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Kent (UK) Mod (Dev Release)


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#981 Kieran Townsley

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Geschrieben 15 Juni 2015 - 11:10

Police cadets > fire cadets ;)

 

So much detail going into this!

police cadets....

fire cadets get own fire engine.... 


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#982 Handsup!

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Geschrieben 16 Juni 2015 - 12:22

police cadets....

fire cadets get own fire engine.... 

police cadets get own gun

 

big bangy bang


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#983 Pottyscotty

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Geschrieben 16 Juni 2015 - 12:42

Just showing some progress, cleared out the LA Mod bits and got the scripts semi-working. Still working on the actual Fire Station model but the whole area is a WIP so yes I know the ground texture doesn't match up etc. 

 

The building is actually based off of the plans and concept pictures for a proposed new fire station in Kent.

 

L8TOJP.png


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#984 rcmp123

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Geschrieben 16 Juni 2015 - 01:51

That looks very nice for a fire station

#985 TWMCPE

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Geschrieben 16 Juni 2015 - 06:47

Oh... So you did do the RLC Squad... Awesome! Truck and lighting looks great, I think the old one is a great way to show off how much you have improved! Great to see a fire station! XD

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#986 Pottyscotty

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Geschrieben 16 Juni 2015 - 09:06

Just wanted to let you all know that although it only has 3 lanes inside there will be 8 Appliances stationed here. 6 inside the Station (They back onto each other, bit like the Mayberry mod - http://i.ytimg.com/v...xresdefault.jpg) and 3 outside.


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#987 martijntjuh

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Geschrieben 16 Juni 2015 - 09:09

HART & Tabards

 

0OAsNd.png

 

Left to right (Top Picture)

 

HART PPE, HART BA, HART Entry Control Officer, HART Safety Officer, HART Decontamination Officer, HART Command Support, HART (Unknown Rank) PPE, HART (Unknown Rank) Incident Commander.

 

first of all, nice mod so far, keep it up!

 

i'd like to comment on this post, by the looks of it this model is not made by godra but by me ;) (not a problem tho)

the model made by godra has a heat shield for the neck, i didnt add that in my model.

also my Gallet model is more detailed than godra's:

 

Knipsel_zps926304af.png

(mine) 

 

em42010-08-1714-00-20-sa3n.jpg

godra's

( see downloads section: http://forum.emergen...llet-f1-helmet/ )



#988 Pottyscotty

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Geschrieben 16 Juni 2015 - 09:37

i'd like to comment on this post, by the looks of it this model is not made by godra but by me ;) (not a problem tho)

the model made by godra has a heat shield for the neck, i didnt add that in my model.

also my Gallet model is more detailed than godra's:

 

 

(mine) 

 

 

godra's

( see downloads section: http://forum.emergen...llet-f1-helmet/ )

That's the only one I have ever downloaded, Godra's version from here, never anything from emergency-forum.de. If you look at Godra's picture there is no heat shield ;)


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#989 TACRfan

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Geschrieben 16 Juni 2015 - 01:21

What units are you planing on having based at this fire station

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#990 Pottyscotty

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Geschrieben 16 Juni 2015 - 01:42

What units are you planing on having based at this fire station

1x IRU (Inside, Front Row)
1x Turntable Ladder (Inside, Front Row)
1x Pump (Inside, Front Row)
 
1x Turntable Ladder (Inside, Back Row)
1x Pump (Inside, Back Row)
1x Rescue Pump (Inside, Back Row)
 
1x Water Carrier (Outside, Rear Yard)
1x Incident Command Unit (Outside, Rear Yard)
1x Command Support Unit (Outside, Rear Yard)
 
5x Response Vehicles (Outside, Rear Parking)
 
------------------------------------------------------------------------------------------------------------------------------
 
Testing some announcements and sirens (Of course you would have a turnout alarm and can call separate units on the PA later on).
 
Credits to RafaelMFernandez for the station dispatch script and Dyson for allowing it's use in the mod.
 
 
Note:- The locker I use to activate the turnout announcement is only a placeholder.

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#991 Rubuter1

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Geschrieben 16 Juni 2015 - 05:21

You should be focusing on that criminal in the background xD. I really like the fire station, it looks like its coming along rrally well, I also like the tabard pictures when you click the firefighters, that seems like a really nice idea. Please do keep up the work, I can't wait to play it argh!



