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Kent (UK) Mod (Dev Release)


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#641 poole3003

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Posted 28 April 2015 - 12:51 PM

do you guys have a clan or any were to join your ranks any play with you guys in multiplayer



#642 randomperson139

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Posted 28 April 2015 - 01:19 PM

1 because no.2 is a command unit so doesn't necessarily attend calls and would serve very little purpose in game, unless you have some commands planned for it. No. 1 has all the equipment, so would make more sense to be done first.

 

Incidentally, I've only ever a command vehicle like that twice. One was in its own parking bay at another station, and the other was literally being used as a tea truck outside one of our local hospitals.

 

Or you could add KSS HEMS... ;)

 

 

do you guys have a clan or any were to join your ranks any play with you guys in multiplayer

The mod hasn't been released yet, so no.


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#643 poole3003

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Posted 28 April 2015 - 01:23 PM

no i ment as well as other you guys might play 



#644 randomperson139

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Posted 28 April 2015 - 01:26 PM

no i ment as well as other you guys might play 

Talk of multiplayer isn't related to this topic, have a look in the multiplayer section for clans and multiplayer games.


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#645 Pottyscotty

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Posted 28 April 2015 - 01:36 PM

1 because no.2 is a command unit so doesn't necessarily attend calls and would serve very little purpose in game, unless you have some commands planned for it. No. 1 has all the equipment, so would make more sense to be done first.

 

The only commands I can think of calling in extra medical units (Like a Fire Chief may do in an American mod). That and/or maybe like Brooklyn mod has on it's "Communication Units" where it will just play radio sounds by the vehicle.

 

 

Incidentally, I've only ever a command vehicle like that twice. One was in its own parking bay at another station, and the other was literally being used as a tea truck outside one of our local hospitals.

 

I have seen a HART convoy on the way to a hospital (Not responding, may have been the date of the CBRN training at Gatwick - Video Below) but never one of those command vehicles.

 

do you guys have a clan or any were to join your ranks any play with you guys in multiplayer

I will not be talking about Mutliplayer for a little while yet as it is too early to. There may be a clan, there may not be, any information will come out when I get to that stage.


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#646 BeastyBill88

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Posted 28 April 2015 - 01:37 PM

Literally being used as a tea truck outside one of our local hospitals. 

Lol such a British thing haha.


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#647 TACRfan

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Posted 28 April 2015 - 01:48 PM

That fire engine looks great

I would like to see the first unit with the lockers. It would be cool to see the HART paramedics able to change in to BA and Hazardous materials PPE. Maybe the command unit at a later date but there is not much point in it unless you give it commands so it can call more HART and specialist units to the scene. On reading it back I think that would be quite a cool feature

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

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#648 TWMCPE

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Posted 28 April 2015 - 06:49 PM

The lockers look fab!
It would be nice to see another ambulance, especially the command unit.
Yesterday I saw a yellow Vauxhall something or other and it had (it's hard to remember, so dong quote me), white and blue ambulance stickers and red stripes on the back and didn't look like a NHS ambulance, I also noticed it had no blue lights, but instead, a single orange beacon. Wondered if this was part of a volunteer scheme and if this sort of thing would be included in the mod? Sorry for no picture, by the time I got my camera app up the car had gone.

Untitled_1.jpgLMM.jpg

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#649 patvmru

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Posted 28 April 2015 - 09:18 PM

If what I think like mine it's a cfr vehicle


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#650 TWMCPE

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Posted 29 April 2015 - 06:05 AM

If what I think like mine it's a cfr vehicle Tapatalk

Srry, but whats that? XD

Untitled_1.jpgLMM.jpg

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#651 patvmru

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Posted 29 April 2015 - 01:21 PM

Community first responders


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CdG8XW.png 

 

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#652 TWMCPE

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Posted 30 April 2015 - 06:11 AM

Community first responders


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I see, that would make more sense. XD

Untitled_1.jpgLMM.jpg

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#653 Handsup!

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Posted 30 April 2015 - 10:22 AM

I like the command unit, but that's simply because it looks cool.


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#654 Julian Temple

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Posted 30 April 2015 - 01:27 PM

i do like the one with the lockers on 



#655 Pottyscotty

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Posted 30 April 2015 - 10:21 PM

Two things I am currently working on:

 

1) SECAmb HART IRU

 

2) Secret (Just to stir things up  :happy: )


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#656 patvmru

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Posted 30 April 2015 - 10:36 PM

Love how you stir it up thanks for more twists


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#657 TWMCPE

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Posted 01 May 2015 - 06:10 AM

Two things I am currently working on:

1) SECAmb HART IRU[/b

[b]2) Secret (Just to stir things up :happy: )


Lol! I love your secrets! :)

Untitled_1.jpgLMM.jpg

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#658 Pottyscotty

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Posted 02 May 2015 - 12:37 PM

Just to update you all, I won't be able to show much in the next few days.

 

I will not only be changing the Base mod over but also the Map. Although I do still keep all the Vehicles I have done so far (So all the commands, lights etc will stay) I will have to be re-installing a few scripts and getting everything set-up all over again. 

 

But, this change is good! When this has all been completed I will be able to set-up the new map to be ready for release!

 

The problem right now for me was that I would make something, maybe place stuff down and take a lot of time over it all just to get to this point and get rid of it all. Now I can place everything where it will be, set-up everything how it will be and then release the Closed Alpha (For anyone that helped or anyone who will do videos on the mod). After fixing any reported bugs and adding some more bits, I can release the Open Beta (For Everyone). Then I can do the same as the Alpha, fix bugs add more stuff AND make the final map ready for version 1.0 (Official Release).

 

Thank you all for your encouragement and support with this mod and I shall be back very soon to update you all :)


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#659 BeastyBill88

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Posted 02 May 2015 - 12:57 PM

Looking forward to the changes Scotty. Been following the topic from the shadows ;) definitely looking forward to playing this, the units, the lights and everything so far has been brilliant. One of the few UK mods worth having in your mods folder I'd say lol.


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#660 TACRfan

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Posted 02 May 2015 - 03:09 PM

Do what ever is best for you and the mod, its going to be great whatever happens, you say the lights will stay all though i would be more than happy to do them again as i enjoy working on this mod, what ever is best for you :D


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA