Ga naar inhoud


Foto

Mayberry County [Released]


  • Please log in to reply
674 replies to this topic

#361 ENG51INE

ENG51INE

    Captain

  • Members
  • 185 Posts:
  • Gender:Male

Gepost 31 december 2014 - 10:04

I'm no expert at scripting... So were abouts in the move to script do I need to put this? Thanks in advance.

It has already been fixed in the coming update



#362 BeastyBill88

BeastyBill88

    District Chief

  • Members
  • 1097 Posts:
  • Gender:Male
  • Location:South Humberside, UK

Gepost 31 december 2014 - 10:05

It has already been fixed in the coming update

Ah ok, thanks for letting me know :D


f5dd2821-ad8f-4055-8fb2-55438566e217.jpg

 

Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-

You can watch gameplay of my projects here on my YouTube Channel


#363 Ace

Ace

    Battalion Chief

  • Members
  • 556 Posts:
  • Gender:Male
  • Location:BC, Canada

Gepost 31 december 2014 - 11:17

1.4.1 is much smoother =D


youtube.png  icon_32_32_twitter.gif

Emergency 4 since 2006

 

 

 
 

 


#364 CFDDIVE11

CFDDIVE11

    Captain

  • Members
  • 171 Posts:
  • Gender:Male

Gepost 31 december 2014 - 11:22

Dont know if this has been mentioned but the units at station one don't like to park in there bays. They like the park outside horizontally 


Signature Removed due to size


#365 Firefighter5

Firefighter5

    Captain

  • Members
  • 108 Posts:
  • Gender:Male
  • Location:Okinawa, Japan

Gepost 01 januari 2015 - 03:08

I noticed that too


 Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people! 
http://www.ertrpg.com/


#366 itchboy

itchboy

    Assistant Chief

  • Member
  • 1788 Posts:
  • Gender:Not Telling

Gepost 01 januari 2015 - 03:32

I'm no expert at scripting... So were abouts in the move to script do I need to put this? Thanks in advance.

Somewhere in CheckPossible and CheckTarget

Or you could wait for the patch of this mod.



#367 ENG51INE

ENG51INE

    Captain

  • Members
  • 185 Posts:
  • Gender:Male

Gepost 01 januari 2015 - 03:59

V1.4.1 update
Full mod, not a patch as I fixed a lot of stuff. Full change listing is on the Facebook page.
https://mega.co.nz/#...Z3tyZiQOgKtUlog

#368 BeastyBill88

BeastyBill88

    District Chief

  • Members
  • 1097 Posts:
  • Gender:Male
  • Location:South Humberside, UK

Gepost 01 januari 2015 - 06:13

Somewhere in CheckPossible and CheckTarget

Or you could wait for the patch of this mod.

Lol already got the patch. Thanks though Itchboy.


f5dd2821-ad8f-4055-8fb2-55438566e217.jpg

 

Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-

You can watch gameplay of my projects here on my YouTube Channel


#369 BeastyBill88

BeastyBill88

    District Chief

  • Members
  • 1097 Posts:
  • Gender:Male
  • Location:South Humberside, UK

Gepost 01 januari 2015 - 12:38

Just posting to report a bug...

 

When hovering over objects/vehicles, things on fire using a vol FF the command is ALWAYS "put on turnout gear" even though they are already wearing it. And because I have gone to extinguish fires using a vol and that command comes up and he runs off and bugs out any vehicle he was attached to with a hose. The vehicle is then bugged completely i.e. It will not return to station, it will not move or go back to HQ. Don't get me wrong this is a great mod but the commands for vols need to be tweaked a bit more.

This is in version 1.4 and 1.4.1


f5dd2821-ad8f-4055-8fb2-55438566e217.jpg

 

Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-

You can watch gameplay of my projects here on my YouTube Channel


#370 ENG51INE

ENG51INE

    Captain

  • Members
  • 185 Posts:
  • Gender:Male

Gepost 01 januari 2015 - 01:02

Just posting to report a bug...

When hovering over objects/vehicles, things on fire using a vol FF the command is ALWAYS "put on turnout gear" even though they are already wearing it. And because I have gone to extinguish fires using a vol and that command comes up and he runs off and bugs out any vehicle he was attached to with a hose. The vehicle is then bugged completely i.e. It will not return to station, it will not move or go back to HQ. Don't get me wrong this is a great mod but the commands for vols need to be tweaked a bit more.

This is in version 1.4 and 1.4.1

That's an issue with the volunteer script. I am going to try and add a different script for the volunteers.

