Kent (UK) Mod (Dev Release)
#1021
Geschrieben 19 Juni 2015 - 04:34
#1022
Geschrieben 19 Juni 2015 - 04:39
Pottyscotty, will there be calls like training like in Mayberry mod or not?
There will be places for training on-site at the fire station (RTC, Fire [Thanks to BMA's Start Fire Script] and your training tower) but without mission scripts I don't think it's possible to have actual calls for training.
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Incident Response Unit - WIP
I still need to add the lightbar, other lights and a few extras. The model also has a little secret which I decided to show off later
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#1023
Geschrieben 19 Juni 2015 - 05:54
looks nice, I hate surprises
#1024
Geschrieben 19 Juni 2015 - 06:15
Ok, I'll be hereThere will be places for training on-site at the fire station (RTC, Fire [Thanks to BMA's Start Fire Script] and your training tower) but without mission scripts I don't think it's possible to have actual calls for training.
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Incident Response Unit - WIP
I still need to add the lightbar, other lights and a few extras. The model also has a little secret which I decided to show off later
#1025
Geschrieben 19 Juni 2015 - 06:30
-USAR-
-URBAN SEARCH AND RESCUE-
#1026
Geschrieben 19 Juni 2015 - 06:35
Is the secret a moffett mounty? Like http://farm4.staticf...4a9fcef8b_z.jpg
Although that is being put on there that's not it
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#1027
Geschrieben 19 Juni 2015 - 06:51
-USAR-
-URBAN SEARCH AND RESCUE-
#1028
Geschrieben 19 Juni 2015 - 07:50
is there a small 4x4 vehicle inside.....
#1029
Geschrieben 19 Juni 2015 - 08:05
I think you have nailed it on its head mate, i was thinking that too. It has got to be something around there?is there a small 4x4 vehicle inside.....
#1030
Geschrieben 19 Juni 2015 - 08:34
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
#1031
Geschrieben 19 Juni 2015 - 08:45
Those HART medics look like they've both been on the job too long and just had to relieve themselves there and then
Gimme gimme gimme this mod right now tho plz
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#1032
Geschrieben 19 Juni 2015 - 09:08
Sorry it's taking so long, I had to re-do the forklift three times because I wasn't happy with it (Still not to be honest but I'll see what you lot think). I'll try to get some pictures in tonight but if not, early tomorrow
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#1033
Geschrieben 19 Juni 2015 - 09:18
Mother of god... Can we use the forklift as a deployable unit like the bulldozer? Maybe we could use it to lift objects off injured people Can't wait for the release, I think this will get me back in the mood to play EM4 again.
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#1034
Geschrieben 19 Juni 2015 - 11:11
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1035
Geschrieben 19 Juni 2015 - 11:34
Can we use the forklift as a deployable unit like the bulldozer? Maybe we could use it to lift objects off injured people
These are actually used to lift the pallets out of the IRU (https://youtu.be/bPmujyXXvoQ?t=3m31s) but there will be a USAR module for a prime mover that will feature a bulldozer type vehicle
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To be finished tomorrow - Hope the forklift looks alright to everyone (I might make the prongs[?] higher).
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#1036
Geschrieben 20 Juni 2015 - 12:03
Sent from my iPhone using Tapatalk
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
#1037
Geschrieben 20 Juni 2015 - 12:06
Video not working
Sent from my iPhone using Tapatalk
Is for me? See if this one does then go to 3:31
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
#1038
Geschrieben 20 Juni 2015 - 12:19
Sent from my iPhone using Tapatalk
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
#1039
Geschrieben 20 Juni 2015 - 12:27
Absolutely fantastic, you're doing a great job on this mod. Being from Tunbridge Wells myself, I'm very excited to see a Kent mod.
I've got a question, related to Kent Police in the mod. From what I've seen and gathered from documentaries (and i'm by no means an expert on the drills and practices of firearms officers), firearms officers will do a stop-short prior to their arrival at an incident where they draw weapons, carry out final checks etc. I've noticed in the game, that if you stop a police vehicle and have the officers get out, once they've equipped a rifle/sniper/mp5 (mod dependent) they can no longer re-enter the vehicle, meaing that when they turn up to the actualy incident you have to waste time re-equipping them. Is this a game limitation? Or is it something that can be added?
Thanks
#1040
Geschrieben 20 Juni 2015 - 12:32
Absolutely fantastic, you're doing a great job on this mod. Being from Tunbridge Wells myself, I'm very excited to see a Kent mod.
I've got a question, related to Kent Police in the mod. From what I've seen and gathered from documentaries (and i'm by no means an expert on the drills and practices of firearms officers), firearms officers will do a stop-short prior to their arrival at an invident where they draw weapons, carry out final checks etc. I've noticed in the game, that if you stop a police vehicle and have the officers get out, once they've equipped a rifle/sniper/mp5 (mod dependent) they can no longer re-enter the vehicle, meaing that when they turn up to the actualy incident you have to waste time re-equipping them. Is this a game limitation? Or is it something that can be added?
Thanks
Thank you very much
Yes that is exactly what they would do and is actually what I do myself. The mod is currently working in regards to the getting into a vehicle while equipped bug so you won't have an issue with it - You can stop the vehicle, get out your Sniper/Mp5 and get back into the vehicle to continue to the incident.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin