I am also fixing all shiny afo's
ahh ok! BTW u dont need do replace them! They may still look shiny but in game they load properly!
Gepost 10 januari 2016 - 03:02
I am also fixing all shiny afo's
ahh ok! BTW u dont need do replace them! They may still look shiny but in game they load properly!
Gepost 10 januari 2016 - 03:22
Hopefully this fixes the crash also BTP prototypes have been added, This has got a new save aswell
https://mega.nz/#F!0...wX1DU2lOhRKVkQw
By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team. This is not a new version of the Kent mod, the Mod itself is still in Alpha V0.4.5, This is just a map update
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
Gepost 10 januari 2016 - 03:32
Hopefully this fixes the crash also BTP prototypes have been added, This has got a new save aswell
https://mega.nz/#F!0...wX1DU2lOhRKVkQw
By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team. This is not a new version of the Kent mod, the Mod itself is still in Alpha V0.4.5, This is just a map update
Works now!
Gepost 10 januari 2016 - 03:44
TACRfan, I've just been setting up your units in the new save (yes, I know, I spotted you'd done it when I finished ), and all I can say is... wow. Just wow. You've done amazing... In less than a week, you've turned an unplayable mod into my favourite mod!?! That's some feat. I had one complaint other than BTP, but I've forgotten what it was! While I was setting up, every 20 seconds I'd think I'd finished and then go "oh wait, there's another load of cool stuff over there!". Just wow. Can't wait to dive into this further
Gepost 10 januari 2016 - 04:14
TACRfan, I've just been setting up your units in the new save (yes, I know, I spotted you'd done it when I finished ), and all I can say is... wow. Just wow. You've done amazing... In less than a week, you've turned an unplayable mod into my favourite mod!?! That's some feat. I had one complaint other than BTP, but I've forgotten what it was! While I was setting up, every 20 seconds I'd think I'd finished and then go "oh wait, there's another load of cool stuff over there!". Just wow. Can't wait to dive into this further
Thank you very much
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
Gepost 10 januari 2016 - 04:17
Nice, but whhy so many units on the map when you can have like 7 at the station?
+
Cant return the Fire cars to the station, or am i doing something wrong? XD
Gepost 10 januari 2016 - 05:20
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
Gepost 10 januari 2016 - 05:33
Nice, but whhy so many units on the map when you can have like 7 at the station?
+
Cant return the Fire cars to the station, or am i doing something wrong? XD
via manual Park?
Also theres not a new save in the folder just a map and prototypes but the one you gave before now works ha
Gepost 10 januari 2016 - 05:43
That is a new savevia manual Park?
Also theres not a new save in the folder just a map and prototypes but the one you gave before now works ha
Nice, but whhy so many units on the map when you can have like 7 at the station?
+
Cant return the Fire cars to the station, or am i doing something wrong? XD
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
Gepost 10 januari 2016 - 05:44
Gepost 10 januari 2016 - 05:48
Making use of the VIP visit stuff hehe This genuinely wasn't me setting up an RP for once, this was a real call I got - thought it would be a good one to edit up!
Also, I love the pigeons!
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
Gepost 10 januari 2016 - 06:12
Gepost 10 januari 2016 - 06:13
The ummm la coraners once they pick someone up they go invisible with just the stretcher showing.
Gepost 10 januari 2016 - 06:27
Out of shot, the actual incident happened right at the entrance but the suspect was moved away for security reasons so they could do their job.Wheres the SOCOS?
haha!Ikr , I ran a pigon over :*(
It would ahev died if it was not invincible!
There are coroners? Where?!?The ummm la coraners once they pick someone up they go invisible with just the stretcher showing.
Gepost 10 januari 2016 - 06:28
Out of shot, the actual incident happened right at the entrance but the suspect was moved away for security reasons so they could do their job.
haha!
There are coroners? Where?!?
Sorry me bad all my comments was directed atTACRfan
Gepost 10 januari 2016 - 06:30
ARV baseWheres the SOCOS?
The ummm la coraners once they pick someone up they go invisible with just the stretcher showing.
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
Gepost 10 januari 2016 - 06:56
Looks cool
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
Gepost 10 januari 2016 - 07:13
Gepost 10 januari 2016 - 07:46
I'll take a look when I get a chance and are they? Are there van there?ARV base
I don't know how to fix this, I didn't do anything to them