Jesus! And I thought Montana mod fires were bad!
[REL] Ocean City Modification
#141
Gepost 28 december 2014 - 07:23
Check out my YouTube Channel!
I make intros and stuffs. PM me if you'd like to request one!
"No." - Rosa Parks, 1955.
#142
Gepost 28 december 2014 - 07:48
Yeah, I just set up PD units on streets to redirect traffic when fires get that bad lol.
#143
Gepost 28 december 2014 - 08:26
Jesus! And I thought Montana mod fires were bad!
Don't worry, I spread out the trees and deleted a few so it isn't so intense.
#144
Gepost 28 december 2014 - 09:13
Here is the Download link for the Beta:(This mod may not be used with any clans...it isn't MP compatible anyways)
https://mega.co.nz/#...Ckldfj-5brs9xao
Known issues:(Please don't comment about any of these issues as they are already known)
-Most vehicles do not have lights(This is a early beta)
-Some vehicles are missing wheels(Again, beta)
-Engine 21 may not have a ToStation button
-The LifeFlight rotors do not have animations
-Challenge game mode ends if the game get out of control
#145
Gepost 28 december 2014 - 09:43
Here is the Download link for the Beta:
https://mega.co.nz/#...Ckldfj-5brs9xao
Known issues:(Please don't comment about any of these issues as they are already known)
-Most vehicles do not have lights(This is a early beta)
-Some vehicles are missing wheels(Again, beta)
-Engine 21 may not have a ToStation button
-The LifeFlight rotors do not have animations
-Challenge game mode ends if the game get out of control
Thanks for the beta Mentor looking forward to trying it out
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#146
Gepost 28 december 2014 - 10:27
awsome job
#147
Gepost 28 december 2014 - 10:38
Here is the Download link for the Beta:
https://mega.co.nz/#...Ckldfj-5brs9xao
Known issues:(Please don't comment about any of these issues as they are already known)
-Most vehicles do not have lights(This is a early beta)
-Some vehicles are missing wheels(Again, beta)
-Engine 21 may not have a ToStation button
-The LifeFlight rotors do not have animations
-Challenge game mode ends if the game get out of control
Will try it out too, but i think no wheels is too fat miss for release
#148
Gepost 28 december 2014 - 10:41
Will try it out too, but i think no wheels is too fat miss for release
Its an early beta it will be fixed for the full release...
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#149
Gepost 28 december 2014 - 10:54
#150
Gepost 29 december 2014 - 12:41
This mod has great potential! Great job cant wait for final release. Is the issue with Engine 21 not having return to station a scripting error?
#151
Gepost 29 december 2014 - 01:20
This mod has great potential! Great job cant wait for final release. Is the issue with Engine 21 not having return to station a scripting error?
No i believe it is just that the vehicle doesn't have the return to station command added yet.
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#152
Gepost 29 december 2014 - 03:32
#153
Gepost 29 december 2014 - 04:10
Neither. It just being stubborn and won't take the command. I have assigned it reassigned it several times and nothing worked. Rescue 1 did the same thing but I was able to fix it.No i believe it is just that the vehicle doesn't have the return to station command added yet.
#154
Gepost 29 december 2014 - 04:14
But that is why its a beta. I'm not worried about vehicles having all of their child's or lights. That isn't really a bug. I used the beta to find as many bugs a possible so when the actual release day comes, there is as few bugs as possible.Will try it out too, but i think no wheels is too fat miss for release
#155
Gepost 31 december 2014 - 07:11
Special thank to TheNorthernAlex for making a video. This video gives you a pretty good idea of what the mod is like.
#156
Gepost 31 december 2014 - 02:39
#157
Gepost 07 januari 2015 - 03:23
Would anyone be interested in doing the light for the PD? You must show me that you can actually make lights.
If interested, PM me with an example of your work.
#158
Gepost 11 januari 2015 - 08:35
I have redone the ambulance light so they are no longer Bama's lights. This took me about 3 days and I think they came out pretty good.
#159
Gepost 15 januari 2015 - 03:57
I have started to redo the Police lights, new patterns, along with polygon lighting. I have finished the Ford Taurus so feel free to check it out!
#160
Gepost 15 januari 2015 - 04:02