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[Released/Public] The Riverside Modification V1.5


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#41 Mentor1159

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Gepost 16 juli 2014 - 09:37

this is what confused me a bit

 

"I announce the production of the Riverside Modification. The mod takes place in a fictional city with a population of about 50,000 people. Riverside is home to Four Fire Stations and One Police Station. Riverside is also home to the very popular Riverside County Medical Center. Riverside County Medical Center is the best trauma center around."

 

Relax man, its going to be okay lol

How is that confusing? You asked a stupid question. If you read the post, you would have answered the question yourself.



#42 axeman1224

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Gepost 16 juli 2014 - 09:29

Good work on the mod.  I really like the tanker.  My hometown fire department cant make up their own minds on color scheme.  They have all red trucks, red and black engines, and a red and white tower.  Cant wait for this to release.  



#43 Fred03

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Gepost 17 juli 2014 - 12:00

Can attack lines be attached to the tanker too? And can pumpers connect to other pumpers?

 

On the color side of things kinda a sad story. My old VFD bought a rescue pumper to use as a rescue from a fire department in another state that still had that fire department's name and crest on it. They never repainted that truck and finally resold it a few years later with the same color scheme as they bought it. I don't think it saw much action but when it did I'm sure it confused a few people who looked closely, probably blew the minds of any fire buffs we had around too.


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#44 Mentor1159

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Gepost 17 juli 2014 - 01:01

Can attack lines be attached to the tanker too? And can pumpers connect to other pumpers?

 

On the color side of things kinda a sad story. My old VFD bought a rescue pumper to use as a rescue from a fire department in another state that still had that fire department's name and crest on it. They never repainted that truck and finally resold it a few years later with the same color scheme as they bought it. I don't think it saw much action but when it did I'm sure it confused a few people who looked closely, probably blew the minds of any fire buffs we had around too.

No and No.



#45 Fred03

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Gepost 17 juli 2014 - 01:08

Shame, but still far better than nothing.


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#46 JamesJackson

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Gepost 17 juli 2014 - 04:30

Its looks good man i hope this mod goes far. Keep up the good work  :laugh:  :laugh:  :laugh:


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#47 Mentor1159

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Gepost 17 juli 2014 - 04:53

Great new guys, I am uploading the mod right now. 

 

Known issues:

 

Hazmat 4 crew cannot re-enter vehicle(Spent days trying to figure out and no one can figure it out)

All the doors seem to open inverted(Fix soon hopefully)

 

Hopefully I can figure this stuff out in the next couple of days and I will release a patch when its done. Even with these two small issues, the mod is completely playable and very enjoyable! Hope you guys enjoy it. Link will be posted on first post when ready.



#48 RockyD

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Gepost 17 juli 2014 - 05:09

Looking forward to it!



#49 Mentor1159

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Gepost 17 juli 2014 - 05:33

Download links added to first post. Enjoy. It will hopefully be up on the site soon as well.



#50 Ace

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Gepost 17 juli 2014 - 05:39

Aw yeah it's released


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#51 axeman1224

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Gepost 17 juli 2014 - 06:14

Plz tell me I am dreaming or did you get the tanker script to work?!?!?  I bow to you.



#52 Mentor1159

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Gepost 17 juli 2014 - 06:28

Well the tanker to engine works but not engine to engine

#53 axeman1224

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Gepost 17 juli 2014 - 06:35

Well the tanker to engine works but not engine to engine

It's a huge start that I know a lot of groups are going to be very happy to see. I know with the "Manchester Mod" (who are looking for scripters) I had to shuttle engines out of a forest fire to fill them up.  This mod is pretty awesome and is only going to get better!



#54 Mentor1159

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Gepost 17 juli 2014 - 06:40

im glad you like it



#55 BeastyBill88

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Gepost 17 juli 2014 - 10:34

Thanks for the release Mentor! Looking forward to playing it.

EDIT: I got the hazmat 4 crew to get back in the truck. You will 1st need to equip them with a fire hose and then drop the item and you will be able to get them back in the truck. It also works the same when you have them change into the hazmat suit, just get a hose each and drop them, you will be able to re-enter the truck.


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#56 Mentor1159

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Gepost 17 juli 2014 - 11:40

Thanks for the release Mentor! Looking forward to playing it.

EDIT: I got the hazmat 4 crew to get back in the truck. You will 1st need to equip them with a fire hose and then drop the item and you will be able to get them back in the truck. It also works the same when you have them change into the hazmat suit, just get a hose each and drop them, you will be able to re-enter the truck.

Well I am glad you found a way to do it. However I would like to do it without all the hassle.



#57 BeastyBill88

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Gepost 17 juli 2014 - 12:44

Well I am glad you found a way to do it. However I would like to do it without all the hassle.

Thanks lol, I know I was trying to do the same, it doesn't make any sense because you have the vehicles and crew set to the right one for the hazmat. Maybe try and remove some of the commands like getting flares etc.


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#58 Mentor1159

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Gepost 17 juli 2014 - 12:49

Yeah me and several people have been looking at it with no luck

#59 BeastyBill88

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Gepost 17 juli 2014 - 01:44

Hmmm its strange, but at least its something with the way I got it to work.


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#60 AIF_Infantrymen

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Gepost 17 juli 2014 - 03:11

I ran into a problem with the mod I ran 911 - First Responders went to the mod tap and scroll down when it crash and dos ever time I have the mod in my mod folder doesn't do it with over mod just this one


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