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Kent (UK) Mod (Dev Release)


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#1001 Pottyscotty

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Geschrieben 17 Juni 2015 - 04:36

No major update today again as it's just all boring stuff. Spent a couple of hours checking and rewriting all the credits and usage (Was weird doing that because up until now I haven't really been getting the mod ready for release and it's only just hit me that it's coming out soon!), doing some more script work (Sorting out the Fire Station among other things), doing a few model/skin adjustments and a bit of Audio.


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#1002 superhuman568

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Geschrieben 17 Juni 2015 - 05:39

Followed the mod for quite a while, and the progress you have made is incredible, really looking forward to this one  :D



#1003 patvmru

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Geschrieben 17 Juni 2015 - 09:08

No major update today again as it's just all boring stuff. Spent a couple of hours checking and rewriting all the credits and usage (Was weird doing that because up until now I haven't really been getting the mod ready for release and it's only just hit me that it's coming out soon!), doing some more script work (Sorting out the Fire Station among other things), doing a few model/skin adjustments and a bit of Audio.


If anything this is the most major update to date letting us know that you are getting it ready for release doing the read mes and scripts etc loving it so much your work really is outstanding and I think like most of the fans will agree with me that it's bowling us over the level of detail and passion going into this mod


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#1004 Pottyscotty

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Geschrieben 17 Juni 2015 - 10:52

Starting to make it possible to call units in via the side panel but I was wondering, do people want it so you have the names of units as the pictures (Example: Welfordshire) or a picture of the vehicle (Example: London Mod)?

 

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Not sure if anyone was wondering this but I'll say it anyway - Yes you can play the original and LA Mod missions.


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#1005 patvmru

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Geschrieben 17 Juni 2015 - 11:05

Pic of vehicle


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#1006 Xynox

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Geschrieben 17 Juni 2015 - 11:05

Pictures

#1007 patvmru

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Geschrieben 17 Juni 2015 - 11:06

Although you can do pic with name on like arv in corner or rpu aiu csi fpu fru irv etc


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#1008 Pottyscotty

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Geschrieben 17 Juni 2015 - 11:09

Although you can do pic with name on like arv in corner or rpu aiu csi fpu fru irv etc


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That's a very good suggestion actually, if the decision is pretty much all in favor of pictures I'll do this :)


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#1009 BeastyBill88

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Geschrieben 17 Juni 2015 - 11:28

I would say vehicle images like the London mod. Because it helps those of us who use Intel cards because for some reason the 3D render of the model is just a white box on the vehicle selection screen.


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#1010 Pottyscotty

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Geschrieben 17 Juni 2015 - 11:47

I would say vehicle images like the London mod. Because it helps those of us who use Intel cards because for some reason the 3D render of the model is just a white box on the vehicle selection screen.

Yup, the problem I get.

 

In reference to patvmru's suggestion, would you want it to work like he said with the box and name, or would you want it so when you hover over the unit picture the name pops up?


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#1011 superhuman568

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Geschrieben 18 Juni 2015 - 12:04

i like the box and name option as well 



#1012 TACRfan

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Geschrieben 18 Juni 2015 - 12:09

Box and name and I am glad we can play the la mod missions

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#1013 Handsup!

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Geschrieben 18 Juni 2015 - 10:30

Although you can do pic with name on like arv in corner or rpu aiu csi fpu fru irv etc


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^^, it's nice to know what you're selecting


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#1014 Pottyscotty

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Geschrieben 18 Juni 2015 - 05:00

Today's Changes

 

-New Sounds to replace a lot of original game sounds

-Changes to fire station script

-Changes to hose connections on fire appliances

-Added high viz versions of Crew, Watch and Station managers

-Added BA Versions of Crew and Watch Managers

-Added Safety Officer version of Watch Manager

-Made UI Images for HART clothes changing

-All vehicles can now be called out via the side menu

 

New Unit to come tomorrow :)


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#1015 superhuman568

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Geschrieben 18 Juni 2015 - 05:43

quick question, is there only going to be the one fire station on the map?



#1016 Rubuter1

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Geschrieben 18 Juni 2015 - 05:45

Can we have a hint of what new unit is coming? :P



#1017 Pottyscotty

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Geschrieben 18 Juni 2015 - 06:10

quick question, is there only going to be the one fire station on the map?

Duxton Fire Station is the main with Wholetime and Retained Crews. The other one just houses one pump and is manned by a retained crew.

 

Can we have a hint of what new unit is coming? :P

Yes, it's big :D

 

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#1018 mooneg4k

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Geschrieben 18 Juni 2015 - 11:27

Duxton Fire Station is the main with Wholetime and Retained Crews. The other one just houses one pump and is manned by a retained crew.

 

Yes, it's big :D

 

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If there was a "Worst Places To Twerk" award, these HART guys would win it hands down - From a failed Incident setup

 

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funny and epic at the same time lol


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#1019 TWMCPE

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Geschrieben 19 Juni 2015 - 06:48

^^lol, be great to see something quite big, the biggest you've done are the scanias (I think) xD

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#1020 XTXTactics

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Geschrieben 19 Juni 2015 - 04:32

Pottyscotty, will there be calls like training like in Mayberry mod or not?
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