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Kent (UK) Mod (Dev Release)


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#2601 patvmru

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Geschrieben 10 Januar 2016 - 03:42

For multiplayer would people like the tazer added to traffic and armed officers?

yes yes and yes but can you extend the current poxy range on them as you basically have to be in almost touching distance for it to work and not miss


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#2602 gunswat

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Geschrieben 10 Januar 2016 - 03:59

I'll adjust as much as possible but not gonna make it shoot from the other end of the street if you know what I mean.

#2603 patvmru

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Geschrieben 10 Januar 2016 - 04:12

Yeah cool


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#2604 TWMCPE

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Geschrieben 10 Januar 2016 - 08:40

For multiplayer would people like the tazer added to traffic and armed officers?

Yep
But I don't play multiplayer

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Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)

 


#2605 TACRfan

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Geschrieben 10 Januar 2016 - 12:53

Hi this is an updated map and a save in which all units are set up, if people would like to see a reduced police and ems version let me know and i will release it.

 

CHANGES:

 

  • Trees at camp site should now be fire proof
  • Added new armed response base at the top right corner of the map
  • Added a new ambulance base at top right of the map
  • Added a HATO/TEC base next to motorway
  • Added spawn for LA tow trucks so they can now be called in
  • Added BTP to the train station
  • Added a Kent fire and rescue service insignia with divers at main station
  • Updated Kent police traffic base
  • Updated police station
  • Added a PSU base with 3 VW vans, 3 Merc sprinters and 1 dog unit
  • Added a 1 pump & 1 car station near airport
  • Added 3 police cars + 1 ARV at the airport
  • Added a red carpet style event in the centre of the map
  • Made all military vehicles at army base usable
  • Slowed down traffic lights
  • Removed construction on motorway which caused fire engines to get stuck
  • Added follow command to Kent police vans (not btp because they normally patrol on foot)
  • HATO traffic officers can now deploy cones and redirect and can no longer install flood lights
  • Made HATO Discovery's count as police cars so you can get traffic cones from them
  •  

 

UPDATED SAVE+MAP FILE ( THIS SAVE WILL REPLACE 04 )

 

https://mega.nz/#F!4...3e4xLYOOXGyF5HA

 

 

 

By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team. This is not a new version of the Kent mod, the Mod itself is still in Alpha V0.4.5, This is just a map update


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2606 Mark_

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Geschrieben 10 Januar 2016 - 12:58

Hi this is an updated map and a save in which all units are set up, if people would like to see a reduced police and ems version let me know and i will release it.

CHANGES:

  • Trees at camp site should now be fire proof
  • Added new armed response base at the top right corner of the map
  • Added a new ambulance base at top right of the map
  • Added a HATO/TEC base next to motorway
  • Added spawn for LA tow trucks so they can now be called in
  • Added BTP to the train station
  • Added a Kent fire and rescue service insignia with divers at main station
  • Updated Kent police traffic base
  • Updated police station
  • Added a PSU base with 3 VW vans, 3 Merc sprinters and 1 dog unit
  • Added a 1 pump & 1 car station near airport
  • Added 3 police cars + 1 ARV at the airport
  • Added a red carpet style event in the centre of the map
  • Made all military vehicles at army base usable
  • Slowed down traffic lights
  • Removed construction on motorway which caused fire engines to get stuck
  • Added follow command to Kent police vans (not btp because they normally patrol on foot)
  • HATO traffic officers can now deploy cones and redirect and can no longer install flood lights
  • Made HATO Discovery's count as police cars so you can get traffic cones from them
UPDATED SAVE+MAP FILE ( THIS SAVE WILL REPLACE 04 )

https://mega.nz/#F!4...3e4xLYOOXGyF5HA




By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team. This is not a new version of the Kent mod, the Mod itself is still in Alpha V0.4.5, This is just a map update
0.O
And army trucks have emergency lighting also I believe?

#2607 TACRfan

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Geschrieben 10 Januar 2016 - 01:02

0.O
And army trucks have emergency lighting also I believe?


