I know this is geared more towards the fire side but i would just like to see more police calls. I always get the same call a fight or if im a lucky a pickpocket.
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
#641
Gepost 12 oktober 2014 - 07:32
#642
Gepost 12 oktober 2014 - 08:19
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#643
Gepost 12 oktober 2014 - 08:43
haha that happened to me too, all you have to do is send it to HQ.
#644
Gepost 13 oktober 2014 - 01:24
Amazing glitch tho but the real question is Does anyone know what the easter egg is lol
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#645
Gepost 13 oktober 2014 - 01:57
First bug is at 35:36, where I discover that Rescue 2 is missing it's skin, even though I had seen it earlier in working order. Second bug is 35:50, where I discover that the MS4000Normal and Critical sirens no longer work for EMS units. CTD does give an error, but I think the CTD was caused by me putting 4 EMS units together w/ lights on, as well as E222/R2/B37 in the screen peripherals.
#646
Gepost 13 oktober 2014 - 02:37
Had 2 bugs and a CTD occur today while playing, all recorded on video:
First bug is at 35:36, where I discover that Rescue 2 is missing it's skin, even though I had seen it earlier in working order. Second bug is 35:50, where I discover that the MS4000Normal and Critical sirens no longer work for EMS units. CTD does give an error, but I think the CTD was caused by me putting 4 EMS units together w/ lights on, as well as E222/R2/B37 in the screen peripherals.
My expert opinion would be that it they aren't bugs but more of a performance issue. What makes me believe this is that the things you have described, siren randomly not working, and the problem with the rigs not appearing are, based on my experience, caused by performance issues with the mod. Also right before the video ended I saw the texture turning black and the map messing up, another sign of a performance problem. Would like to know what your computer specs are
#647
Gepost 13 oktober 2014 - 02:45
#648
Gepost 13 oktober 2014 - 03:52
I've got an intel i3 processor, 4gb of RAM. Intel graphics as well. The EMS siren consistently fails after a transport to the hospital.
Yea its performance issues then. I encounter the same problems on my laptop, which is about the same specs as yours, but have no problems on my desktop which has a radeon 6670. I
#649
Gepost 13 oktober 2014 - 04:38
Thanks
#650
Gepost 13 oktober 2014 - 04:54
Have you tried moving it with a craneSo I got the run where the pickup truck is crushed by the building debris today. I can't complete the call because the tow truck can't get to the truck to pick it up, is this a bug or am I doing something wrong?
Thanks
sent from my Samsung Galaxy S4 mini
#651
Gepost 13 oktober 2014 - 10:23
But the crane can't move Oo
#652
Gepost 13 oktober 2014 - 11:45
correct however if u tell it to go pick something up then it will move thereBut the crane can't move Oo
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#653
Gepost 13 oktober 2014 - 02:27
Have you tried moving it with a crane
sent from my Samsung Galaxy S4 mini
Yeah I tried the crane and the tow truck from all angles, and even after the debris disappeared they couldn't pick it up.
On a separate note, does anyone have the run cards/street names for BOF? I like to play realistically when not doing NYCERU so It'd be cool to be able to send the correct units on different boxes.
#654
Gepost 14 oktober 2014 - 03:20
is it me or does the Con Edison van make the mod crash and also sending FF from off map units into buildings crash too ??
#655
Gepost 14 oktober 2014 - 03:55
Signature Removed due to size
#656
Gepost 14 oktober 2014 - 04:02
Had that while playing a game on squad had quite a few maydays dont know how to extinguish the fireDon't know if this is a bug but in front of E222 and battalion 37's house there's an underground explosion... Is that suppose to happen or is it a bug
sent from my Samsung Galaxy S4 mini
#657
Gepost 14 oktober 2014 - 11:34
Had that while playing a game on squad had quite a few maydays dont know how to extinguish the fire
sent from my Samsung Galaxy S4 mini
i have the same problem
#658
Gepost 15 oktober 2014 - 12:32
one other issue: yesterday during the freeplay I've a schoolbus on fire but once extinguished my tow truck could not take it away. how can I fix this?
#659
Gepost 16 oktober 2014 - 07:21
Likely the schoolbus issue is caused by not having the model set as towable. The only way to get rid of it then is to blow it up. usually it'll choose a char model you can tow, if not, you've gotta wait for that to disappear on its own.
Simple things like that were missed, so you may have to do them yourself.
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#660
Gepost 16 oktober 2014 - 10:17
Thanks for your patience