#371 BeastyBill88

BeastyBill88

    District Chief

  • Members
  • 1097 Posts:
  • Gender:Male
  • Location:South Humberside, UK

Gepost 01 januari 2015 - 01:07

That's an issue with the volunteer script. I am going to try and add a different script for the volunteers.

Oh really? Bugger, everything else works great its just that one bug which then in turn bugs out vehicles. Maybe changing the priority of the "put on turnout gear" command would fix it. If that is possible of course.


f5dd2821-ad8f-4055-8fb2-55438566e217.jpg

 

Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-

You can watch gameplay of my projects here on my YouTube Channel


#372 ENG51INE

ENG51INE

    Captain

  • Members
  • 185 Posts:
  • Gender:Male

Gepost 01 januari 2015 - 01:08

Oh really? Bugger, everything else works great its just that one bug which then in turn bugs out vehicles. Maybe changing the priority of the "put on turnout gear" command would fix it. If that is possible of course.

Yeah I'll look at it. Every time I try to move on to something else, Mayberry draws me back in, haha

#373 BeastyBill88

BeastyBill88

    District Chief

  • Members
  • 1097 Posts:
  • Gender:Male
  • Location:South Humberside, UK

Gepost 01 januari 2015 - 01:34

Yeah I'll look at it. Every time I try to move on to something else, Mayberry draws me back in, haha

If you can that would be great, lol it only wants a hug and told that its a good mod :P


f5dd2821-ad8f-4055-8fb2-55438566e217.jpg

 

Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-

You can watch gameplay of my projects here on my YouTube Channel


#374 TheForceRD

TheForceRD

    Captain

  • Members
  • 175 Posts:
  • Gender:Male

Gepost 01 januari 2015 - 05:05

everytime you guys update game I see less hydrant so everytime I have to update the map by adding hydrant. The Fire fighting Airplane doesn't extinguish some fire in some of the corner of the map like the upper corners of the map. 


                                                                                   Kmpjq5P.gif

                                                                     NYCFire-sig-3.gif


#375 ENG51INE

ENG51INE

    Captain

  • Members
  • 185 Posts:
  • Gender:Male

Gepost 01 januari 2015 - 05:10

everytime you guys update game I see less hydrant so everytime I have to update the map by adding hydrant. The Fire fighting Airplane doesn't extinguish some fire in some of the corner of the map like the upper corners of the map.

We haven't changed any hydrants so there are no less than other versions. It is hard to get into the corners on any map.

#376 rescue_nerd

rescue_nerd

    Battalion Chief

  • Members
  • 718 Posts:
  • Gender:Male
  • Location:Emergency Planet
  • Interests:Emergency 4 & 5 mods

Gepost 01 januari 2015 - 08:14

I find it great to see this mod being updated constantly. Thank You!


Peace is constructed, not fought for.

                                                            ~Brent Davis


#377 byankeesjeter

byankeesjeter

    Lieutenant

  • Members
  • 25 Posts:

Gepost 02 januari 2015 - 03:17

For some reason all of the Ambulances refuse to transport to the hospital. I click the command, but they never move. There's no error, they don't get stuck, they just stay in one place. I'm assuming this has to be a problem on my end since no one else is reporting it, but do you have any idea what it could be?


Posted Image

#378 TheHockeydude39

TheHockeydude39

    Captain

  • Members
  • 138 Posts:
  • Gender:Male

Gepost 02 januari 2015 - 04:08

For some reason all of the Ambulances refuse to transport to the hospital. I click the command, but they never move. There's no error, they don't get stuck, they just stay in one place. I'm assuming this has to be a problem on my end since no one else is reporting it, but do you have any idea what it could be?

I might be stating the obvious.... but re-install the mod.

Didn't think ti was large compared to most peoples sig.... But alrightly then

 

NYCERU Senior Member

Bergstall Modification Team

Stillwater Modification Team

 

 


#379 byankeesjeter

byankeesjeter

    Lieutenant

  • Members
  • 25 Posts:

Gepost 02 januari 2015 - 04:23

I might be stating the obvious.... but re-install the mod.

Tried that. I also had the same problem with the previous version of the mod


Posted Image

#380 jamnj88

jamnj88

    Captain

  • Members
  • 230 Posts:
  • Gender:Male

Gepost 02 januari 2015 - 08:53

Everytime the Canadian Airplane flights above Emergency vehicles, they get damage.


That's in every mod even in the la mod it happens