Zum Inhalt wechseln


Foto

[REL]WestCoastCanadianMod V2.0 RELEASED


  • Please log in to reply
513 replies to this topic

#241 Modzzguy202

Modzzguy202

    Senior Captain

  • Members
  • 273 Beiträge:
  • Gender:Male

Geschrieben 30 Juli 2014 - 02:53

Id like to see a muiltplayer map to go with mod! Like the map in free play for muiltplayer!

STARTING TO FULLY REDO HAVERHILL MASS MOD, FROM GROND UP, IF INTERESTED IN HELPING PLEASE PM WITH YOUR SKILLS!


#242 wolfdog

wolfdog

    Lieutenant

  • Members
  • 37 Beiträge:

Geschrieben 30 Juli 2014 - 07:14

great mod like it in the video there a dispatch talking where i could get the link



#243 hk_ip213

hk_ip213

    Firefighter

  • Members
  • 9 Beiträge:
  • Gender:Male
  • Location:California

Geschrieben 30 Juli 2014 - 08:44

The lights in this mod are kinda too bright, like the ambulance's headlights are too bright and some police cars are too bright that you can't really see the lightbar. Do you know how to make them less bright?



#244 THVFD

THVFD

    Battalion Chief

  • Members
  • 631 Beiträge:
  • Gender:Male
  • Interests:firefighting and fishing

Geschrieben 30 Juli 2014 - 09:23

The lights in this mod are kinda too bright, like the ambulance's headlights are too bright and some police cars are too bright that you can't really see the lightbar. Do you know how to make them less bright?

Just change the corona size

Riverfalls2_zps22a28fd9.png


#245 topfuzz

topfuzz

    Senior Captain

  • Members
  • 290 Beiträge:
  • Gender:Male
  • Location:Orlando,Florida

Geschrieben 30 Juli 2014 - 11:48

Good work on the mod and i like the old maps. The only issue i have is with the lights most of the units are good but some need alot of tweaking. Its pretty easy to fix this in the editor but i just dont have the time for that right now. 


SuYN9qK.gif


#246 FFMeredith

FFMeredith

    Captain

  • Members
  • 105 Beiträge:
  • Gender:Male

Geschrieben 31 Juli 2014 - 02:27

A problem I've noticed, think it's only on the deluxe map, is that the two ambulances parked in the bay are inside each other so neither can move 

 

FFMeredith


'Next to creating a life, the finest thing a man can do is save one' -Abraham Lincoln 

 


#247 Kingairway

Kingairway

    Captain

  • Members
  • 208 Beiträge:
  • Gender:Male

Geschrieben 31 Juli 2014 - 04:40

A problem I've noticed, think it's only on the deluxe map, is that the two ambulances parked in the bay are inside each other so neither can move

FFMeredith


Can you tell me step by step what you do from the start of emergency 4, thanks


Sent from my iPhone using Tapatalk

Good work on the mod and i like the old maps. The only issue i have is with the lights most of the units are good but some need alot of tweaking. Its pretty easy to fix this in the editor but i just dont have the time for that right now.


Yes I do realize some of the units lights are outdated or just to big like the ambulance and Tahoe lighting this is something that will be adjusted in a later version thanks for the feedback


Sent from my iPhone using Tapatalk


#248 Fred03

Fred03

    District Chief

  • Members
  • 1.412 Beiträge:
  • Gender:Not Telling
  • Location:The path less traveled

Geschrieben 31 Juli 2014 - 04:58

The BCAS ambulances in the BCAS station won't respond when a ambulance is dispatched so I had to switch to manually dispatching all my units.


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

My statements in no way respect the views of any agency I am or was formerly associated with.


#249 Kingairway

Kingairway

    Captain

  • Members
  • 208 Beiträge:
  • Gender:Male

Geschrieben 31 Juli 2014 - 05:37

The BCAS ambulances in the BCAS station won't respond when a ambulance is dispatched so I had to switch to manually dispatching all my units.


That is a known issue and will be fixed In a later patch, thanks for your support and feedback


Sent from my iPhone using Tapatalk


#250 ses

ses

    Captain

  • Members
  • 205 Beiträge:
  • Gender:Male
  • Location:victoria,australia
  • Interests:family,car racing,ses and rescue operations

Geschrieben 01 August 2014 - 05:46

love the vehicles


Untitled-2_zpse4b40df2.jpg

 


#251 TACRfan

TACRfan

    Battalion Chief

  • Members
  • 633 Beiträge:
  • Gender:Male
  • Location:United kingdom of great Britain and northern ireland
  • Interests:Learning the em4 editor, fire fighting, police, fire safety in general, Em4 Lighting

Geschrieben 02 August 2014 - 09:36

i keep trying to dispatch ambulances via my police officers but every time i try to my game will crash and i will get a message saying script error, other than that it is a great mod


8202526697_750685e818_m.jpgUK-Air-Force-Chief-RAF-Missions.gif

 

Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/ 

 

Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864

 

YouTube channel https://www.youtube...._KhWmq-grZd6ZeA


#252 tft.cf

tft.cf

    Battalion Chief

  • Banned
  • 547 Beiträge:
  • Gender:Male
  • Location:Czech Republic

Geschrieben 02 August 2014 - 11:08

Offer for Kingairway, which is better ?
old photoshoped or new Zmodelered ?

dQEZY7rB1.png

Spoiler


tft.cf - Zachranari Pisek
only Czech pls
sry for not very good english :)
n61.png


#253 Reaper

Reaper

    Lieutenant

  • Members
  • 61 Beiträge:
  • Gender:Male
  • Location:Western N.Y.
  • Interests:EM4 & GTA SA Model making & Textures for Fire / Rescue Units

Geschrieben 02 August 2014 - 11:34

Something for thought most rigs that have aluminum rollup doors and white striping will make the stripe red on the rollups so you can have the stripe down the entire side of the truck. Just a thought for you

#254 Davidmares

Davidmares

    Captain

  • Members
  • 156 Beiträge:
  • Gender:Male
  • Location:Valencia ( Spain )
  • Interests:Playing Emergncy games and Geography.

Geschrieben 02 August 2014 - 09:17

Very good mod!congratulations!!!!!

#255 FFMeredith

FFMeredith

    Captain

  • Members
  • 105 Beiträge:
  • Gender:Male

Geschrieben 03 August 2014 - 03:55

Can you tell me step by step what you do from the start of emergency 4, thanks


Sent from my iPhone using Tapatalk

 

I've got EM4 deluxe, (I've now noticed it's going to be in V2) I opened the game and loaded the mod as usual but loaded the Deluxe Freeplay map. In the main fire station both ambulances are too close together so neither can leave the station.

 

Em4_Deluxe_2014_08_03_15_53_16_17.jpg

'Next to creating a life, the finest thing a man can do is save one' -Abraham Lincoln 

 


#256 cops

cops

    Assistant Chief

  • Members
  • 1.666 Beiträge:
  • Gender:Male

Geschrieben 03 August 2014 - 04:14

open je editor, load the mod, load the map and press F5 (virtual object) now search for the VO in the ambulance/fire station and move it a bit further back :)

then go to map, save map as... (overwrite the freeplay) and it work fine now  ^^


QHVZAKw.png

 

**NOTE**

I don't take any requests any more,except for ;

Red Watch (RCMP)


#257 BeastyBill88

BeastyBill88

    District Chief

  • Members
  • 1.097 Beiträge:
  • Gender:Male
  • Location:South Humberside, UK

Geschrieben 03 August 2014 - 04:23

That is a problem because the VO are meant for for original LA mod ambulances, I tried what you said cops but I would get a script error and the ambulances would park like in the image above. 


f5dd2821-ad8f-4055-8fb2-55438566e217.jpg

 

Private Projects & Contributions
-Blues & Twos Mod-
-Tri-County Mod-
-Fairfax County Mod-

You can watch gameplay of my projects here on my YouTube Channel


#258 Kingairway

Kingairway

    Captain

  • Members
  • 208 Beiträge:
  • Gender:Male

Geschrieben 04 August 2014 - 06:23

This Modification was not made on that map in the screenshot, I am currently looking at it but for now avoid using the map switcher prior to starting the game/mod and use the one provided.. if this is an issue with people with the deluxe package, ill see what I can do in terms of releasing a patch, if all else call them onto the map manually, just got back from vacation so I hope on making some progress with these bugs that have arisen.

 

That is a problem because the VO are meant for for original LA mod ambulances, I tried what you said cops but I would get a script error and the ambulances would park like in the image above. 

 

 

 

I've got EM4 deluxe, (I've now noticed it's going to be in V2) I opened the game and loaded the mod as usual but loaded the Deluxe Freeplay map. In the main fire station both ambulances are too close together so neither can leave the station.

 

 

 



#259 Handsup!

Handsup!

    Battalion Chief

  • Members
  • 980 Beiträge:
  • Gender:Male
  • Location:Staffordshire
  • Interests:Emergency services, photography,
    other stuff.

Geschrieben 04 August 2014 - 06:50

The BCAS ambulances in the BCAS station won't respond when a ambulance is dispatched so I had to switch to manually dispatching all my units.

 

I believe this can be fixed (this is what I do) by toggling their standby!


Regards,

Joseph - Handsup!

Emergency Services Enthusiast

Photographer

Staffordshire Police Cadet

 


#260 Fred03

Fred03

    District Chief

  • Members
  • 1.412 Beiträge:
  • Gender:Not Telling
  • Location:The path less traveled

Geschrieben 04 August 2014 - 07:02

Oh that's a idea, I'll give it a shot.


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

My statements in no way respect the views of any agency I am or was formerly associated with.