looks like the same problem I had especially when you have them working hoses and it makes the FF go and put the turnout gear on and it bugs out the water script and vehicles won't move.
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#428
Gepost 04 februari 2015 - 12:43
Do y'all still have the teamspeak server?
--FireMedic
S55 Lieutenant
#429
Gepost 05 februari 2015 - 05:13
There is a fix for this in the update I am currently working on. I am using a modified version of this volunteer script that fixes the bugs.I believe the problem the vehicles have bugged out, due to the volunteers. Notice the icon kept changing to the vest when selecting one of the volunteers? It looks like the same problem I had especially when you have them working hoses and it makes the FF go and put the turnout gear on and it bugs out the water script and vehicles won't move.
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#430
Gepost 06 februari 2015 - 10:59
Which font are you using on your emergency vehicles?
#431
Gepost 08 februari 2015 - 02:47
download link?
#433
Gepost 10 februari 2015 - 10:51
Couple question
so I hooked my truck up to a tanker and had 1 guy switch to operator for the tanker and 1 to the engine but the engine had 2 guys with hoses and it wouldn't shoot water out onto the fire
And my trucks stop working / wouldn't move tried turning off and on having them get out etc
You should not need an operator on the tanker that is probably why it is not working,. Just try attaching the tanker to the engine and run the engines pump.
#434
Gepost 15 februari 2015 - 02:52
First of all I really enjoyed this mod; however I just have a few questions regarding gameplay…
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How do you save a game while playing freeplay? I tried F5 & nothing happens.
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I’m just wondering in Gameplay wise what does Utility 1 do?
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How do you get Apparatus Bay Door Openers on the Wall of Station #1, sometimes I can only get 1 to 4 doors to open & then they stop working for me?
Thanks,
#435
Gepost 15 februari 2015 - 03:03
First of all I really enjoyed this mod; however I just have a few questions regarding gameplay…
How do you save a game while playing freeplay? I tried F5 & nothing happens.
I’m just wondering in Gameplay wise what does Utility 1 do?
How do you get Apparatus Bay Door Openers on the Wall of Station #1, sometimes I can only get 1 to 4 doors to open & then they stop working for me?
Thanks,
Saving might not work but you have to go out to the main menu and click saved games and save your game. I personally use utility 1 as a first responders car, which I run on all fire alarms in its district. I staff it with a Lt. The doors not working, they should, I have not had any problems. If your guy starts to run around, let him. He will eventually get it.
Didn't think ti was large compared to most peoples sig.... But alrightly then
NYCERU Senior Member
#436
Gepost 20 februari 2015 - 01:07
Em4 2015-02-01 00-58-32-00.jpg 601,98K 18 Aantal downloads
Em4 2015-02-19 18-15-41-58.jpg 274,26K 17 Aantal downloads
Em4 2015-02-19 14-51-51-11.jpg 227,82K 17 Aantal downloads
Em4 2015-02-19 18-13-29-56.jpg 200,57K 17 Aantal downloads
#438
Gepost 20 februari 2015 - 01:29
You need to select two firefighters or two paramedicsFor some reason I can not get any of the stretchers out of any Ambulance....Am I doing something wrong??? When I try and click on it, its in a shadow kinda way where one cant click it...
This is what it looks like
Didn't think ti was large compared to most peoples sig.... But alrightly then
NYCERU Senior Member
#439
Gepost 20 februari 2015 - 02:10
Ill try that also is there a thing for when it rains it shows the rain?? Or does it just make the sound and the thunder???
#440
Gepost 20 februari 2015 - 06:17
Amazing new screenshots, looks pretty exciting.
Peace is constructed, not fought for.
~Brent Davis