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[REL]WestCoastCanadianMod V2.0 RELEASED


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#421 Kingairway

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Geschrieben 19 November 2014 - 05:52

Emergencany planet hasn't been working for me for 2 days since release, I'm here to answer any questions or concerns... Don't expect perfection I released this because I kept playing it loving the new units and didn't want to wait any longer plus.. I'm done till EM5 next week ! Then hopefully if it sounds like it does I'll start on that


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#422 BeastyBill88

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Geschrieben 20 November 2014 - 01:27

Emergencany planet hasn't been working for me for 2 days since release, I'm here to answer any questions or concerns... Don't expect perfection I released this because I kept playing it loving the new units and didn't want to wait any longer plus.. I'm done till EM5 next week ! Then hopefully if it sounds like it does I'll start on that


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I only have a few issues, one is being the ladder trucks don't seem to work even when connected to a hydrant, am I doing something wrong?


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#423 squamishfire

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Geschrieben 20 November 2014 - 04:52

Sounds like you are doing something wrong.  I got it to work :s

 

And yep I get the no operator error when ever I try to rapid deploy the Tender.

 

Great mod blw!!!


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#424 FInn Rescue 12

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Geschrieben 20 November 2014 - 10:04

Good Job! when I have a chance I will tweak some of the newer lights.


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#425 JOSEMA1701

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Geschrieben 20 November 2014 - 10:44

they leave me white squares in the crowns, some links to the crowns


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#426 ses

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Geschrieben 20 November 2014 - 11:19

great work.

spent all day playing it yesterday.

.i lost the langford truck due to running into a train,but there is no replacement for it ini the menu,so i could not replace it.

keep up the good work.

cheers


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#427 RCMPDude1337

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Geschrieben 21 November 2014 - 04:23

I made a few edits to some of the skins, figured I'd show them just for fun. Notable changes are window bars, redone stripes and rear decals. Plus better text for unit #'s and RCMPGRC branding.

 

cPCMX9p.pngg89fhEJ.png


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#428 FInn Rescue 12

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Geschrieben 21 November 2014 - 12:30

They look good are you going to release them?


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#429 Martà n Gómez Vega

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Geschrieben 21 November 2014 - 02:43

It would be intesting if you edite the map, new buildings or change the buildings positions, add forest, more gas explosion,. Greetings from CHILE! I´m sorry I don´t speak english very well. 



#430 TACRfan

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Geschrieben 21 November 2014 - 03:57

For some reason I uninstall the old mod and install the new version but nothing is new and it stays the same as the old mod

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

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#431 TheNorthernAlex

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Geschrieben 21 November 2014 - 10:49

How in the world am I supposed to keep up with making reviews and Mod spotlights if all y'all don't slow down cranking out those fantastic Mods all the time (-___-) keep up the great work!!


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#432 BeastyBill88

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Geschrieben 21 November 2014 - 11:15

Just remembered, another bug/problem I found was the rollback you can't move it anywhere the icon is greyed out. Would this problem be fixed by adding the start engine command?


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#433 haha24ha

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Geschrieben 22 November 2014 - 05:00

For me, one bug is I cannot call in any units from the cheif, not sure if it's known or not... or when cops patrol(for me) they more often than not get stuck in places and that causes many explosions from trains :/

 

Other than that it's great!


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#434 TACRfan

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Geschrieben 22 November 2014 - 07:58

how big is the download from mega


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

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#435 Kingairway

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Geschrieben 22 November 2014 - 08:38

how big is the download from mega


1.09gb and when you download it, it should say..


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#436 TACRfan

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Geschrieben 22 November 2014 - 08:58

1.09gb and when you download it, it should say..


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yea thats what it says but when i go to install it it says copying 2.29gb and it is the old version even though i deleted the old version off my computer 

 

 

 

 

Does not matter i fixed it i renamed the mod file by putting v2 at the end and it worked


Dieser Beitrag wurde von TACRfan bearbeitet: 22 November 2014 - 09:09

8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#437 Officer Congdon

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Geschrieben 22 November 2014 - 10:08

How do I get rid of the white squares when I turn the lights on for some vehicles?



#438 RCMPDude1337

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Geschrieben 22 November 2014 - 10:24

CORONAS and Misc Audio PATCH 1.1: ( Copy and Past into Data/Textures/Coronas and for Misc Data/Audio/FX/Misc)

 

http://www.4shared.c...CM_Patch11.html

 

https://mega.co.nz/#...KIhrS_myfJEAtc8

 

 

How do I get rid of the white squares when I turn the lights on for some vehicles?

 

Download the patch above from either link, and place the coronas folder in the Data/Textures folder in the main EM4 install folder, replace all files and the white squares should be gone.


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#439 FInn Rescue 12

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Geschrieben 25 November 2014 - 01:25

I made a few edits to some of the skins, figured I'd show them just for fun. Notable changes are window bars, redone stripes and rear decals. Plus better text for unit #'s and RCMPGRC branding.

 

cPCMX9p.pngg89fhEJ.png

Ok good work but are going to release them?


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#440 RCMPDude1337

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Geschrieben 25 November 2014 - 09:02

If the original mod creator allows it and enough demand shows for my textures then sure.

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Untitled-2_zpse4b40df2.jpg