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[RELEASED][v2.0.5]Northview: South County


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#61 ses

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Gepost 01 augustus 2014 - 05:50

love it


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#62 TacticalRooster22

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Gepost 01 augustus 2014 - 04:01

This mod looks nice and I'll definitely download it later.  I would also like to see the Limited Water Supply script, as I see a lot of other people adding it to their mods.  If it's at all simple/possible to add it in the future, I'm sure a lot of us would be very pleased.  :happy:

 

But let me just say that I love the color scheme on the rigs, and the fact that you brought back that Velocity rescue!  The previews all look great, and I can't wait to try this out later. 


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#63 fireengine

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Gepost 08 augustus 2014 - 07:50

I love the mod a lot you guys did an awesome job. I wanted to know if you was going to be adding a couple stations for the out of area vehicles to go since I have to park them outside of another station area for calls. I saw I think it was going into the next update you guys were doing for the mod. Please let me know about this. Thanks a lot!



#64 BeastyBill88

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Gepost 08 augustus 2014 - 08:32

I love the mod a lot you guys did an awesome job. I wanted to know if you was going to be adding a couple stations for the out of area vehicles to go since I have to park them outside of another station area for calls. I saw I think it was going into the next update you guys were doing for the mod. Please let me know about this. Thanks a lot!

That's why they are called "out of area vehicles" because they aren't mean to be on the map. It doesn't take them hours to get on map anyway... Plus there isn't exactly any more room left on the map for more stations.


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#65 Aflac

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Gepost 10 augustus 2014 - 01:40

Okay, I may have missed something so I apologize in advance if I'm just an idiot.

 

Does singleplayer freeplay mode work in this mod or is mine bugged?

 

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There's 2,500,000 in the bank from the start, the time is bugged, and no vehicles appear or can be called in (the commands go through but nothing ever shows).

I've tried redownloading twice to no avail. If it's any help, this same thing happens in "The Riverside Mod".

Again, I may have just missed the memo so sorry if that's the case.



#66 novius

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Gepost 10 augustus 2014 - 02:59

@aflac so you can click the menu buttons, but when you hit send, no vehicles are sent? That seems odd to me. Can you pm me the contents of your freeplaybase.xml file?

It does sound like something is missing from your download, as I don't have that issue. I'll do what I can to help you.


UPDATE: Aflac's freeplaybase file is flawless. I'm at a loss on this one, it's weird that it's just the games he got from EOC makers. I have to defer to the experts who made the mods.
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#67 Chris07

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Gepost 10 augustus 2014 - 06:24

1. This mod was made to be multiplayer compatible and thus no units spawn on the map. They must be called out manually.
2 . Money is high so that it doesn't play a factor in the game. Remember, this was a clan mod.
3. How is the time bugged?
4. When called in, units may take some time to appear and drive into the map (a few seconds)
Fire units spawn in grid H3
Police spawns at the back of the police station and a few at A5
Ems spawns at F8
TEC and the fire crane spawn at D8

#68 Aflac

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Gepost 10 augustus 2014 - 08:46

1. This mod was made to be multiplayer compatible and thus no units spawn on the map. They must be called out manually.
2 . Money is high so that it doesn't play a factor in the game. Remember, this was a clan mod.
3. How is the time bugged?
4. When called in, units may take some time to appear and drive into the map (a few seconds)
Fire units spawn in grid H3
Police spawns at the back of the police station and a few at A5
Ems spawns at F8
TEC and the fire crane spawn at D8

 

One other thing I forgot to mention, no freeplay events ever occur (10 minutes on 3x speed). I reinstalled, this time using the mediafire link rather than the mega and it works now, might want to check to see if that download is screwy. Thanks for the help.



#69 xGRAVEKILLERx

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Gepost 26 augustus 2014 - 02:30

Loved it 2 things i did notice:

1. one of the buildings used in a medical call has smoke in it 

2. the coroner loaded people in to the hood 



#70 BeastyBill88

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Gepost 26 augustus 2014 - 02:34

Loved it 2 things i did notice:

1. one of the buildings used in a medical call has smoke in it 

2. the coroner loaded people in to the hood 

1. I have noticed that I can't remember how to fix it though, sorry.
2. That's a problem with the vehicle model, the physics boxes are smaller then the model itself. Its the same with the police version of the van, you can fix that by editing the physics in the editor.


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#71 Chris07

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Gepost 26 augustus 2014 - 08:46

Which house and vehicle have this problem? I'll add them to the list.

Screenshot would be most beneficial.

#72 BeastyBill88

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Gepost 26 augustus 2014 - 09:53

Its the store to the south of the map, but east of the park.

Oh and the vehicles are the Coroner's van and SD van. The physics boxes need adjusting to be the same size as the van model to stop the personnel getting in via the hood.

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#73 Jackman

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Gepost 27 augustus 2014 - 01:02

hey all XD - i just downloaded the file from mediafire but all i got in the file was an audio file? what should i do?


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#74 AWOG

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Gepost 02 september 2014 - 04:37

I can't Save in freeplay i tried downloading from both of the downloading sites and installing the mod on 2 computers and this is the only mod that i have this problem. PLEASE HELP!



#75 Chris07

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Gepost 02 september 2014 - 06:30

hey all XD - i just downloaded the file from mediafire but all i got in the file was an audio file? what should i do?

Weird. I can confirm the download is good. Try Downloading from MEGA. Otherwise trying using a program like 7-zip to unzip the file.

 

I can't Save in freeplay i tried downloading from both of the downloading sites and installing the mod on 2 computers and this is the only mod that i have this problem. PLEASE HELP!

There is no Save folder included in the mod ( a side effect of the system we used to keep track of our changes while developing the mod). Create a folder named "Save" (Capital 'S') in the mod folder and you should be able to save again.



#76 AWOG

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Gepost 02 september 2014 - 07:31

Weird. I can confirm the download is good. Try Downloading from MEGA. Otherwise trying using a program like 7-zip to unzip the file.

 

There is no Save folder included in the mod ( a side effect of the system we used to keep track of our changes while developing the mod). Create a folder named "Save" (Capital 'S') in the mod folder and you should be able to save again.

It didn't help it still won't let me click the save icon



#77 TheForceRD

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Gepost 03 september 2014 - 02:10

why traffic get stuck turning left coming from the bridge? 


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#78 FDNY Engine 321

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Gepost 07 september 2014 - 05:33

Why do I get white boxes I installed coronas


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#79 999madtom

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Gepost 07 september 2014 - 06:52

Why do I get white boxes I installed coronas

Probably didn't install it in the right place.


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#80 FDNY Engine 321

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Gepost 07 september 2014 - 10:05

Probably didn't install it in the right place.

Yes I did Textures/Coronas and Data/Textures/Coronas


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