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Los Angeles Mod Vehicle Set [WIP]


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#641 Engine81

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Posted 08 April 2015 - 12:23 AM

Looks cool but serves no purpose to the game unfortunately. The HAZMAT also already has floodlight animations and it is a complete pain in the ass having 4 different animations for the flooodlight and the awning.

 

I've reworked the model because of the part thats cutout from the rear of the HAZMAT.

ICK8WgI.png

Anyone have top view pics of the HAZMAT? I need info on whats in the roof part of the rear portion.

 

It is empty just the compartments.



#642 itchboy

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Posted 08 April 2015 - 01:03 AM

It is empty just the compartments.

Where do the aircon and vents go?



#643 Soldjaboy

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Posted 09 April 2015 - 12:09 AM

https://flic.kr/p/7ZTa6H

 

I would assume that they are on top of the rig, in the metal boxes like you have them now. 



#644 The Loot

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Posted 09 April 2015 - 12:37 AM

Where do the aircon and vents go?

maxresdefault.jpg

 

Looks like one unit up behind the cab as seen here. Mike has some photos here, but there's no real good angle on the top



#645 billyfromhill

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Posted 09 April 2015 - 12:46 AM

https://www.flickr.c...s_us/3369222666



#646 itchboy

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Posted 09 April 2015 - 02:30 AM

Looks like one unit up behind the cab as seen here. Mike has some photos here, but there's no real good angle on the top

Thanks for the pics. I've seen both already and they only give marginal info on what's up there. How did Hoppah even make the original models anyway with such little info?



#647 The Loot

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Posted 09 April 2015 - 02:45 AM

How did Hoppah even make the original models anyway with such little info?

Probably close collaboration with Mike.



#648 MikeyPI

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Posted 09 April 2015 - 01:08 PM

Thanks for the pics. I've seen both already and they only give marginal info on what's up there. How did Hoppah even make the original models anyway with such little info?

Welcome to the world of authentic replication.  No matter how hard you try you'll always come up short on the whole picture, Mikesphotos helped him improve many of the models in the LA Mod, prior to that they had to be largely guesswork.  Especially on the roofs of the larger vehicles, kind of hard to find pics of the tops of vehicles that are over 8 feet tall.  Such is why "fictional" is easier, nobody can say it aint accurate if it doesnt really exist in the first place.


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#649 itchboy

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Posted 10 April 2015 - 04:18 AM

Welcome to the world of authentic replication.  No matter how hard you try you'll always come up short on the whole picture, Mikesphotos helped him improve many of the models in the LA Mod, prior to that they had to be largely guesswork.  Especially on the roofs of the larger vehicles, kind of hard to find pics of the tops of vehicles that are over 8 feet tall.  Such is why "fictional" is easier, nobody can say it aint accurate if it doesnt really exist in the first place.

Would it be rude to try to contact Mike and ask for help? I'd do fictional but it would be a pain in the ass having to re animate the model once I finish it. And it would bug me every time I see it that "this has been faked".



#650 Corsair

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Posted 10 April 2015 - 04:23 AM

I feel you :cool:


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#651 MikeyPI

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Posted 10 April 2015 - 08:50 AM

I actually meant "fictional" mods, not so much the vehicle in particular.  The reason most favor the fictional route for mods is because they can't be told they're wrong, as opposed to basing on a real vehicle where you're going to run into issues with things being inaccurate due to lack of information.  You could try to contact mikesphotos regarding assistance with vehicles in making them accurate, I am sure if he has valid information to the vehicle you're doing he'd be more than willing to provide it.  Problem is I have not seen him around these parts for quite some time and am uncertain if he maintains any interest in the em4 game series anymore or if he's moved on.  Worth a shot to try to contact him none the less since it is an area he is quite well versed in, along with helping the original la mod team in the past quite extensively.


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#652 itchboy

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Posted 10 April 2015 - 08:54 AM

I actually meant "fictional" mods, not so much the vehicle in particular.  The reason most favor the fictional route for mods is because they can't be told they're wrong, as opposed to basing on a real vehicle where you're going to run into issues with things being inaccurate due to lack of information.  You could try to contact mikesphotos regarding assistance with vehicles in making them accurate, I am sure if he has valid information to the vehicle you're doing he'd be more than willing to provide it.  Problem is I have not seen him around these parts for quite some time and am uncertain if he maintains any interest in the em4 game series anymore or if he's moved on.  Worth a shot to try to contact him none the less since it is an area he is quite well versed in, along with helping the original la mod team in the past quite extensively.

He hasn't been active in his site either. Last update was last year. The question is "is he even still in the internet?"

 

I'll give it a try. He has an email adress I think thats posted on his site.

 

 

Every FD unit completed so far.

FWgxz87.png



#653 ZackBowden

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Posted 10 April 2015 - 10:55 AM

Nice work! :laugh:


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#654 Corsair

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Posted 10 April 2015 - 02:29 PM

Nice

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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!


#655 Turk_WLF

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Posted 10 April 2015 - 04:40 PM

Itchboy, I'm just wondering if you have thought about doing a LA County Engine to go with the Patrol & the Squad? In other words how did you pick the different styles of Engines that you did?



#656 itchboy

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Posted 10 April 2015 - 10:49 PM

Itchboy, I'm just wondering if you have thought about doing a LA County Engine to go with the Patrol & the Squad? In other words how did you pick the different styles of Engines that you did?

Probably won't do LA County. There aren't any LA County FF's in the game. Unless someone wants to make new person skins and send them to me.

 

I choose my engines through google. What I can find when I google LAFD Fire Engine is what I make.

 

Light preview of the new engines and other vehicles

  • Lights on Engines and LAXPD Caprice by Flnn Rescue with some edits by me.
  • All other vehicles were lighted 100% by me


#657 The Loot

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Posted 11 April 2015 - 09:11 AM

Looking tasty as usual.

 

I do have some need for County engines so it'd be great (since the LA County sub-mod has fallen quiet for some time). Is there really much difference between LAFD and LACoFD uniforms besides lettering and logos? Different shade of yellow or style of helmet? I'd mess around but I don't have any way to edit images without messing up the alpha layers.



#658 Corsair

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Posted 11 April 2015 - 08:23 PM

This will be compatible with the La mod 2.1 that hoppa made and the other la mod 3.0 that PaganiZonda760 is doing right?


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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!


#659 Newfoundking

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Posted 11 April 2015 - 08:59 PM

Thing with this is, he's just make prototypes and models. There's no install. You have to make it in the game, that means adding lines to the appropriate scripts like siren scripts, the units.xml folders, and of course, the fp garage. These are models with lights he's providing, you're required to do the work of putting it in game. 


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#660 Corsair

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Posted 11 April 2015 - 09:06 PM

Oh okay I get it


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Thanks to Max Starmer, Jamnj88, Mindcat, Aether, itchboy, and losangelesi for helping me make my own private mod!