#992 TACRfan

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Geschrieben 16 Juni 2015 - 06:01


1x IRU (Inside, Front Row)
1x Turntable Ladder (Inside, Front Row)
1x Pump (Inside, Front Row)

1x Turntable Ladder (Inside, Back Row)
1x Pump (Inside, Back Row)
1x Rescue Pump (Inside, Back Row)

1x Water Carrier (Outside, Rear Yard)
1x Incident Command Unit (Outside, Rear Yard)
1x Command Support Unit (Outside, Rear Yard)

5x Response Vehicles (Outside, Rear Parking)

------------------------------------------------------------------------------------------------------------------------------

Testing some announcements and sirens (Of course you would have a turnout alarm and can call separate units on the PA later on).

Credits to RafaelMFernandez for the station dispatch script and Dyson for allowing it's use in the mod.



Note:- The locker I use to activate the turnout announcement is only a placeholder.


It's great to see it all working and coming together

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#993 prmdc

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Geschrieben 16 Juni 2015 - 06:10

Awesome job mate, loving this


 

 

 

 

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#994 Pottyscotty

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Geschrieben 16 Juni 2015 - 06:26

You should be focusing on that criminal in the background xD

Haha, it was a person with a gun but she was just shooting an indestructible vehicle so I left her to it :P


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#995 TWMCPE

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Geschrieben 17 Juni 2015 - 06:54

Awesome to see some real gameplay footage! I assume there will be an option, like in the LA Mod, where you can automatically keep people in the engines when they get back to the station for people like me who are too lazy to put individual men in each time?

Untitled_1.jpgLMM.jpg

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#996 Pottyscotty

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Geschrieben 17 Juni 2015 - 08:56

I assume there will be an option, like in the LA Mod, where you can automatically keep people in the engines when they get back to the station for people like me who are too lazy to put individual men in each time?

I am reworking the script a bit but yes you can keep people in the vehicles once they get back. 


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#997 Dyson

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Geschrieben 17 Juni 2015 - 09:00

 

1x IRU (Inside, Front Row)
1x Turntable Ladder (Inside, Front Row)
1x Pump (Inside, Front Row)
 
1x Turntable Ladder (Inside, Back Row)
1x Pump (Inside, Back Row)
1x Rescue Pump (Inside, Back Row)
 
1x Water Carrier (Outside, Rear Yard)
1x Incident Command Unit (Outside, Rear Yard)
1x Command Support Unit (Outside, Rear Yard)
 
5x Response Vehicles (Outside, Rear Parking)
 
------------------------------------------------------------------------------------------------------------------------------
 
Testing some announcements and sirens (Of course you would have a turnout alarm and can call separate units on the PA later on).
 
Credits to RafaelMFernandez for the station dispatch script and Dyson for allowing it's use in the mod.
 
 
Note:- The locker I use to activate the turnout announcement is only a placeholder.

 

 

Looks great, really nice to see some actually gameplay, its like everyone sighs relief when they actually see gameplay, not just another screenshots mod!  :cheers-mate:

 

So yeah keep it up man, loving what we've seen. I also love how no matter how good a mod is Em4 loves to overtake cars backwards.



#998 TheNorthernAlex

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Geschrieben 17 Juni 2015 - 09:10

R>I>P Sunflower field :(

 

But man you did a ton of work there, very nice job!


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#999 Pottyscotty

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Geschrieben 17 Juni 2015 - 09:24

Looks great, really nice to see some actually gameplay, its like everyone sighs relief when they actually see gameplay, not just another screenshots mod!  :cheers-mate:

 

So yeah keep it up man, loving what we've seen. I also love how no matter how good a mod is Em4 loves to overtake cars backwards.

That's also my favorite bit with other mods :D

 

Yeah I think that's what ruined the moment for me :P

 

R>I>P Sunflower field :(

 

But man you did a ton of work there, very nice job!

Thanks Alex, I did continue the call after I stopped the video and saved 2/3 of the field so we should be ok ;)


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#1000 gunswat

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Geschrieben 17 Juni 2015 - 09:34

Looking good pottyscotty. Goodluck with the rest of the mod it's looking fantastic so far. Also all the best for the future.