[REL]WestCoastCanadianMod V2.0 RELEASED
#421
Geschrieben 19 November 2014 - 05:52
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#422
Geschrieben 20 November 2014 - 01:27
Emergencany planet hasn't been working for me for 2 days since release, I'm here to answer any questions or concerns... Don't expect perfection I released this because I kept playing it loving the new units and didn't want to wait any longer plus.. I'm done till EM5 next week ! Then hopefully if it sounds like it does I'll start on that
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I only have a few issues, one is being the ladder trucks don't seem to work even when connected to a hydrant, am I doing something wrong?
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#423
Geschrieben 20 November 2014 - 04:52
Sounds like you are doing something wrong. I got it to work
And yep I get the no operator error when ever I try to rapid deploy the Tender.
Great mod blw!!!
Former Fire Fighter (2006-2011)
Squamish Fire Resuce
Hall one Company 41 (on call 24-7)
#424
Geschrieben 20 November 2014 - 10:04
Good Job! when I have a chance I will tweak some of the newer lights.
Whats up!
#425
Geschrieben 20 November 2014 - 10:44
they leave me white squares in the crowns, some links to the crowns
#426
Geschrieben 20 November 2014 - 11:19
great work.
spent all day playing it yesterday.
.i lost the langford truck due to running into a train,but there is no replacement for it ini the menu,so i could not replace it.
keep up the good work.
cheers
#427
Geschrieben 21 November 2014 - 04:23
I made a few edits to some of the skins, figured I'd show them just for fun. Notable changes are window bars, redone stripes and rear decals. Plus better text for unit #'s and RCMPGRC branding.
Regards,
RCMPDude1337
#428
Geschrieben 21 November 2014 - 12:30
They look good are you going to release them?
Whats up!
#429
Geschrieben 21 November 2014 - 02:43
It would be intesting if you edite the map, new buildings or change the buildings positions, add forest, more gas explosion,. Greetings from CHILE! I´m sorry I don´t speak english very well.
#430
Geschrieben 21 November 2014 - 03:57
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/Â
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#431
Geschrieben 21 November 2014 - 10:49
How in the world am I supposed to keep up with making reviews and Mod spotlights if all y'all don't slow down cranking out those fantastic Mods all the time (-___-) keep up the great work!!
Gaming and Entertainment with a Northern Twist
​20,000 Subscribers ... THANK YOU ALL SO MUCH !!!
#432
Geschrieben 21 November 2014 - 11:15
Just remembered, another bug/problem I found was the rollback you can't move it anywhere the icon is greyed out. Would this problem be fixed by adding the start engine command?
Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-
You can watch gameplay of my projects here on my YouTube Channel
#433
Geschrieben 22 November 2014 - 05:00
For me, one bug is I cannot call in any units from the cheif, not sure if it's known or not... or when cops patrol(for me) they more often than not get stuck in places and that causes many explosions from trains :/
Other than that it's great!
Like F1? How about manager games? I know you like manager games... join me here!
#434
Geschrieben 22 November 2014 - 07:58
how big is the download from mega
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/Â
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#435
Geschrieben 22 November 2014 - 08:38
how big is the download from mega
1.09gb and when you download it, it should say..
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#436
Geschrieben 22 November 2014 - 08:58
1.09gb and when you download it, it should say..
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yea thats what it says but when i go to install it it says copying 2.29gb and it is the old version even though i deleted the old version off my computer
Does not matter i fixed it i renamed the mod file by putting v2 at the end and it worked
Dieser Beitrag wurde von TACRfan bearbeitet: 22 November 2014 - 09:09
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/Â
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#437
Geschrieben 22 November 2014 - 10:08
How do I get rid of the white squares when I turn the lights on for some vehicles?
#438
Geschrieben 22 November 2014 - 10:24
CORONAS and Misc Audio PATCH 1.1: ( Copy and Past into Data/Textures/Coronas and for Misc Data/Audio/FX/Misc)
http://www.4shared.c...CM_Patch11.html
How do I get rid of the white squares when I turn the lights on for some vehicles?
Download the patch above from either link, and place the coronas folder in the Data/Textures folder in the main EM4 install folder, replace all files and the white squares should be gone.
Regards,
RCMPDude1337
#439
Geschrieben 25 November 2014 - 01:25
I made a few edits to some of the skins, figured I'd show them just for fun. Notable changes are window bars, redone stripes and rear decals. Plus better text for unit #'s and RCMPGRC branding.
Ok good work but are going to release them?
Whats up!
#440
Geschrieben 25 November 2014 - 09:02
Regards,
RCMPDude1337