And some more (Also...Purple gloves! )
Gepost 28 juli 2015 - 01:24
And some more (Also...Purple gloves! )
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Gepost 28 juli 2015 - 02:01
Very nice! I love the roof codes which make every unit feel unique
Gepost 28 juli 2015 - 03:22
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Gepost 28 juli 2015 - 03:29
Are the ambulance units going to get roof codes too?
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Ambulance units don't have roof codes. Certainly ours don't, I assume the same would apply to other trusts.
Gepost 28 juli 2015 - 03:29
Are the ambulance units going to get roof codes too?
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SECamb and KFRS (Apart from the IRU) don't use roof codes so no
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Gepost 28 juli 2015 - 03:36
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Gepost 28 juli 2015 - 03:43
Just a quick note regarding the roof markings. To the front of the lightbar, you have the star to show it's an ARV and then the number next to it. To my knowledge that number should show the force code, so in the case of Kent Police, it should show 46 there, next to the shape. Like it does on the BMW traffic car.
Again, can't speak for SECAmb, but our fleet numbers on the cars are on the boot, the bonnet, and towards the front, almost above the wheel. Fleet numbers don't mean call sign for LAS, the two are different.
Gepost 28 juli 2015 - 03:50
Just a quick note regarding the roof markings. To the front of the lightbar, you have the star to show it's an ARV and then the number next to it. To my knowledge that number should show the force code, so in the case of Kent Police, it should show 46 there, next to the shape. Like it does on the BMW traffic car.
I don't know much about the roof codes so with the BMW I copied it from a picture but with these I couldn't find any pictures of the roofs so I made it up, thanks for that I'll change it soon.
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Some more incident pictures - New script edit is being used which allows more than one paramedic to treat a patient (This doesn't speed up the process but is more for looks and realism). After a bit of editing, the ford ranger is also back!
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Gepost 28 juli 2015 - 06:08
this mod looks amazing i can't wait to play it
Gepost 28 juli 2015 - 06:15
Argh stop teasing us! I want to play it noooooow because it looks SO GOOD! xD
Gepost 28 juli 2015 - 08:02
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Gepost 28 juli 2015 - 08:10
Amazing loving the new script for us medics to play realism has to be said I feel the same way I know there's lots more to be done in later releases but does look like it's already well and truly playable and worthy of an initial alpha phase well hell even good enough to be called a beta or full version 1.0 with later patches because Scott and TACRfan you have done an amazing job with this mod
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Argh stop teasing us! I want to play it noooooow because it looks SO GOOD! xD
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Gepost 28 juli 2015 - 08:14
Amazing loving the new script for us medics to play realism has to be said I feel the same way I know there's lots more to be done in later releases but does look like it's already well and truly playable and worthy of an initial alpha phase well hell even good enough to be called a beta or full version 1.0 with later patches because Scott and TACRfan you have done an amazing job with this mod
Definitely playable and I can't stress enough how super soon release is but after that there is a lot to add so this is definitely not Beta/1.0!
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Gepost 28 juli 2015 - 08:17
Ah I don't know Scott you done a great job mate I wholeheartedly believe that and just wish I could do more on the modding side to help you but as i said pretty good at bug finding and solving so will help with that one I'll obviously report any I find but if I can do I will simply send ya the files back already fixed to save you time and hassleDefinitely playable and I can't stress enough how super soon release is but after that there is a lot to add so this is definitely not Beta/1.0!
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Gepost 28 juli 2015 - 08:26
oh god! you are gonna release it when i am on holiday! if you need any help with the map always happy to help
Gepost 28 juli 2015 - 11:29
New lighting for the helicopters.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Gepost 29 juli 2015 - 12:56
wow, that's so good both the skin and the lightingNew lighting for the helicopters.
Gepost 29 juli 2015 - 02:33
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
Gepost 29 juli 2015 - 09:53
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
Gepost 29 juli 2015 - 10:14
All those vehicles look awesome! What's new with the Ranger - saw one yesterday for the first time
Why are the blades moving so slow?
Great vehicles aren't they Seen them four times and three times they were on blues! I have added Grille and side lights as well as update part of the skin and fixed the wheels.
The helicopter blades are a bit glitched (I'll try to fix it at some point if I can) so continue spinning when on the ground (They spin at a normal speed when flying) - It's the same helicopter used in Welfordshire I think.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin