Posted 10 July 2014 - 12:37 AM
Sounds very awesome! Also sounds like it will save a lot of time on repetative time wasting tasks, allowing for more time to be spent on high quality content, rather then placing fences and carefully photoshopping map floors. Also sounds like it will take some of the figuring out how to edit the game out.file system management, allowing it more accessible to people new to modding.
The modding support has always been great, it sounds like its going to improve even further! Fantastic! Thanks sixteen tones entertainment!
6,000 - 20,000 polygons isn't really that high, most other games have been in that range for many years now.
You can still create models lower polys, but chances are you can take your old models, and just improve them around the windows and add some detail, rather then having to start them over again.
If you can import them from something like Blender, where it is seriously easy to model and texture a model it will help a lot.

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