Hello wanted to know whether the new version is playable or not?Greeting Westfalia
You can play it but there's no guarantee it will flow very well.
Posted 08 January 2016 - 08:56 PM
Hello wanted to know whether the new version is playable or not?Greeting Westfalia
You can play it but there's no guarantee it will flow very well.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Posted 08 January 2016 - 09:02 PM
Ok thank you for the answer.
Posted 08 January 2016 - 09:26 PM
OKAt the moment Dalton and TACRfan are the only ones with permission to release edited content. If it is a problem for someone it is simple for them to fix it themselves.
Posted 08 January 2016 - 10:23 PM
I have to say, it's wonderful. Bugs yes, but it has a lot of potential.
11/10
Posted 08 January 2016 - 10:29 PM
Have I not got permission for multiplayer once the call out units is fixed? AnymoreAt the moment Dalton and TACRfan are the only ones with permission to release edited content. If it is a problem for someone it is simple for them to fix it themselves.
Posted 08 January 2016 - 10:39 PM
the update does flow very well as long as you fix the problems with strechers then its real easy! i just played about 2 hours of it with loads of massive fires and its fine after even without return to station
Posted 08 January 2016 - 10:42 PM
Im currently working at the ingame menu and scripts for the return to and station scripts ive also added several stations to the map Ambulance and fire stations and currently modelling a Kent police station so look forward to when thats finished and showing you guys the updated work and progress keep your eyes peeled for updates
Posted 08 January 2016 - 10:43 PM
Im currently working at the ingame menu and scripts for the return to and station scripts ive also added several stations to the map Ambulance and fire stations and currently modelling a Kent police station so look forward to when thats finished and showing you guys the updated work and progress keep your eyes peeled for updates
Well done! Keep up the good work, can't wait!
Posted 08 January 2016 - 10:46 PM
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Posted 08 January 2016 - 10:47 PM
I Will release a small update in the next few days for the ingame menu which will contain most of the vehicles and then you can still have the stations full of firefighters too look pretty until i finish the scripts
Posted 08 January 2016 - 11:20 PM
sorry about sideways picture and poor quality icon just testing from my laptop in game callouts menu with Ford Focus ERV
Posted 08 January 2016 - 11:26 PM
Have I not got permission for multiplayer once the call out units is fixed? Anymore
Yeah don't worry you definitely still have it, I know there were a few people wanting to play multiplayer for it. Just meant at the moment.
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Posted 08 January 2016 - 11:38 PM
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
Posted 09 January 2016 - 12:43 AM
Posted 09 January 2016 - 03:47 AM
cheers mateYeah don't worry you definitely still have it, I know there were a few people wanting to play multiplayer for it. Just meant at the moment.
Posted 09 January 2016 - 10:10 AM
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
Posted 09 January 2016 - 10:46 AM
Yea, OK!Been playing the new mod a lot and I love the new map! Thanks PottyScotty. My only problem are the few small bugs and issues already mentioned so thank you Dalton and TACRfan for continuing this mod and thanks to PottyScotty for allowing them. That's brilliant.
Excellent from what I've heard so far Dalton, you seem to be very quick
The mod is very playable, just needs some little improvements.
Dalton, would you be considering adding in the BTP as PottyScotty left the files in the mod but said they were not added due to problems. Also, vehicles are able to drive off the map where the ground drops and I think the Highways Agency need cones and redirecting. Can the AA be added back onto map with the LA tow-trucks as the default ones look silly. I know that's a lot of things but thanks no matter what you do do with the mod.
Mark, my traffic lights seem to be really really quick no matter what mod I play and I'm sure I've heard somewhere it's a game issue with newer computers or something.
Posted 09 January 2016 - 11:41 AM
Ok, had trouble seeing all posts on the mobile version of site. But that's great.Yea, OK!
I think TACRfan is doing a lot if edits which include highways agency ability to place cones and redirect.
TACRfan is also adding AA and a highways England base.
Check out his stream on twitch for more info..
The traffic lights can be charged in editor by changing 4-7 or something on ALL traffic lights but that takes forever so maybe TACRfan could do that?!
I have already re done the map...Highways base, Proper armed response base and more but not got permission to release :/
I created both of the above signatures and you are free to use both as your signature on this website.
Currently playing: Kent Mod (Development Version 0.4.9 Released), London MP Mod ( v1.0.0 Released)
Posted 09 January 2016 - 12:12 PM
Does anyone know why the fire tape and police tape was never added to the public version as it was shown in very early screenshots of the game before the Scania was complete and PottyScotty said at the time it was only in his version.
I only had the model/texture done but it wasn't ever a useable object (Just placed via the editor).
Any fool can criticize, condemn and complain - and most fools do.
-Benjamin Franklin
Posted 09 January 2016 - 12:17 PM
it was!I only had the model/texture done but it wasn't ever a useable object (Just placed via the editor).