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Los Angeles Mod Vehicle Set [WIP]


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#921 itchboy

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Geschrieben 19 August 2015 - 03:01

Or you can use an air tanker... ehm, nice vehicle, I meant :D
Love the fact that officers leave the vehicles once at the station.
Also a bit jealous about the FPS :D

FPS?



#922 Ace612

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Geschrieben 19 August 2015 - 03:02

FPS?

Frames per second

#923 itchboy

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Geschrieben 19 August 2015 - 03:04

Frames per second

Oh. I didnt think my PC's performance in Em4 was remarkable in any way shape or form.

 

Another sample vid. Its choppy because it really is in my PC. If I had better specs, maybe I would have less lag.



#924 Ace612

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Geschrieben 19 August 2015 - 03:06

Oh. I didnt think my PC's performance in Em4 was remarkable in any way shape or form.

Another sample vid. Its choppy because it really is in my PC. If I had better specs, maybe I would have less lag.

Nah, your performance is normal. Mine's remarkable. Remarkably bad.

#925 BeastyBill88

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Geschrieben 19 August 2015 - 03:57

LAFD Foam Tender lights.

Loving the details Itchboy. Just wondering, how did you get the free camera like that in the Editor?


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#926 randomperson139

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Geschrieben 19 August 2015 - 04:52

Loving the details Itchboy. Just wondering, how did you get the free camera like that in the Editor?

IIRC, press the button that says 'Pause Break' that is usually near the top right of keyboards.


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#927 BeastyBill88

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Geschrieben 19 August 2015 - 05:09

IIRC, press the button that says 'Pause Break' that is usually near the top right of keyboards.

Damnit! Lol I don't have that key on my laptop *facepalm*


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#928 Ace612

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Geschrieben 19 August 2015 - 06:16

Damnit! Lol I don't have that key on my laptop *facepalm*

You might have it. On mine it's Fn + "Home", kind of hard to notice



#929 BeastyBill88

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Geschrieben 19 August 2015 - 06:49

You might have it. On mine it's Fn + "Home", kind of hard to notice

I'll give it a try, if it does work then oh well. Thanks :)

 

EDIT: Nope that didn't work. Oh well nevermind lol.


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#930 itchboy

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Geschrieben 20 August 2015 - 12:22

Loving the details Itchboy. Just wondering, how did you get the free camera like that in the Editor?

Desktop user here. Its the Pause Break button. And thank you for liking the details on them.

 

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#931 itchboy

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Geschrieben 20 August 2015 - 11:44

BOOM PANES



#932 Corsair

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Geschrieben 20 August 2015 - 11:48

Nice job! 


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#933 itchboy

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Geschrieben 20 August 2015 - 11:50

Nice job! 

Still got a cpl issues with it, mostly vehicles returning to their original paths. Em4 really just wasnt built for this kind of abuse which is why I do not plan on publicly releasing this script ever. Its basically a tech-demo into what could possibly be done. Its the very limit of what this dated old game is possible.



#934 lapdlafd

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Geschrieben 20 August 2015 - 11:56

Totally amazed by the mod, great job!!!! What you have done is amazing!!!! Sorry about what happens in this community......

#935 TacticalRooster22

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Geschrieben 21 August 2015 - 02:08

Still got a cpl issues with it, mostly vehicles returning to their original paths. Em4 really just wasnt built for this kind of abuse which is why I do not plan on publicly releasing this script ever. Its basically a tech-demo into what could possibly be done. Its the very limit of what this dated old game is possible.

Yeah, I remember Wegberg has something like this, but it's still kinda buggy.  Like you said, the vehicles would often get stuck in weird spots and then block traffic and then my emergency vehicles wouldn't be able to get out of the station.  Still, it would be a cool feature.


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#936 itchboy

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Geschrieben 21 August 2015 - 02:10

Yeah, I remember Wegberg has something like this, but it's still kinda buggy.  Like you said, the vehicles would often get stuck in weird spots and then block traffic and then my emergency vehicles wouldn't be able to get out of the station.  Still, it would be a cool feature.

Its the end result of trying to do something that Em4 was never intended to do. Even the Germans couldnt get it perfectly, so that basically says, nope, this aint ever gonna be 100%



#937 Corsair

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Geschrieben 21 August 2015 - 02:11

Do you think you will stop improving the script or try to go above and beyond and do what the germans couldn't?


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#938 askjeeves

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Geschrieben 21 August 2015 - 02:18

BeastyBill 88 for me it's fn and the insert (pause) key, for free camera in editor. Hope that helps


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#939 TheAxeMan33

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Geschrieben 21 August 2015 - 05:45

Its the end result of trying to do something that Em4 was never intended to do. Even the Germans couldnt get it perfectly, so that basically says, nope, this aint ever gonna be 100%

Actually the German modification of Kiefersfelden has somewhat similar script, the sirens make the vehicles pull to the side, it's somewhat helpful but there is a bug where a vehicle on fire would bug out when a siren is going off near them and drive around like a clown with its head chopped off, but besides that it's pretty stable and helps a lot.


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#940 itchboy

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Geschrieben 21 August 2015 - 06:24

Actually the German modification of Kiefersfelden has somewhat similar script, the sirens make the vehicles pull to the side, it's somewhat helpful but there is a bug where a vehicle on fire would bug out when a siren is going off near them and drive around like a clown with its head chopped off, but besides that it's pretty stable and helps a lot.

A link would be helpful. I want to see how other mods did theirs. Not for sake of copying, but to find better solutions to this logisical mess.