My personal version does so this probably will

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2608 123151asd

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Geschrieben 10 Januar 2016 - 01:05

Nice! I really hope that this mod will continue to be developed because it has great potential. So far, it is a brilliant mod - if the bugs could be fixed and a return to base action included for units - this would be the best UK mod for Emergency 4!

 

I enjoy this mod so much that I have played it for several hours, even though I need to reload the save file after most callouts, because manual parking of vehicles is far too tedious to be fun.


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#2609 Mark_

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Geschrieben 10 Januar 2016 - 01:17

My personal version does so this probably will

I'll check in a sec if not can I send me the prototype file for it?

#2610 gunswat

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Geschrieben 10 Januar 2016 - 02:13

Sorry to be pain TACRfan but every time I load up the save you put in it crashes:/

#2611 TWMCPE

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Geschrieben 10 Januar 2016 - 02:13

Brilliant stuffs! Thanks TACRfan that sounds like most my problems are gone and more :)
I know it's easy for anyone to do but can you make the police like, not... chrome :D

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#2612 gunswat

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Geschrieben 10 Januar 2016 - 02:15

Brilliant stuffs! Thanks TACRfan that sounds like most my problems are gone and more :)
I know it's easy for anyone to do but can you make the police like, not... chrome :D

it's really simple:) load up the editor load the mod and map. Go to edit scene and go to the personal find the Kent Police cops. Click edit properties untick Alpha reflections and place where the shiny ones was.

Also my btp is missing prototypes? (cars)

#2613 TACRfan

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Geschrieben 10 Januar 2016 - 02:43

Ok I will upload the a small patch later, I was having the problem with the crashing, but it was only when I tried to modify the files with things not from the original Kent mod

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2614 Mark_

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Geschrieben 10 Januar 2016 - 02:43

Hi this is an updated map and a save in which all units are set up, if people would like to see a reduced police and ems version let me know and i will release it.

 

CHANGES:

 

  • Trees at camp site should now be fire proof
  • Added new armed response base at the top right corner of the map
  • Added a new ambulance base at top right of the map
  • Added a HATO/TEC base next to motorway
  • Added spawn for LA tow trucks so they can now be called in
  • Added BTP to the train station
  • Added a Kent fire and rescue service insignia with divers at main station
  • Updated Kent police traffic base
  • Updated police station
  • Added a PSU base with 3 VW vans, 3 Merc sprinters and 1 dog unit
  • Added a 1 pump & 1 car station near airport
  • Added 3 police cars + 1 ARV at the airport
  • Added a red carpet style event in the centre of the map
  • Made all military vehicles at army base usable
  • Slowed down traffic lights
  • Removed construction on motorway which caused fire engines to get stuck
  • Added follow command to Kent police vans (not btp because they normally patrol on foot)
  • HATO traffic officers can now deploy cones and redirect and can no longer install flood lights
  • Made HATO Discovery's count as police cars so you can get traffic cones from them
  •  

 

UPDATED SAVE+MAP FILE ( THIS SAVE WILL REPLACE 04 )

 

https://mega.nz/#F!4...3e4xLYOOXGyF5HA

 

 

 

By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team. This is not a new version of the Kent mod, the Mod itself is still in Alpha V0.4.5, This is just a map update

*deleted* Someone mentioned this as  i posted this !


Dieser Beitrag wurde von Mark_ bearbeitet: 10 Januar 2016 - 02:46


#2615 gunswat

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Geschrieben 10 Januar 2016 - 02:45

Yea he said he will fix it while you was typing :)

#2616 TACRfan

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Geschrieben 10 Januar 2016 - 02:46

So is it when you load free play or just the save

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2617 Mark_

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Geschrieben 10 Januar 2016 - 02:49

So is it when you load free play or just the save

Only save

#2618 TACRfan

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Geschrieben 10 Januar 2016 - 02:51

Hmm I don't know why that is, maybe it's because of the btp units prototype not being in the game

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#2619 Mark_

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Geschrieben 10 Januar 2016 - 02:56

Hmm I don't know why that is, maybe it's because of the btp units prototype not being in the game

Try adding them in the download and then i think it might work?!



#2620 TACRfan

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Geschrieben 10 Januar 2016 - 03:00

I am also fixing all shiny afo's

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA