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Los Angeles Mod Vehicle Set [WIP]


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#601 MikeyPI

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Geschrieben 02 April 2015 - 07:15

brush humvee is missing =(


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#602 TheNorthernAlex

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Geschrieben 02 April 2015 - 09:12

itchboy, funny you should say that, after looking at your pack today I think I have to feature your LA Pack in Episode 101 :) or actually EP 1 since it's now 911 FR and no longer EM4


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#603 billyfromhill

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Geschrieben 02 April 2015 - 01:47

The brush humvee is not used anymore.

 

@itchboy, the reworked Seagrave engine should have netting over the crosslays also, not just the hose bed.



#604 itchboy

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Geschrieben 02 April 2015 - 01:48

The brush humvee is not used anymore.

 

@itchboy, the reworked Seagrave engine should have netting over the crosslays also, not just the hose bed.

What are crosslays? The divider between the yellow and white hoses?



#605 billyfromhill

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Geschrieben 02 April 2015 - 01:54

What are crosslays? The divider between the yellow and white hoses?

Crosslays are the hosebeds above the pump panel and are perpendicular to the long axis of the vehicle.

 

EDIT: Looks like the second engine with the flat roof is a Pierce, not a Seagrave. My bad.



#606 itchboy

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Geschrieben 02 April 2015 - 01:59

Crosslays are the hosebeds above the pump panel and are perpendicular to the long axis of the vehicle.

 

EDIT: Looks like the second engine with the flat roof is a Pierce, not a Seagrave. My bad.

So this is the metal 'roof' placed above the hoses? A screenshot would help me understand.

 

Its alright. I was confused too when you mentioned the Seagrave. Haven't touched the model since February.



#607 Soldjaboy

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Geschrieben 02 April 2015 - 03:30

Your model is correct on the hose covering.  There is a metal roof over the hoses and not netting.

https://flic.kr/p/5NRKoA



#608 PFD34Explorer

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Geschrieben 03 April 2015 - 12:13

QUcVITG.png

 

Reworked Pierce Arrow XT model. Original by MikeyPI/Hoppah.

 

The next vehicles to be reworked are the original FD vehicles. This is gonna be the LAFD Engine 1. Engine 2 and USAR coming up next.

 

Would be cool if MikesPhotos were still around and could assist me with making these units as accurate as they could be.

 

Always feel free to shoot me a message! LIke I said earlier, I can provide good insight to anything you may need lightbar, lights, or rig setup wise. I also have access to many pictures of various rigs. Again, excellent work on the mod.



#609 Corsair

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Geschrieben 03 April 2015 - 01:09

Is there anything itchboy cant do! :Oo


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#610 itchboy

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Geschrieben 04 April 2015 - 04:02

Always feel free to shoot me a message! LIke I said earlier, I can provide good insight to anything you may need lightbar, lights, or rig setup wise. I also have access to many pictures of various rigs. Again, excellent work on the mod.

Messaged you.

 

itchboy, funny you should say that, after looking at your pack today I think I have to feature your LA Pack in Episode 101 :) or actually EP 1 since it's now 911 FR and no longer EM4

I'm afraid my pack isn't gonna make it into Episode 101. The pack isn't even done yet. It can't be played ingame unfortuanely. Maybe a mentioning and showing of pics would be possible.

 

Is there anything itchboy cant do! :Oo

Adding a 5th engine is something I can do.

 

Here's a pic of every engine created so far.

iy2zbsV.png



#611 Corsair

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Geschrieben 04 April 2015 - 04:42

Dang! So many engines!:cool:

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#612 axeman1224

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Geschrieben 04 April 2015 - 06:31

This is like waiting for Christmas to come!!! So many awesome vehicles!!



#613 Corsair

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Geschrieben 04 April 2015 - 07:01

Yeah I agree. We are so far for all of these cars to be released. Hey itchboy how long does it take you to make a model?


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#614 TheNorthernAlex

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Geschrieben 04 April 2015 - 08:39

I am very impressed Sir, that is some outstanding work!!


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#615 MagnesiumDew

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Geschrieben 04 April 2015 - 11:02

I know we're not supposed to talk about installation here, but I can't get the sirens to work.

I've added the vehicle (so far just the impala) and it works fine. However, it does not have a siren.

Is there any way to rectify this?

 

Thanks


 

 


#616 FFM19

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Geschrieben 04 April 2015 - 11:59

So first off I'd like to say that I apologize if this has been covered and I just can't find it. I've tried downloading and installing this several times and yet I can't seem to have it right.

 

I downloaded the LA Mod 2.0 Police Unit Upgrade (http://forum.emergen...ine-pics-added/), is this the right one needed for this mod to work? I then downloaded and installed this mod as the readme file states and yet most of the units are missing or not updated. Can someone please help me out here so I can can play this great looking mod.

 

Thanks.


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#617 EmergencyFan6299

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Geschrieben 05 April 2015 - 02:04

MagnesiumDew

At this moment you can get that to be fixed but there isn't an official patch for that.

 

FFM19

Yes, you do need the LA Mod 2.0 Police Unit Upgrade to have this mod to be able to work. You need to have the following in order to get to work.

1st   LA Mod 2.1 installed

2nd  Additional Units Submod installed

3rd   LA Mod 2.0 Police Unit Upgrade installed

4th   LA Mod Vehicle Set by Itchboy installed



#618 FFM19

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Geschrieben 05 April 2015 - 04:23

MagnesiumDew

At this moment you can get that to be fixed but there isn't an official patch for that.

 

FFM19

Yes, you do need the LA Mod 2.0 Police Unit Upgrade to have this mod to be able to work. You need to have the following in order to get to work.

1st   LA Mod 2.1 installed

2nd  Additional Units Submod installed

3rd   LA Mod 2.0 Police Unit Upgrade installed

4th   LA Mod Vehicle Set by Itchboy installed

 

Ok, so I have done this. I deleted everything and redownloaded all 4 files and installed them as directed in the readme's. However, I am still not seeing most of the units and/or they haven't changed. Is there anything special I need to do with the files for this part of the mod other than just copy and paste the folders into the LA Mod folder?


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#619 The Loot

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Geschrieben 05 April 2015 - 07:44

Every new additional vehicle has to have new Unit folders and files created, has to be added to various XML files if you want correct text and pictures, and has to be defined in certain scripts (LASiren for example).

 

Check posts 218 and 220 on page 11 of this thread for more info.



#620 MagnesiumDew

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Geschrieben 05 April 2015 - 01:44

Every new additional vehicle has to have new Unit folders and files created, has to be added to various XML files if you want correct text and pictures, and has to be defined in certain scripts (LASiren for example).

 

Check posts 218 and 220 on page 11 of this thread for more info.

Thanks for that, I added them to the script and they now work :)

Any way to get the umpc taurus? Can't find it as well as some other vehicles' files in protypes?